Huh, funny how all this talk is mostly from the wrong date in the update. >.>
CJ has a valid standpoint. Celever, I highly doubt the timer rises by 1, it must be a pattern and some higher numbers, since example roles had quite high numbers to be reached within just a point per update. What we really need to be careful with is triggering our actions if they rise the timer. Unless we can get good info, we'll need to time those usages carefully and avoid a time where we all rise the timer to X (limit number) and we lose at once. Dx
Since we don't have any real leads, let's go:
##VOTE: Celever, mostly because I haven't seen TC's update. :v