Finished Werewolf XVII II: The Greatest Idea (OVER)

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Werewolf XVII II: The Greatest Idea (Day 5) (D/L 7/29)

TwistedTurtwig said:
camoclone said:
Oops forgot about TT.
No you didn't. As others have said before me, I've only been mildly annoyed. Me telling you that you've been playing badly with your crazy accusations doesn't give too much away as far as I can tell.
That's funny wolf... Your posts were wild for a bit!
 
RE: Werewolf XVII II: The Greatest Idea (Day 5) (D/L 7/29)

inb4 youre all town
 
RE: Werewolf XVII II: The Greatest Idea (Day 5) (D/L 7/29)

James86134 said:
So, do I get a say in who we lynch or am basically doomed?

I'd still like to hear who you're suspicious of. If anything, it gives me a better idea of if you're scum or not. Same goes for everyone I'm suspicious of.


Also, a tip for everyone, stop tunneling camoclone. All everyone is doing is arguing against camo, which is distracting you from finding wolves yourselves.
 
RE: Werewolf XVII II: The Greatest Idea (Day 5) (D/L 7/29)

~Vote Count 5.4~

TwistedTurtwig-[2] (PMJ, camoclone)
camoclone-[5-LYNCHED] (James86134, Shocker, TheGuy, TwistedTurtwig, Haunted Water)
Shocker-[1] (Machamp the Champion)

Not Voting (6): (ChillBill, pokemeister899, Chillarmy, Nengeni, Jay, sillykyle)

With 14 alive, it takes 8 to lynch. Deadline is 7/29/2013 at 19:00:00 EST.

camoclone has been lynched. He was Vanilla Townie.

Night 5 has begun, the QT(s) are now open. The deadline for the night actions is 8/1/2013 at 23:59:59 EST.

Sir Taco will be taking over the modding duties again in part of the next game day, and I promise I'll make the game day shorter :x
 
RE: Werewolf XVII II: The Greatest Idea (Night 5) (D/L 8/1)

I'm fully aware that it's the night duration but I was directed towards the game and it seems like it's almost over. I couldn't find where you guys said you needed replacements but apparently camoclone said you guys did so if you do, I wouldn't mind playing. Also, I have read up on some of the thread and will continue to if I join in...either way I'll probably read up on it because I enjoy reading :).

You can give me a private warning and serve this as a bump btw ;)
 
RE: Werewolf XVII II: The Greatest Idea (Night 5) (D/L 8/1)

This thread is stickied, no bumps needed ._.

I'll replace Chillarmy with SoldiersSpirit.
 
RE: Werewolf XVII II: The Greatest Idea (Night 5) (D/L 8/1)

As the town arose, they found the dead bodies of two people. After taking a few moments to identify them, the bodies were:

PMJ
You are a Tracker.

Alignment: Town

Ability #0: Track Dat Stuff
Once per night, as often as you like, you may PM me the name of a player. You will then learn who that player targeted with their ability/abilities during that night.

Win Condition: All threats are neutralized while at least one Town-Aligned player is alive.

TwistedTurtwig

You are a Vanilla Werewolf.

Alignment: Werewolves

Ability #0: Conference
You may speak with any other Werewolf-aligned players (if any) at any time. This QuickTopic will be used. *url snip*

Win Condition: All threats are neutralized and Werewolves amount to at least half of the remaining players while at least one Werewolf-Aligned player is alive.

With 11 alive, it takes 6 to lynch. The day begins now and ends August 9th at 11:59 PM, unless SheNinja says otherwise.
 
RE: Werewolf XVII II: The Greatest Idea (Night 5) (D/L 8/1)

Sooooo hey guys? Just replaced in and I'll make this post meaty and straight to the point if I can.

First off, I whole heartedly agreed with PMJ on the modding aspect of this. I didn't read past day 2 for the fact that role cards weren't flipped and my mason chat was tainted.

Yes, I'm claiming mason without any pressure. There is a reason to this madness though...first off, I had Twisted pegged as a wolf from day one of saying "That's an unfair advantage" talking about the BB Codes problem. Didn't care what he said after that because it was pretty clear guys and why he wasn't lynched at all is a problem.

Here is my problem with the game, there is a lot of fluff, She-Ninja sorry to say is Bastard Modding in a horrible way, my mason chat has been tainted, and obvious wolves haven't been lynched.

"Oh, SS what do you mean by your chat was tainted?" As you know Rally was a mason wolf and there is another mason who I can confirm to be town. However, Rally signed in the QT with this other masons name and there was a back n forth exchange between the two about who was the real "person".
I will gladly say who the other mason is in due time as process of elimination should have us get rid of the last 1 maybe 2 wolves which would be ideal for this set-up.

