Well farewell, even though I don't know you.
I understand completely where most of yall are coming from. I started back playing almost a month ago since 2010 hiatus and realized fast how stale, unbalanced and boring this meta is compared to 6 years ago.
I realized what a mistake I made coming back, I'm better off playing the VG competitively smh.
Yo you forgot the VileGar. T1 Vileplume baby! Haha even worse because the only counter was Dialga G Lv. X. If you think T1 Item lock or Quaking Punch is bad, no offence you really need to git gud. Item lock is the least of the problems of the TCG now because it's manageable. The problems are stuff like Night March or ArchieStoise. And I'm not even talking about playing a certain deck to counter Item lock. Just pick a versatile deck and build it well. You'll see that Item lock isn't scary to face.When I say compared 2010 becuse you didn't have stupid mechanics like item lock as bad except dialga g, which was ok becuse he only hit for 10 and supporters search ewas more prominent (12-16) supporters in a deck easy. I only quit because of problems with a ride to nats, but the format had many more decks and allowed for creativity compared to now, I left on a good note, just came back on a bad. No interactions between players when item locked turn 1-2 and besides this games isn't catered to creative people anymore, it's for kids who like big shiny cards to do alot of damage and the other 60% of the card pool is meaningless and just card stock-end rant!
If you think T1 Item lock or Quaking Punch is bad, no offence you really need to git gud. Item lock is the least of the problems of the TCG now because it's manageable. The problems are stuff like Night March or ArchieStoise. And I'm not even talking about playing a certain deck to counter Item lock. Just pick a versatile deck and build it well. You'll see that Item lock isn't scary to face.
Exactly. I have created a competent deck against NM, and it does decent with item lock (Supporter-heavy, if I can get my Pokemon out fast enough), but it's absolutely obliterated by decks like M-Mewtwo and Greninja and anything with Bats. Heck, the other day I lost to a Ho-Oh-EX deck (yes, that Ho-Oh-EX).I can't handle Item lock, but find Night March manageable. Every think that instead of people needing to "git gud", it is because the game is out of whack so players have to pick their poison? You can build your deck to handle X, you can build your deck to handle Y, but you're in for one-sided matches against an entire class of decks.
On that last point; how could it be any different? If you could create one deck that could win against all others, would it not then be BDIF, and just kill NM and assume the throne? While I agree that NM is insane, and that there's a bit of an ouroboros of decks going all rock/paper/scissors on one another, there is a bit of diversity in that set. Marowak and Karen are examples of TPCi trying to tweak without creating another pumpkin spider lamp monster, so there is at least movement on the balance front.
I don't mean to say I want a deck that can beat all. But rather, I want no decks to exist that can beat all. I crave a format where I can't predict with high accuracy what deck(s) the top 8 placers use, which just leads to people having no choice but to make counter decks (or use those decks themselves).On that last point; how could it be any different? If you could create one deck that could win against all others, would it not then be BDIF, and just kill NM and assume the throne? While I agree that NM is insane, and that there's a bit of an ouroboros of decks going all rock/paper/scissors on one another, there is a bit of diversity in that set. Marowak and Karen are examples of TPCi trying to tweak without creating another pumpkin spider lamp monster, so there is at least movement on the balance front.
KarenNight March, Vespiquen/+Vileplume
MarowakTrevenant, and Seismitoad,
Karen
Marowak
Personally i like collecting much better so i can get the shiniest binder possible xD