Finished WWXIV Wolf Chat

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RE: Day/Night 3

The Yoshi said:
Guys, I think Infinity could be Kronar. Infinity may be faking the whole good seer thing and getting free protection from the unknowing priest (Zorua and him probably figured out Glace's role). I'm not going to target Infinity tonight because he might be a good lead for tomorrow, so I'm thinking Porygon-X, sillykyle, or Zyflair. Thoughts?

... Maybe. I've thought about this before. This would also explain how his Seeing "failed" last night.

To be safe, though, I think Pory might be a good kill. Sillykyle another time, and we can just as easily incriminate Zyflair as he agreed and even backed Glace. I'd prefer that the town does all of the work while we sit back and pull the strings.
 
RE: Day/Night 3

Actually, the more I think about it from a mind games sense, killing Porygon would be a good idea. The town already kind of thinks we're defunct and Porygon isn't a super obvious kill target, just like Nengeni wasn't. Then, in a day or two, we can string off a bunch of kills on like DNA and Inifinty and those guys, the respected players, and then the town will be really confused.
 
RE: Day/Night 3

ESP said:
Actually, the more I think about it from a mind games sense, killing Porygon would be a good idea. The town already kind of thinks we're defunct and Porygon isn't a super obvious kill target, just like Nengeni wasn't. Then, in a day or two, we can string off a bunch of kills on like DNA and Inifinty and those guys, the respected players, and then the town will be really confused.

[video=youtube]http://www.youtube.com/watch?v=tUyYace8318[/video]

That's... A really good plan.

All in favor?

/me raises hand
 
RE: Day/Night 3

I'm going for Porygon-X. Tomorrow we could propose the idea of Infinity being Kronar though. Or we keep it a secret so the priest wastes his protects and we can target the good players. But for now, PMysterious will again make the kill on Porygon-X. I just hope people don't suspect Kecleon for this....
 
Day 4/Night 4

Alrighty, I got a mystic orb or some crap. It's an item.

Decent night for us, but it's very rough that PMysterious had to die. 2 wolves down :/
 
RE: Day/Night 3

Kecleon-X said:
That's... A really good plan.

[video=youtube]http://www.youtube.com/watch?v=BbiPR2TXhnk[/video]
 
RE: Day 4/Night 4

Imagine if I had chosen Kecleon-X to make the kill.

Anyway, HL still has the Bouquet, so I'll leave him for now. Kecleon-X will probably make the kills now on, but I hope there aren't any more revenge kills.
 
RE: Day 4/Night 4

Eh, I'd doubt PMJ would make more than 1 player with a wolf revenge kill role
 
RE: Day 4/Night 4

I would never not not never always make more than one. Maybe.
 
RE: Day 4/Night 4

ESP said:
Alrighty, I got a mystic orb or some crap. It's an item.

Decent night for us, but it's very rough that PMysterious had to die. 2 wolves down :/



What does the orb do? Yeah, he was our block against whatever Seer is out there. Sorry about that. :\

The Yoshi said:
Imagine if I had chosen Kecleon-X to make the kill.

Anyway, HL still has the Bouquet, so I'll leave him for now. Kecleon-X will probably make the kills now on, but I hope there aren't any more revenge kills.

Me too. Revenge-kills are so unbalanced.
 
RE: Day 4/Night 4

How are they? Seriously, how? I want to make the game enjoyable for as many as I can.
 
RE: Day 4/Night 4

It is kind of a landmine, don't you think? I mean, say there was one wolf left and two other townies. What the wolf didn't know was that one of the townies had a revenge ability. So, when he nightkills that person, he is revenge'd and he loses the game instead of winning it.

Not to mention abilities like The Performer in the last game would be seriously crazy.

Sure, one would be fine, but if there were several then the game would be unbalanced in my opinion.
 
RE: Day 4/Night 4

Kecleon-X said:
Sure, one would be fine, but if there were several then the game would be unbalanced in my opinion.

That's my opinion basically. Unless it's generic, but if there is more than 1 specific wolf revenge killer, I don't really think that's right.
 
RE: Day 4/Night 4

You should see the wolf forum last game. The two of us locked horns. Hard.

He does seem like he knows more than he is letting on. You know, even though I am suspected as town, I think that we should all have fake roles that we can tell if there are any suspicions aroused.
 
RE: Day 4/Night 4

Fake role PMs is something that's really only useful when you're allowed to quote role PMs. What I didn't do (and probably should have) was give each of you (or even most of you) an ability you can fall back on to tell seers.
 
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