Things could just get a little 'messy' if GF abandon the 'Type'. Gym leaders could definitely do with some more flexibility when it comes to their teams, though, and I don't see anything wrong with throwing a bit of a wildcard in there.
Personally, if GF really did want to go against the type-based gyms, I think they could easily do 'themed' gyms. Imagine how cool an Eeveelution themed gym would be later on in the game, with a multi-coloured interior and puzzles based around their different methods of evolution!
There's so many themes they could use, there could be a 'Beach' themed gym which would allow them to use both water and ground based Pokemon in the same building, a Sky themed gym which could see a mash up between flying and dragon types, maybe even a volcano themed gym which makes use of both rock and fire types.
In the beach themed gym, imagine your surprise, after facing off against a Sandile for the gym leader to suddenly throw a wingull in your face! Your tactics would have to completely shift mid-game
As for the Elite 4, I'd like to see all of them have 6 (or at least 5) Pokemon, Unova and Kalos only gave each of them 4 and, although they were relatively higher levels than previous games, it just felt a little too easy if you had type advantage.
It may just be my memory, but - probably thanks to exp share coming so early - I don't think I had to grind at all before challenging Kalos' Pokemon League or any of the gyms for that matter, it'd be kind of nice if the game left you in a situation where, without a little bit of extra training, you'd be left short in some of these situations.
I think, in X & Y, you got to choose which order you fought the Elite 4 in and, while this was kind of cool, I like the older feeling of a natural progression from each one. The idea that, as with the gyms, each battle gets a little harder as you go.
For the first time, I'd like a grass-based elite 4 member. If, as many people are saying, the new region is tropical based, it would be the perfect chance to bring one in! Pokemon like Ludicolo could even be thrown in there to stop you just tearing through with a fire type
Personally, if GF really did want to go against the type-based gyms, I think they could easily do 'themed' gyms. Imagine how cool an Eeveelution themed gym would be later on in the game, with a multi-coloured interior and puzzles based around their different methods of evolution!
There's so many themes they could use, there could be a 'Beach' themed gym which would allow them to use both water and ground based Pokemon in the same building, a Sky themed gym which could see a mash up between flying and dragon types, maybe even a volcano themed gym which makes use of both rock and fire types.
In the beach themed gym, imagine your surprise, after facing off against a Sandile for the gym leader to suddenly throw a wingull in your face! Your tactics would have to completely shift mid-game
As for the Elite 4, I'd like to see all of them have 6 (or at least 5) Pokemon, Unova and Kalos only gave each of them 4 and, although they were relatively higher levels than previous games, it just felt a little too easy if you had type advantage.
It may just be my memory, but - probably thanks to exp share coming so early - I don't think I had to grind at all before challenging Kalos' Pokemon League or any of the gyms for that matter, it'd be kind of nice if the game left you in a situation where, without a little bit of extra training, you'd be left short in some of these situations.
I think, in X & Y, you got to choose which order you fought the Elite 4 in and, while this was kind of cool, I like the older feeling of a natural progression from each one. The idea that, as with the gyms, each battle gets a little harder as you go.
For the first time, I'd like a grass-based elite 4 member. If, as many people are saying, the new region is tropical based, it would be the perfect chance to bring one in! Pokemon like Ludicolo could even be thrown in there to stop you just tearing through with a fire type
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