I'd just like to take some time to review the current format and the format of the future, the way I see it. This format was POP's time to break almost every rule they ever made. I will now list all the rules I can think of they broke
YOU MAY NOT EVOLVE A POKEMON THE TURN IT COMES INTO PLAY
- Not only did they kill this one with Pokémon Breeder waaaaay back, it went down again with Rare Candy in Sandstorm and just went out the window completely with the release of Broken Time-Space. I'd say this rule is practically meaningless by now
FLIP A COIN TO SEE WHO GOES FIRST
- Haha. Good one. Sableye SF was their answer to this. No more fun yet stressful coin flip at the start of each game. Sableye also allows you to use a Supporter on the first turn, essentially breaking two rules at once.
ONE ENERGY PER TURN
- Double Colorless Energy smashes this rule, making Garchomp C Lv.X a bit overpowered. SP's might as well all have one less colorless energy requirement anyway, what SP deck doesn't run Energy Gain? There's just so much energy acceleration available, but it's barely even needed with top decks like Gyarados using energy only as a method of free retreat. Imagine if Garchomp C Lv.X didn't have Energy Gain, Double Colorless Energy OR Flint's Willpower, it would take three turns to charge it up, and after that you would have to discard two energy and it would take two turns to charge it up again. That's 160 damage over five turns, or an average of about 30 damage per turn, or about one space taken up in your binder if you do the math.
POKE BODIES ARE ALWAYS ACTIVE AND ARE NOT ANNOUNCED
- Right when Dialga G Lv.X came out, every single Poké Body reliant deck simply died. Sure there were a couple Scizor Cherrims, but were they really ever big decks? Shutting off Poké Bodies was a big deal when Dialga G Lv.X first came out, but by now people are least playing Flygon, which is good if it's not Powersprayed...
YOU WIN WHEN YOU DRAW SIX PRIZES
- This has been the most common way to win since the BAse Set, but that's going to change a bit when Gengar prime comes out. Prizes are really just an inconvenience for Gengar while the Lost Zone ends up as an advantage. You might not even have to worry about drawing all six prizes if you run something like Machamp or Kingdra, donk them before they can even get set up, win by luck.
USE TRAINERS AND SUPPORTERS TO SET UP (Yeah I know it's not technically a rule)
- Name a viable deck that doesn't contain the card Claydol or Uxie and I'll give you a million bucks. Eliminating both of these from the format next rotation is POP's way of saying "Okay all you SP decks, we're getting rid of Mewtwo Lv.X and Mr.Mime now too, so feel free to reek havoc on what little stage 2 decks can survive". I've tried to imagine my Jumpluff deck without Uxie and Claydol, and the only words that come to mind are "it would suck". Supporter and Trainers are nice but many decks are very dependent on that extra draw from Claydol and Uxie, and without them they'll just have to rely on topdecking what they need, and we all know how much fun that is.
I do truly believe that POP is not actually as evil as they may occasionally seem. If all the Supporters from the Metagross Leafeon and Battle Starter decks are released in HS Unleashed along with Revived Legends Supporters, we'll be getting about 5 draw cards. Let's take a look at the current format, each turn you will most likely use a CLaydol or Uxie for draw, and from the draw use a specific search card like Bebe's or Roseanne's. Well, the next format allows for almost the same thing. Each turn, you will play a draw Supporter and then use Pokémon Commication as a specific search. Or, you can play a Collector's for a mass restricted search. The speed of the format will be relatively slower, unless people start teching in Magnezone primes as well. As for now, there is an overlap between Pokémon Communication, Claydol/Uxie and draw Supporters, making the current format the fastest EVER.
I prefer a format that's fast, but not too fast as I'm not a big fan of donks although I do admit to playing Jumpluff. I thinks it's fun when rules are broken and love when new elements (like the Lost Zone) are added to the game to add more possibilities for play. If you read the top section, I sound a bit complainy, but I don't really care what POP does, I'm happy as long as they keep making Pokémon cards
What you think of what POP did/does to the format?
