Editor's Note: This list is solely based upon the chance that baby Wishiwashi stacks it's ability. I haven't seen any posts about it NOT stacking so yeah...if you know of a ruling where it doesn't stack PLEASE let me know where to find the article. Thank you.
Pokémon
4x Wishiwashi (Dragon's Majesty)
4x Wishiwashi GX
= 8 Pokémon
Trainers
2x Rescue Stretcher
4x Max Potion
4x Guzma
4x Cynthia
4x Nest Ball
2x Pokémon Fan Club
2x Copycat
2x Sky Pillar
4x Choice Band
3x Acro Bike
4x Enhanced Hammer
4x Field Blower
2x Acerola
3x Switch
=44 Trainers
Energy
8x Water Energy
=8 Energy
Concept:
The idea of Wishiwashi GX is all about bulkiness, so we use that to our advantage. With a sturdy 250 HP it is almost impossible to one shot this Pokémon early game. Yet, was never played due to the costly energy this Pokemon's stronger attacks needed. But, everything changed when the fire nation attacked (Dragon's Majesty came out). Baby Wishiwashi has the ability "Meet Up", which states, "Your Wishiwashi GX in play get +20HP and their attacks do 20 more damage to your opponent's active Pokémon (before applying weakness and resistance). Wow, so if we play 4 Baby Wishiwashi and it's GX's Water Gun attack is used for one water energy to do 20, stack 4 baby Wishiwashi on your bench and do 100 damage for one energy, while gaining 80 HP to your already massive 250 base HP. Heavy hitting basic Pokémon with longevity and one energy attacking? YES PLEASE! We have the Max Potions and Acerola's in for healing or scooping up the BIG DOG. Switches so we can safely retreat without using our supporter. Sky Pillar is used to protect your benched baby Wishwashi's. Rescue Stretcher to pull back Wishiwashi's if KO'ed. Enhanced Hammer to keep Zoroark GX at bay. Choice Bands to 2 shot any GX (unless mirrored). And Field Blowers to get rid of Choice Bands and Shrine of Punishments.
AGAIN, AND I CANNOT STRESS THIS ENOUGH. IF THIS DOESN'T STACK, IMMA BE MAD!! but I haven't seen any ruling on it not stacking
Pokémon
4x Wishiwashi (Dragon's Majesty)
4x Wishiwashi GX
= 8 Pokémon
Trainers
2x Rescue Stretcher
4x Max Potion
4x Guzma
4x Cynthia
4x Nest Ball
2x Pokémon Fan Club
2x Copycat
2x Sky Pillar
4x Choice Band
3x Acro Bike
4x Enhanced Hammer
4x Field Blower
2x Acerola
3x Switch
=44 Trainers
Energy
8x Water Energy
=8 Energy
Concept:
The idea of Wishiwashi GX is all about bulkiness, so we use that to our advantage. With a sturdy 250 HP it is almost impossible to one shot this Pokémon early game. Yet, was never played due to the costly energy this Pokemon's stronger attacks needed. But, everything changed when the fire nation attacked (Dragon's Majesty came out). Baby Wishiwashi has the ability "Meet Up", which states, "Your Wishiwashi GX in play get +20HP and their attacks do 20 more damage to your opponent's active Pokémon (before applying weakness and resistance). Wow, so if we play 4 Baby Wishiwashi and it's GX's Water Gun attack is used for one water energy to do 20, stack 4 baby Wishiwashi on your bench and do 100 damage for one energy, while gaining 80 HP to your already massive 250 base HP. Heavy hitting basic Pokémon with longevity and one energy attacking? YES PLEASE! We have the Max Potions and Acerola's in for healing or scooping up the BIG DOG. Switches so we can safely retreat without using our supporter. Sky Pillar is used to protect your benched baby Wishwashi's. Rescue Stretcher to pull back Wishiwashi's if KO'ed. Enhanced Hammer to keep Zoroark GX at bay. Choice Bands to 2 shot any GX (unless mirrored). And Field Blowers to get rid of Choice Bands and Shrine of Punishments.
AGAIN, AND I CANNOT STRESS THIS ENOUGH. IF THIS DOESN'T STACK, IMMA BE MAD!! but I haven't seen any ruling on it not stacking