XY What Moves / Abilities / Effects Would Create Balance Amongst Pokémon Types?

Rand

Aspiring Trainer
Member
Personally, I want ghost to get a solid bp 95 physical move for guys like Dusknoir and Golurk to take advantage of. The only two serious damage dealing physical ghost moves are Shadow Punch and Shadow Claw, and honestly neither of those are that good(I know Shadow Sneak exists, but that's used for priority, not damage). I think it would be cool if Ghost got another status move or two. Also, I'd love to see a slightly stronger Fighting type move without the horrible accuracy or drawbacks.
 
RE: What types need certain kinds of moves badly?

We have Eruption for Fire Type and Waterspout for Water Type. I would like a move like those for Grass Type. Maybe a move called Solar Wind. (More powerful than Solarbeam)
 
RE: What types need certain kinds of moves badly?

grassdragon said:
We have Eruption for Fire Type and Waterspout for Water Type. I would like a move like those for Grass Type. Maybe a move called Solar Wind. (More powerful than Solarbeam)

I agree we should have a higher powered Grass type move, but... Solar Wind? Doesn't sound very grassy to me. How would it work? Solarbeam is like photosynthesis. The Pokemon absorbs sunlight then unleashes it. What were you picturing with Solar Wind? You've made me curious :p
 
RE: What types need certain kinds of moves badly?

AdamLambert said:
grassdragon said:
We have Eruption for Fire Type and Waterspout for Water Type. I would like a move like those for Grass Type. Maybe a move called Solar Wind. (More powerful than Solarbeam)

I agree we should have a higher powered Grass type move, but... Solar Wind? Doesn't sound very grassy to me. How would it work? Solarbeam is like photosynthesis. The Pokemon absorbs sunlight then unleashes it. What were you picturing with Solar Wind? You've made me curious :p

It would be similar to Solarbeam in that it would absorb sunlight and unleash it, except where Solarbeam is a beam, the Solar wind is a stream of charged particles released from the upper atmosphere of the Sun that's absorbed by the Grass Type Pokemon. It's then released as an Arc of Solar Wind. Of course, this would all happen in the same turn and it's power would diminish with loss of HP.


By the way, I'm obsessed with Grass Type.

98Greener said:
Instead of Solar Wind, how about a move called Beanstalk?
A small little bean is planted (duh) and a giant beanstalk erupts from the underground and squeezes the opponent in vines and roots.
The beanstalk then forcefully chucks the Pokemon to the ground.
I would totally be for this too!
 
RE: What types need certain kinds of moves badly?

grassdragon said:
AdamLambert said:
I agree we should have a higher powered Grass type move, but... Solar Wind? Doesn't sound very grassy to me. How would it work? Solarbeam is like photosynthesis. The Pokemon absorbs sunlight then unleashes it. What were you picturing with Solar Wind? You've made me curious :p

It would be similar to Solarbeam in that it would absorb sunlight and unleash it, except where Solarbeam is a beam, the Solar wind is a stream of charged particles released from the upper atmosphere of the Sun that's absorbed by the Grass Type Pokemon. It's then released as an Arc of Solar Wind. Of course, this would all happen in the same turn and it's power would diminish with loss of HP.


By the way, I'm obsessed with Grass Type.

98Greener said:
Instead of Solar Wind, how about a move called Beanstalk?
A small little bean is planted (duh) and a giant beanstalk erupts from the underground and squeezes the opponent in vines and roots.
The beanstalk then forcefully chucks the Pokemon to the ground.
I would totally be for this too!

Here's some more for you:
Move: Nature Unleashed
Type: Grass (Physical)
Power: 150
Accuracy: --
PP: 5
The user attacks the target with the full fury of nature. All stats are dropped by two stages. 30% of landing a critical hit

Move: Green Frenzy
Type: Grass (Physical)
Power: 100
Accuracy: 85
PP: 10
The user savagely attacks the target with a variety of leaves, thorns, vines, etc. from its body. This move has perfect accuracy in strong sunlight
 
RE: What kinds of new moves would you like to see?

There are no good special Rock-type moves!
So I would definitely want to see something like this...

Name: Boulder Wave
Type: Rock
Category: Special
PP: 15
Power: 95
Effect: Has a 10% chance of lowering the speed of the target.
 
RE: What kind of moves are needed to create balance amongst Pokémon types?

Freeze Dry has opened the door for many new possibilities.

I think a Poison-type move that is Super Effective against Steel-type Pokémon should be created.
Although generally Steel-type Pokémon are immune to Poison, this special Poison-type move is able to burn through steel and deal damage against the Pokémon.

Here is my idea for it:

Name: Burning Acid
Category: Special
Power: 60
PP: 10
Effect: It works on Steel-type Pokémon. It has a 100% chance of causing the Burn status condition for 3 turns.

The added burn effect is due to the fact that acids can burn and sometimes even melt steel.

Steel lost some resistances, but it still has very strong defensively. This move can give Poison-type Pokémon an extra boost next to the added Fairy-type.
 
