Finished Werewolf XVI: A New Melee. Rejects Win.

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RE: Werewolf XVI: A New Melee. Day 8 ends May 23 at 3 PM CST.

Starboard Driger said:
Was it Sir Taco's Final Smash that ended at the start of the day? If so, I suppose he's a lynch option too. (After all, he did threaten to "side" with the wolves.)

I do agree that anyone who threatens to "side with the wolves" isn't necessarily good friend of the town.
 
RE: Werewolf XVI: A New Melee. Day 8 ends May 23 at 3 PM CST.

You are taking what I said out of context. I was threatening this back when you guys thought I had an unlimited shot role. I could have gathered info for the wolves if that were the case. I was doing that to show you guys that I don't need the town, and if the town tried to turn on me I could always just sit back and not scumhunt.
 
RE: Werewolf XVI: A New Melee. Day 8 ends May 23 at 3 PM CST.

Gosh guys, we really need to get stuff rolling.

I will personally drop a vote for dmaster. I find the fact that he was not really caring about how he played scummy. As town, you want to try to help the town as much as you can. Not really caring isn't playing towards your own wincon.

VOTE: DMASTER
 
RE: Werewolf XVI: A New Melee. Day 8 ends May 23 at 3 PM CST.

I find it funny how you think I didn't care. Every single post of mine was me trying to help the Town. But thanks anyway.

dmaster out.
 
RE: Werewolf XVI: A New Melee. Day 8 ends May 23 at 3 PM CST.

As I said before, I'd vote dmaster too if I could.
 
RE: Werewolf XVI: A New Melee. Day 8 ends May 23 at 3 PM CST.

What's that? You guys don't want another day to discuss things? Well, okay, we can stop right now if you want.
 
RE: Werewolf XVI: A New Melee. Day 8 ends May 23 at 3 PM CST.

I agree with everyone (including my mason, lol wat), dmaster seems like a good lynch. I've been getting scummy feelings from him for a long time, and I've already explained my other reasons for his scummyness.

VOTE: <dmaster>
 
RE: Werewolf XVI: A New Melee. Day 8 ends May 23 at 3 PM CST.

Okay, you're done.

dmaster died

Role: Captain Falcon
Alignment: Brawlers

You are Captain Falcon, manliest of men. Your shtick as fastest character was yoinked by Sonic. u mad?

Attack 1: Falcon Kick (10/100) if used during day, (15/100) if used during night

Ability: Manliest of Men
You can't be roleblocked and your ability targets will never be redirected.

Ability: Falcon PUNCH
Once a game you may PM me the name of a player other than yourself. They will lose one of their abilities for the rest of the game.

Ability: Falcon FISH
Once each night you may "fish" for a particular item. Some items are easier to catch than others. If you "catch" an item, you may use it at any time, day or night, but it is only good for one use. With one exception, items you catch must be used within one day and one night. You may only "catch" one type of item for the duration of the game.

The items you may fish for, as well as your percent chances of success, are as follows:

25% Heart Container (protects a person from death)
20% Mr. Saturn (check a player's alignment)
10% Home-Run Bat (kill a player)
30% Metal Box (saves you from death once; does not need to be used)
40% Lip's Stick (see who your target targets this night)
40% Super Scope (see who targeted your target last night)

To use this ability, PM me "I will fish for <item>."

Final Smash: F-ZERO
When you use this ability, everyone else's vote weight will be set to 0 for the duration of the next day, ignoring all other vote weight modifiers. In addition to this, you will not be affected by any negative effects of abilities for this night. (This Final Smash can only be used at night.)

Win Condition: At least one Brawlers-aligned player is alive when all threats are eliminated

Night 8 ends whenever I get the night kill information. Better submit before then.
 
RE: Werewolf XVI: A New Melee. Night 8 ends May 24

Okay I lied I can't do that.

But seriously submit your crap to me.
 
RE: Werewolf XVI: A New Melee. Day 9 ends eventually

Night 8

TheGuy was run through with a sword. As he died, he felt the locks on his abilities break. He was:

Role: Mario
Alignment: Brawlers

It's-a you, Mario! You are a man of many talents. Once upon a time, you were also a doctor, but those skills have dulled in recent years. Still, you are seen as the hero and you're here to show those rejects why they call you Super Mario.

