This was exactly what I was trying to get at earlier, thank you ^_^.Bolt the Cat said:Leaf_Ranger said:Impossible to find each day? Feebas' tiles only change when the trendy phrase changes in Dewford so they aren't impossible to find each day! All we have to do is fishing and do it for an amount of time, even if it takes more than one day. About making it easier to find, like I've said above, Feebas has a status quo to mantain and so let Feebas' catch method in Hoenn stay as it was, that's my opinion. The maximum I support is adding perhaps another one or two tiles.
So you'd rather sift through literally 400 tiles of river looking for one of 6 tiles that gives you about a 20% chance of a Feebas rather than wait 30 seconds for a tile to show up? I honestly don't get how that's better.
I also don't see why Feebas should remain stupidly rare, I mean they don't have to make it stupidly common, but making it a giant game of find the needle in the haystack is going too far.
On the topic of new features, or rather, a returning feature.... sort of...
Id like them to implement something akin to the flower patches (not flowers per se) that were in X and Y into ORAS. In these patches, you could find "exotic creatures" that are not specifically Hoenn native- and the patches could even work like swarms, where every day each patch on each route could yield one or two different kinds of non-Hoenn species. If they implemented this, it would allow them to expand the dex a little bit, while keeping most of the route design and integrity intact aka the Pokemon that used to be naturally found there. It could even be shaking spots/dust clouds or something of the like because well, I really just personally want the dex/Pokemon available expanded to somewhat match X/Y.