That Luxray looks like it has potential too. It's one of the few hand disruption cards which lets you look at their hand and choose what to discard. You could get really lucky and discard their ace spec or some other important trainer.
Since the cards were updated on playtcg, I have gotten to experiment with a few of the cards.
Pokemon Fan Club: I think it's a good one of card for now (maybe 2). That's really all you need to get set up. Especially if you run a Jirachi engine. (you can also use it to get Jirachi and another pokemon into play, giving you another supporter for next turn).
Lysandre: Still unsure how this fits into the picture. I tried running a couple in my Mega Kangaskhan deck, but it had to cut it for space. That said, because of this card, I upped the Aromatisse count.
Toxicroak EX: Very nice combo with Virbank. It won't net KOs right away, but it does put opponents in positions where they have to retreat to save their pokemon.
Qwilfish: 20 plus poison for a DCE is hardly anything to write home about (and neither is the ability), but it can be quite annoying in combination with Virbank Gym.
Mega Kangaskhan: Actually a pretty cool card. As expected, it works real nicely with the fairy engine. I've actually won a game by just punching my way to victory while using max potion and aromatisse to heal off any damage (against an Empoleon deck). In another game, I forced an opponent to put 5 energy on a Delphox to knock me out, setting him up for an easy KO with Mewtwo. The attack isn't bad either (then again, I flipped a lot of heads those games). It's the perfect tank card.