RE: What kind of moves are needed to create balance amongst Pokémon types?

A strong physical fire move that doesn't give recoil like Flare Blitz since a lot of fire pokemon are low on HP.
 
RE: What kind of moves are needed to create balance amongst Pokémon types?

Ohman177 said:
A strong physical fire move that doesn't give recoil like Flare Blitz since a lot of fire pokemon are low on HP.

Only if Flareon gets it.

A Fire type Earthquake would be the perfect thing for it, and I can see it being viable on a lot of others as well. (most notably Blaziken, who's already-low defensive stats aren't helped by Flare Blitz's recoil damage)
 
RE: What kind of moves would create balance amongst Pokémon types?

I think that freeze dry can be great idea in its concept to balance things. A move that is sa to another type then the move's type. It can however make things bad.

For example unbased on any pokemon that exist:

electric type phisical attack that is sa against grass for example will be great for phisical electric pokemon instead of using hidden power fire
 
RE: What kind of moves are needed to create balance amongst Pokémon types?

Drohn said:
Freeze Dry has opened the door for many new possibilities.

I think a Poison-type move that is Super Effective against Steel-type Pokémon should be created.
Although generally Steel-type Pokémon are immune to Poison, this special Poison-type move is able to burn through steel and deal damage against the Pokémon.

Here is my idea for it:

Name: Burning Acid
Category: Special
Power: 60
PP: 10
Effect: It works on Steel-type Pokémon. It has a 100% chance of causing the Burn status condition for 3 turns.

The added burn effect is due to the fact that acids can burn and sometimes even melt steel.

Steel lost some resistances, but it still has very strong defensively. This move can give Poison-type Pokémon an extra boost next to the added Fairy-type.

Absolutely this! I've used an attack similar to this in Neo Redux. Makes perfect sense.

And, since I heard a lot of talk prior to the new type chart release about Poison being SE against Water (because of water pollution, I guess), maybe a similar move that doe SE against Water-types? Could be called Oil Spill, Sewage...something of the like.
 
RE: What kind of moves would create balance amongst Pokémon types?

An ultimate move of each type with BP 150 would make sense in the long run (Hyper Beam, Blast Burn, Head Smash, etc.)

Although a 150 BP Poison move would most likely disintegrate a few pokemon or horribly mutate... but hahaha I digress.

Now whether these moves would be available in the form of a TM that can only be obtained by paying some hefty amount of Pokedollars, or through leveling up, I haven't decided.
 
RE: What kind of moves would create balance amongst Pokémon types?

nightkeeper said:
An ultimate move of each type with BP 150 would make sense in the long run (Hyper Beam, Blast Burn, Head Smash, etc.)

Although a 150 BP Poison move would most likely disintegrate a few pokemon or horribly mutate... but hahaha I digress.

Now whether these moves would be available in the form of a TM that can only be obtained by paying some hefty amount of Pokedollars, or through leveling up, I haven't decided.

Tutor.
 
RE: What kind of moves would create balance amongst Pokémon types?

Pokewiz1999 said:

Duh. Totally forgot 'bout that.

It would make the most sense since moves like Draco Meteor and the three elemental moves are learned via tutor. Would other ultimate moves only be available to pseudo legendaries or just any pokemon of that type that is fully evolved?
 
RE: What kind of moves would create balance amongst Pokémon types?

nightkeeper said:
Pokewiz1999 said:

Duh. Totally forgot 'bout that.

It would make the most sense since moves like Draco Meteor and the three elemental moves are learned via tutor. Would other ultimate moves only be available to pseudo legendaries or just any pokemon of that type that is fully evolved?

I'd say certain pokemon of that type that has a 2nd evo.

Edit: Or legends
 
RE: What kind of moves would create balance amongst Pokémon types?

Hey how about they make cut super effective against grass. I swear I had a really good move idea earlier but I forgot it.
 
RE: What kind of moves would create balance amongst Pokémon types?

An awesome grass type move with no drawbacks and good PP kinda like flame thrower

A cool bad ass ghost type

An awesome dark type special move
 
RE: What kind of moves would create balance amongst Pokémon types?

An Ice move that only Ice types can learn that has 110 BP, 10 PP and 100 Accuracy.
The effect would be that all moves that are SE against Ice go down in power 50%.
 
RE: What kind of moves would create balance amongst Pokémon types?

Blob55 said:
An Ice move that only Ice types can learn that has 110 BP, 10 PP and 100 Accuracy.
The effect would be that all moves that are SE against Ice go down in power 50%.

This doesn't really make sense to me. After using the move, an opponent can no longer get super effective hits on you? I've never heard of anything like that and regardless, if that were to be a move, the BP would probably have to be a little lower. Otherwise it may be a bit overpowered.

If I'm understanding incorrectly, please let me know.
 
RE: What kind of moves would create balance amongst Pokémon types?

Blob55 said:
An Ice move that only Ice types can learn that has 110 BP, 10 PP and 100 Accuracy.
The effect would be that all moves that are SE against Ice go down in power 50%.

LOL OP much?
 
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