Lost World changes nothing. Lost Zone has always been a problem for Dos... it is just a fact. Lost World makes LostGar more popular... yes... but LostGar has trouble of being picky as to what hits the LZ. Sure they can snipe off your karp, but it will be neigh on impossible to ensure that the karp hits the bench. The only way I can see fit is Hunter + Honchkrow SV which is very unlikely. If a Dos player is handing Magikarp... they shouldn't be playing dos to begin with. They will always have a nearly full bench: plenty of stuff to sack to hunter. LostGar takes a turn to set up, so if a reasonable setup happens on both sides, it should look somewhat like this.
Dos: Open Sableye... collector for 2 magikarp and a regice or 3 karp
MewGar: Play some TSS, LZ Gengar
Dos: Play Karp and dos on bench. Discard a few magikarp. Maybe draw some cards and do some other stuff. If they are well off, OHKO first Mew.
See? In a relatively reasonable game, the Dos player will open a prize on T2 and have their Karps safely in the discard. Perhaps playtest before you come up with an absurd theory plz -_- I would say that Gyarados will actually do BETTER post set if we see everything we want. Post set, we will probably be a little less SP (always what happens if we see a playable set) which makes Dos players very happy.
Also guys, don't complain about Lost World. The card is 100% fair and balanced. Rather than complaining about it, go playtest a few games and see how fair it is. The deck is very build intensive... a bad build will ruin the deck. If "everyone" runs the deck, I'd jump for joy. That means less people to compete with for top tables and easier wins in rounds 1-2. SP's were "broken", but I didn't see people quitting because of them. I saw quite a bit of rage, but then it died down. People are so quick to cry when they see an alternate win condition. I'm willing to bet that 90% of the people who quit BECAUSE of LW being released have not played ten games with a real LW deck. The deck has been put massively through testing and is very difficult to build. Just keep playing guys -_- You will realize eventually that it is balanced. Some of the top players may play the deck, obviously. Top players will make what they touch turn to gold. If what they play is not good, they will not play it. The deck will win because, when built correctly, it can wreak havoc on the game, but it is still balanced. Like everything else, it will have reasonable win-loss records. Why don't we all complain about Sablock... it went undefeated at Nats :O Know why it did? A VERY good player used it. LostGar will be good, but many other decks will do just as well, if not better. Seriously guys, go test it to see what I mean. I would be upset if the card didn't get released. It was a normal Uncommon in Japanese sets. If it does not get released, our format would be significantly different from Japanese format (adding/subtracting a top deck can really change the format). Our formats have started to mirror each other's quite a bit... and I'd like to keep it that way.
Fartman, who was this that told you that? I question your statement about it not being released. Your past posts seem to show a little bit of experience... but not much. Also, your comment about Jumpluff being a top deck is just bad. It is Tier 3 at highest right now... there isn't much dispute about that as far as I can see