14.1. 2-on-2 Battle
The 2-on-2 Battle format allows each player to have 2 Active Pokémon in play at a time. This
game is played exactly like a regular game of Pokémon except for a few rules changes.
Players may put up to 2 Basic Pokémon into play, face down, at the beginning of the
game.
No player may have more than 6 Pokémon in play at any time. If possible, a player must
have 2 Active Pokémon in play at all times.
Only 1 Pokémon may attack each turn. During his or her turn, a player may only choose
1 Defending Pokémon to attack unless the text of a Pokémon’s attack refers to “each
Defending Pokémon.”
When both of a player’s Pokémon are Asleep, Burned, Confused, or Poisoned, that
player can make an attempt to recover or avoid damage in whatever order he or she
would like. When 1 of that player’s Active Pokémon becomes Paralyzed, it cannot attack
on that player’s next turn— though his or her other Pokémon may still attack if it is not
affected by a Special Condition that would prevent it from doing so.
If a Trainer card has an effect on an Active Pokémon, a player must choose only 1 Active
Pokémon for that card’s effect, unless that card specifies that it affects more than 1
Pokémon.
When a player’s Pokémon uses an attack on an opponent’s Baby Pokémon that requires
a flip, that player must flip a coin. However, if 1 of the defending player’s Pokémon is a
Baby Pokémon that requires a flip and the defending player’s other Pokémon is not, the
attacking player does not have to flip a coin to attack the non-Baby Pokémon.