Although, a lot of things about this game don't make sense as it's horribly put together. Before this new update I don't think role cards were flipped were they? SheNinja just put, Camoclone was VT and that's it...ummmm huh? I've played many games and have never seen such a vague modding. It's annoying and frustrating as it gives no info which is apart of the game. Looks like we have to take down the wolves the hard way eh>?

These are notes I've taken yesterday...

Haunted Water said:
PMJ said:
You know, the best way to clear someone is to lynch them. :)
That sounds kind of shifty. Care to explain yourself, my dear boy?
VOTE: PMJ
HaunterWater votes a PMJ and shocker agrees here but says “I agree with my scum buddy but for different reasons”. I feel like you buddy’d without hesitation but caught yourself and followed it up with something to make it seem like you have your own opinion. Seems to try hardish in this quote below.
Shocker said:
I kind of agree with Haunted Water, but for a different reason. PMJ seems to be really aggressive, and is lynching RaichuGirl "for the lulz" seems a bit wolfy. Though, I don't think it's enough to vote him. I'd personally wait to see what PMJ has to say.
Below we have Haunted laying off of PMJ like something changed which it didn’t. All that changed is him trying to seem townish but unvoting. If you didn’t like PMJ’s claim before why vote him just to unvote him when PMJ says idgaf?
Haunted Water said:
Valid point, I guess.
UNVOTE: PMJ
Haunted Water said:
So voting for someone who we know, and do not have any evidence to say otherwise, as an indie, who may in turn help us against the scum, makes sense?
Please explain your thought process upon how you came to think that Sir Taco is lying. I'm interested.
^You sure are conveniently reassured of Sir Taco’s alignment on Day one aren’t you buddy? Well of course you are, as a wolf, you know he’d be a foolish townie to lie.
Haunted Water said:
Meh, I guess I'm willing to do that. Now it makes sense when PMJ says it.
VOTE: Sir Taco
Needed someone to say something about it so you can jump on the wagon scum? Makes sense…
Flys Gone 2071 said:
2 PR's gone :(

I don't understand the PMJ wagon. He's tracker, kne of our PR and we don't want to lose another one. He's not being really aggressive, and he is right that Glace might be a wolf. Something that catches me is that James and Lemonade are trying to start a wagon on 1 of our PR's which isn't good for the town.
This could be WIFOM but while I read this, I nailed flys gone as wolf and went back to the first page to see what his alignment was if he/she was killed. Turned out to be a wolf, so this is definitely on my radar.


Obviously, PMJ was really a tracker so I had an off reading about him. My Shocker and Haunted Water reads are my top ones and Shocker buddies a lot regardless and am comfortable with having him as today's lynch.

No one tell me to read the whole game because I'm very disappoint with the modding so I'll pass on that. Mason chat only at night btw? WTF?
 
RE: Werewolf XVII II: The Greatest Idea (Night 5) (D/L 8/1)

Also, I'll be V/LA for the weekend as I'm not on the weekends very much. Just wanted to get my post out there for now.

If I'm somehow lynched by monday you all need to look at

Shocker
James(numbers)<----as he seems like newb scum
HauntedWater
Nengeni...just a hunch.
 
RE: Werewolf XVII II: The Greatest Idea (Night 5) (D/L 8/1)

Had to see how you guys voted properly so I'm going to assume this is right...no?

VOTE: <Shocker>
 
RE: Werewolf XVII II: The Greatest Idea (Night 5) (D/L 8/1)

SoldiersSpirit said:
"Oh, SS what do you mean by your chat was tainted?" As you know Rally was a mason wolf and there is another mason who I can confirm to be town. However, Rally signed in the QT with this other masons name and there was a back n forth exchange between the two about who was the real "person".
I will gladly say who the other mason is in due time as process of elimination should have us get rid of the last 1 maybe 2 wolves which would be ideal for this set-up.

I already claimed Mason. You don't have to hide it, lol.

And what do you mean the chat was tainted? The closest thing I can think of was this line I said during day 1. "lol you guys have no idea that I'm actually Rally. :p No, but seriously, I'm Machamp." But there was no confusion between us.

Also, I'm fine with a Shocker vote. Haunted Water is also good.

VOTE: <Shocker> (Yes, SS, that is how you vote)
 
RE: Werewolf XVII II: The Greatest Idea (Night 5) (D/L 8/1)

Machamp the Champion said:
I already claimed Mason. You don't have to hide it, lol.

And what do you mean the chat was tainted? The closest thing I can think of was this line I said during day 1. "lol you guys have no idea that I'm actually Rally. :p No, but seriously, I'm Machamp." But there was no confusion between us.

Yea...didn't read that lol.

Also, that line is what threw me off and then everything after that was blurred and tainted in my eyes sorry...
 
RE: Werewolf XVII II: The Greatest Idea (Night 5) (D/L 8/1)

Might I say that when I voted for PMJ that one time, that's how I operate. I pressure people to make me convinced that my vote will be well spent.