YOU MAY NOT EVOLVE A POKEMON THE TURN IT COMES INTO PLAY
- Not only did they kill this one with Pokémon Breeder waaaaay back, it went down again with Rare Candy in Sandstorm and just went out the window completely with the release of Broken Time-Space. I'd say this rule is practically meaningless by now
FLIP A COIN TO SEE WHO GOES FIRST
- Haha. Good one. Sableye SF was their answer to this. No more fun yet stressful coin flip at the start of each game. Sableye also allows you to use a Supporter on the first turn, essentially breaking two rules at once.
ONE ENERGY PER TURN
- Double Colorless Energy smashes this rule, making Garchomp C Lv.X a bit overpowered. SP's might as well all have one less colorless energy requirement anyway, what SP deck doesn't run Energy Gain? There's just so much energy acceleration available, but it's barely even needed with top decks like Gyarados using energy only as a method of free retreat. Imagine if Garchomp C Lv.X didn't have Energy Gain, Double Colorless Energy OR Flint's Willpower, it would take three turns to charge it up, and after that you would have to discard two energy and it would take two turns to charge it up again. That's 160 damage over five turns, or an average of about 30 damage per turn, or about one space taken up in your binder if you do the math.
POKE BODIES ARE ALWAYS ACTIVE AND ARE NOT ANNOUNCED
- Right when Dialga G Lv.X came out, every single Poké Body reliant deck simply died. Sure there were a couple Scizor Cherrims, but were they really ever big decks? Shutting off Poké Bodies was a big deal when Dialga G Lv.X first came out, but by now people are least playing Flygon, which is good if it's not Powersprayed...
YOU WIN WHEN YOU DRAW SIX PRIZES
- This has been the most common way to win since the BAse Set, but that's going to change a bit when Gengar prime comes out. Prizes are really just an inconvenience for Gengar while the Lost Zone ends up as an advantage. You might not even have to worry about drawing all six prizes if you run something like Machamp or Kingdra, donk them before they can even get set up, win by luck.
USE TRAINERS AND SUPPORTERS TO SET UP (Yeah I know it's not technically a rule)
- Name a viable deck that doesn't contain the card Claydol or Uxie and I'll give you a million bucks. Eliminating both of these from the format next rotation is POP's way of saying "Okay all you SP decks, we're getting rid of Mewtwo Lv.X and Mr.Mime now too, so feel free to reek havoc on what little stage 2 decks can survive". I've tried to imagine my Jumpluff deck without Uxie and Claydol, and the only words that come to mind are "it would suck". Supporter and Trainers are nice but many decks are very dependent on that extra draw from Claydol and Uxie, and without them they'll just have to rely on topdecking what they need, and we all know how much fun that is.
I do truly believe that POP is not actually as evil as they may occasionally seem. If all the Supporters from the Metagross Leafeon and Battle Starter decks are released in HS Unleashed along with Revived Legends Supporters, we'll be getting about 5 draw cards. Let's take a look at the current format, each turn you will most likely use a CLaydol or Uxie for draw, and from the draw use a specific search card like Bebe's or Roseanne's. Well, the next format allows for almost the same thing. Each turn, you will play a draw Supporter and then use Pokémon Commication as a specific search. Or, you can play a Collector's for a mass restricted search. The speed of the format will be relatively slower, unless people start teching in Magnezone primes as well. As for now, there is an overlap between Pokémon Communication, Claydol/Uxie and draw Supporters, making the current format the fastest EVER.
I prefer a format that's fast, but not too fast as I'm not a big fan of donks although I do admit to playing Jumpluff. I thinks it's fun when rules are broken and love when new elements (like the Lost Zone) are added to the game to add more possibilities for play. If you read the top section, I sound a bit complainy, but I don't really care what POP does, I'm happy as long as they keep making Pokémon cards
What you think of what POP did/does to the format?