Finished Werewolf XVIII: The Blank Game: Game Over! A winner is PMJ and RogueChomp

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RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

Aaaaaannnddd just realized it's an anonymous quick topic. WHELP

##FACEPALM: sillykyle
 
RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

So force a confirmed townie to not be able to talk? And his is going to be beneficial to the town for what reason?

##mow: sillykyle
 
RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

*waiting for someone to claim masons with Luckyfire*
 
RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

sillykyle said:
Aaaaaannnddd just realized it's an anonymous quick topic. WHELP

##FACEPALM: sillykyle
??
 
RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

You're the obvious target of the cult as you can actually stop them.
True.
However, I have not been notified during this night that my alignment or role has changed in any way. This either means the cult leader didn't target me, or he did but I'm somehow immune to his effects.

So yeah, why vote me, man?
 
RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

^Apparently he wasn't told who he was talking to. I realized this right after I posted...
 
RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

camoclone isn't confirmed town anymore.

This is where the game of cat and mouse begins, ladies and gentlemen. Who is the bigger threat here - the scum, whose numbers are constant and can only dwindle, or the cult, whose ranks will only increase every time we guess wrong? I don't even know what to think at this point.

Today's lynch should be among those who voted for camoclone yesterday.
 
RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

*voted for camp lone after he was confirmed
 
RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

DNA said:
You're the obvious target of the cult as you can actually stop them.
True.
However, I have not been notified during this night that my alignment or role has changed in any way. This either means the cult leader didn't target me, or he did but I'm somehow immune to his effects.

So yeah, why vote me, man?

Or you're lying and you have been notified. Either way, I'll probably take my vote off you sooner or later. Or how about now

##UNVOTE DNA
##RIDICULE SHENINJA

Many people have voiced concerns over Sheninja's unusual play, or rather, lack of it, so I've decided to be extra careful when looking at their posts. And... he's rather hastily voted for sillykyle, hasn't he? 1) camoclone is not a confirmed townie due to CULT CULT CULT and 2) why would he claim kidnapper if he was mafia? Sure, it's a role associated with the mafia but then it would be a dumb idea to claim in the first place, and not worth the risk, so sillykyle is probably the village kidnapper. I am intrigued. Explain, SheNinja?
 
RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

Right now I'm voting for twistedturtwig. None of his posts have been particularly helpful, and the last thing he did was cast a vote for camoclone long after he was confirmed VT. I find it highly suspect that he also did it after three others (SoldiersSpirit, grantm1999, Eagle4) voted for him in quick succession. Seems like a great spot for a scum vote to me.

I also don't believe his claim that camoclone was harmful, since as the only confirmed town we had he was anything but harmful.

##HUG: TwistedTurtwig
 
RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

Eagle your second reason is WIFOM

Another WIFOM statement: the cult might've not targeted cammy to try to get a conftown lynched.
 
RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

While I do definitely agree that SheNinja is definitely not acting like his usual self...

##VOTE: twistedturtwig

...I am still not willing to take a chance just yet. If the SheNinja wagon gets big enough, though, I'll switch, because he's also been on my radar.

Or you're lying and you have been notified.
I don't think I have a reason to lie at this point.
 
RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

You have a reason to lie if you've been notified if you're cult x_x

That's a preeeety good reason to lie.
 
RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

Even if I were, that doesn't mean I would want to go along with it.

Regardless, all you have is my word. I have not been notified at all about a change in my role or alignment.

You are free to believe it or disbelieve as you wish, but I have no reason to lie.
 
RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

PMJ said:
This is where the game of cat and mouse begins, ladies and gentlemen. Who is the bigger threat here - the scum, whose numbers are constant and can only dwindle, or the cult, whose ranks will only increase every time we guess wrong? I don't even know what to think at this point.

I feel the problem with this game is, if we focus too much on the cult, the scum will easily win, and if we focus too much on the wolves, the cult shall easily win. It just seems like a lose-lose situation for us in my opinion :/

If we had a choice though, we should probably get rid of the cult first, as with
DNA picking camoclone and failing to block the cult recruiter person, they'd have a second member now. DNA protecting Camo from being recruited was a good thing in that we still have a confirmed TV though.

Anyway, as I did yesterday, I'll be voting for sheninja again due to his suspicious, almost... laying low... strategy. It's so different from how he usually plays, and I acn actually see him playing this way because he's cult and trying not to draw attention to himself, as he would with his old strategy, in order to recruit people at night. A sudden dramatic change in how he plays is definitely something to be wary of.

##TICKLE: SHENINJA
 
RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

If we had a choice though, we should probably get rid of the cult first, as with DNA picking camoclone and failing to block the cult recruiter person, they'd have a second member now.

I'm trying to pick people that I think they might be going after. I'm not sure who to pick, because I have to carefully weigh my thoughts before submitting my night action.

Thing is, anything that anyone says here, or anywhere, will be used by the cult. They might go for the least-likely person instead.
 
RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

DNA said:
If we had a choice though, we should probably get rid of the cult first, as with DNA picking camoclone and failing to block the cult recruiter person, they'd have a second member now.

I'm trying to pick people that I think they might be going after. I'm not sure who to pick, because I have to carefully weigh my thoughts before submitting my night action.

Thing is, anything that anyone says here, or anywhere, will be used by the cult. They might go for the least-likely person instead.

I know you are trying, I didn't mean to sound like I was blaming you for the second member or anything :(. Camo was a good choice, and even though he didn't pick Camo, you've kept him as a confirmed town role, so it wasn't entirely wasted.

I agree that it'll be difficult to predict if they start going for the least likely person. They could have easily targeted PMJ again, but just as easily one of the inactives whom no one could have reasonably guessed :/. You've done a great job with your role already, blocking them on night 0, you just have to keep trying your hardest to predict, which I know you are.
 
RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

DNA said:
Even if I were, that doesn't mean I would want to go along with it.

I have no reason to lie.

If you're recruited into the cult your win condition changes, so you'd have to go along with it in the name of the spirit of the game. Not talking in a qt is one thing; actively playing against your win condition is another.

RaichuGirl said:
It just seems like a lose-lose situation for us in my opinion :/

It pretty much is. What we do know is that the cult has, at the most, two members - the leader and one recruitment since theirs failed last night. We don't know if the recruitment was successful - just because they didn't target camoclone doesn't mean that their recruitment worked. In order for us to stand a chance against the cult, we'd have to lynch the leader today and then hope the scum kill off whoever their recruit is. If we lynch the recruit, the leader will just recruit again and we're right back to square one, except we're possibly down a townie.

Instead of town vs scum, the game has become town + scum vs the cult.
 
RE: Werewolf XVIII: The Blank Game: Day 2 ends Saturday, Oct 5 at 12pm MST

ewbop: and by last night I mean night 0
 
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