I'm okay with jumping onto vote Shocker, but should we at least wait a while? Until other info surfaces, if there is any? I feel weird voting for people rotb.
 
RE: Werewolf XVII II: The Greatest Idea (Night 5) (D/L 8/1)

Haunted Water said:
Might I say that when I voted for PMJ that one time, that's how I operate. I pressure people to make me convinced that my vote will be well spent.

I'm okay with jumping onto vote Shocker, but should we at least wait a while? Until other info surfaces, if there is any? I feel weird voting for people rotb.
I read this as "I have trouble bussing my scum partner right away...at least give me some time to give him a proper burial".

Seriously, I'm more convinced that you're a wolf now. Not only are you hesitant, you don't see anything wrong with my post and chose to single out one thing that pertained to you. Town shouldn't believe 100% that I'm a mason/town. You glance over it like it's not a problem and seem like you believe it meaning a couple possible things...

a. Your a cop
b. Your a seer
c. You Iso'd the person I subbed in for and came to this conclusion which I know you didn't because scum doesn't need to iso unless they are looking for PR's. Seeing as how a and b are dead option d seems more likely.
d. You are scum.


Also, there is nothing wrong with voting someone early on. There is, however, a problem with rushed lynches. I'm a bit hypocritical in this situation because I wouldn't mind a rushed lynched for Shocker or you because I want this game to be over so the next can start and have some proper structure. With that, I personally don't mind flip flopping SO EARLY IN THE DAY. With that...Machamp can you please get on the wagon to lynch this scum?

UNVOTE: <Shocker>
VOTE: <HauntedWater>


Your whole post was scummy, dig your grave further please. Everyone, your vote should either be on HW or shocker. 99% sure HauntedWater is scum and 80% Shocker is scum.

But.....when HW flips scum, there's a slight change that Shocker is town and HW knows this so fed off the buddying to lynch him.

Either way, if your vote is on someone other than these two or me, you are playing against your win-con. Think what you want of this elitist tone but I'm sure town would like a victory and we'd all like to move on to a better/new game.
 
RE: Werewolf XVII II: The Greatest Idea (Night 5) (D/L 8/1)

You make a wonderful point!
VOTE: Soldierspirit
Please explain how me being cautious when the scum are starting to dominate is scummy. You're about as bad as camoclone. Welcome to werewolf. Enjoy your policy lynch!
I was being reasonable, but how come everybody is being like, "Oh, if we get rid of HW and Shocker, we win."
Hey, guess what, there is two scum teams. And I present to you this: How do you know who is scum? How do you know if someone is indie or town?
Your fallacies go unaccounted for. You assume you know what I did. I read your entire post, so don't assume that I didn't. I'm not sorry for appeasing you, and I'm fed up with this crap.
 
RE: Werewolf XVII II: The Greatest Idea (Night 5) (D/L 8/1)

I meant to say I'm not sorry for not appeasing you. And I have an incredibly bad headache right now, and I'll be gone all night at a friends house. so if you're one of those people who think that if i don't reply quickly because i am mulling it over with my scum buddies, i'm not.
I'm enjoying my precious time on this earth.
 
RE: Werewolf XVII II: The Greatest Idea (Night 5) (D/L 8/1)

At this point, I'm thinking more and more along the lines of: Haunted does seem scum, but even if we killed Camo, we still have the newest Camo... Soldier. Also, Soldier it might have helped to read the thread as the players got a warning for insulting the game and/or the host.

Anyway, even though three posts in you're annoying me, I have to agree with you SoldiersSpirit.

VOTE: Haunted WATER
 
RE: Werewolf XVII II: The Greatest Idea (Night 5) (D/L 8/1)

It's funny how camoclone who I admit, can be a bit rash, rubbed people the wrong way and he was just a vt. He also, scum hunted and did the town some service. If I annoy you guys then this isn't the game for you.

I do know that most of this site is mostly kids but at the same token, don't step into a big boy game if you can't handle the heat. It's an analytical game and apparently half of you would get torched on mafiascum. HW I honestly think you don't even know what a Policy lynch is or when it should be applied. It's okay scum, you think you know it all. I don't know the meta here, even though I've heard things about it, but I know how much experience I have so that little welcome to WW was cute.

Remember, I was invited here to replace in, hence...I'm known for playing the game. Heck, I'm even hosting a game offsite as we speak. /rant

Warnings about the game? Please....I stated my point and I hope it came across the way it did.

I don't want you to reply right away HW because you will be lynched...I already said I'll be V/LA over the weekend so clearly I enjoy the Earth too. I hate people who think they have a life and no one else does because they know how to play the game.

It's funny that the person with logical posts about the game state is annoying. How ironic. I've stated my case, stated what the town should do in order to get a win and I'll leave it at that.


GAME ON SOFTIES!!!
 
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