Attack 1: Fireball (10/100)
Attack 2: Super Jump Punch (25/70)

Ability: Super Mario
You will survive the first attempt on your life. Afterwards, you will be restricted to 20 words per post.

Final Smash: Mario Finale
When you use this ability, up to three people will be killed. The victims depend entirely on your position on the player list, and the time of day you use this ability.

Win Condition: At least one Brawlers-aligned player is alive when all threats are eliminated

Ten players left, six to lynch. Distant Planet. whatever you guys don't care anyway.
 
RE: Werewolf XVI: A New Melee. Day 9 ends eventually

I lied. Nine are left, five to lynch.
 
RE: Werewolf XVI: A New Melee. Day 9 ends eventually

So dmaster was town after all... I really, really don't understand why he had to behave that way, then... Seriously? Why? :/

You want to know it anyway so... I remembered to pass the curry. Sorry Sir Taco, but you felt like the best option. ;P
 
RE: Werewolf XVI: A New Melee. Day 9 ends eventually

I've been wondering this for a while, but is there anything special about what land we play on (EG distant planet, which is today's) or is it just some novelty thing?
 
RE: Werewolf XVI: A New Melee. Day 9 ends eventually

It has some hidden benefits for certain characters.
 
RE: Werewolf XVI: A New Melee. Day 9 ends eventually

Teal said:
It has some hidden benefits for certain characters.

Oh. Which character is getting the special "hidden" benefits today?
 
RE: Werewolf XVI: A New Melee. Day 9 ends eventually

Google: http://super-smash-bros.wikia.com/wiki/Distant_Planet

We are not supposed to have Pikmin characters, so probably none.

Are you seriously telling me you JUST noticed the days happen on stages? ._.
 
RE: Werewolf XVI: A New Melee. Day 7 ends with 7 lynch votes.

Bo$$_89 said:
Teal - Falco
RaichuGirl - Lucario
Bo$$_89 - Donkey Kong
Dark Void - Ganondorf
Porygon-X - Zelda
Sir Taco - ROB
Machamp the Champion - Diddy Kong
Starboard Driger - Pikachu
Luckyfire - Sonic

The people that I think are at least a little suspicious are

RaichuGirl
Dark Void
Porygon-X
Sir Taco
Starboard Driger

I believe that everyone else is cleared as town. So I'm gonna random vote

Vote: Starboard Driger
 
RE: Werewolf XVI: A New Melee. Day 9 ends eventually

Teal said:
Google: http://super-smash-bros.wikia.com/wiki/Distant_Planet

We are not supposed to have Pikmin characters, so probably none.

Are you seriously telling me you JUST noticed the days happen on stages? ._.

No, I noticed them before, I just didn't know what they did.

Bo$$_89 said:
The people that I think are at least a little suspicious are

RaichuGirl
Dark Void
Porygon-X
Sir Taco
Starboard Driger

So what your implying is just because we haven't role revealed, that we're probably wolves. =.=
 
RE: Werewolf XVI: A New Melee. Day 9 ends eventually

RaichuGirl said:
Bo$$_89 said:
The people that I think are at least a little suspicious are

RaichuGirl
Dark Void
Porygon-X
Sir Taco
Starboard Driger

So what your implying is just because we haven't role revealed, that we're probably wolves. =.=

No, I'm just saying that out of the remaining players you guys are the ones that I find suspicious. Notice how Sir Taco is still on the list even though he revealed.
 
RE: Werewolf XVI: A New Melee. Day 9 ends eventually

not this again ._.

You know what, screw it. I'm tired of being considered suspicious for no reason at all, so here you go.

Role PM said:
Role: Pikachu
Alignment: Brawlers

You are Pikachu, the face of Pokemon. People have suggested you are the evolved version of the Pichu from Melee. Could it be true? You seem to get better with each new generation of Pokemon, and you'll be doing the same in this conflict.

Attack 1: Skull Bash (x/100), where x is 5 times whatever day or night it is

Ability: Hidden Power
This ability's effect changes depending on what night it is:

- 1-2: No effect
- 3-7: If targeted by any abilities, they are revealed to you
- 8+: The above, and reveal who targeted you

Final Smash: Supercharge
When you use this ability, the damage of all Brawlers-aligned players' attacks is increased by 20. This effect lasts until you die, and can only be used once per game.

Win Condition: At least one Brawlers-aligned player is alive when all threats are eliminated
 
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