Pokemon: 22
The main strategy is to set up Vespiquen as the active Pokemon, and the eeveelutions on the bench. By running Unknown, it is very easy to get many Pokemon in the discard and power up Vespiquen's Bee Revenge attack. The eeveelutions provide for a tpe advantage with thier ablities.
Lastly, I ran Swampert in order to help with the draw. Although not a perfect substitute to Empoleon from the new expanded format, this Pokemon's diving draw ability combined with Unown helps you get cards you need fast.
I've added translations below. Any help would be appreciated.
Combee – Grass – HP40
Basic Pokemon
[G] Bug Bite: 10 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Vespiquen – Grass – HP90
Stage 1 Pokemon – Evolves from Combee
[C] Information Control: 10 damage. You may draw cards from your deck until there are 6 cards in your hand.
[C][C] Bee Revenge: 20+ damage. This attack does 10 more damage for each Pokemon card in your Discard Pile.
Weakness: Fire (x2)
Resistance:
Retreat: 0
Flareon – Fire – HP90
Stage 1 – Evolves from Eevee
Ability: Flare Effect
As long as this Pokemon is in play, all of your Stage 1 Pokemon are [R] as well as their original type.
[R][C][C] Heat Breath: 60+ damage. Flip a coin. If heads, this attack does 20 more damage.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Vaporeon – Water – HP90
Stage 1 – Evolves from Eevee
Ability: Aqua Effect
As long as this Pokemon is in play, all of your Stage 1 Pokemon are [W] as well as their original type.
[W][C][C] Hydro Splash: 70 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
Jolteon – Lightning – HP90
Stage 1 – Evolves from Eevee
Ability: Electric Effect
As long as this Pokemon is in play, all of your Stage 1 Pokemon are [L] as well as their original type.
[L][C][C] Thunder Blast: 80 damage. Discard 1 Energy attached to this Pokemon.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 0
Unown – Psychic – HP60
Basic Pokemon
Ability: Last Will
Once during your turn, if this Pokemon is on your Bench, you may discard this Pokemon and all cards attached to it. (This doesn’t count as a Knocked Out Pokemon.) Then, draw a card.
[C] Hidden Power: 10 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Level Ball – Trainer
Item
Search your deck for a Pokemon with 90 HP or less, reveal it, and put it into your hand. Shuffle your deck afterward.
You may play as many Item cards as you like during your turn (before your attack).
Giant Plant Forest – Trainer
Stadium
Each player’s [G] Pokemon can Evolve during the first turn and on the turn they were put into play.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.
- 3 Vespiquen(AOS)
- 3 Combee (AOS)
- 2 Swampert (PRC#36)
- 2 Flareon (AOS)
- 2 Vaporeon (AOS)
- 2 Jolteon (AOS)
- 4 Eevee (FFI)
- 4 Unknown (AOS)
- 2 Archie',s Ace in the Hole
- 1 Training Center
- 3 Professor Sycamore
- 2 Acro Bike
- 4 Wally
- 2 Steven
- 2 Muscle Band
- 3 Giant Plant Forest
- 2 Level Ball
- 4 Battle Compressor
- 5 Water Energy
- 4 Double Colorless Energy
- 4 Rainbow Energy
The main strategy is to set up Vespiquen as the active Pokemon, and the eeveelutions on the bench. By running Unknown, it is very easy to get many Pokemon in the discard and power up Vespiquen's Bee Revenge attack. The eeveelutions provide for a tpe advantage with thier ablities.
Lastly, I ran Swampert in order to help with the draw. Although not a perfect substitute to Empoleon from the new expanded format, this Pokemon's diving draw ability combined with Unown helps you get cards you need fast.
I've added translations below. Any help would be appreciated.
Combee – Grass – HP40
Basic Pokemon
[G] Bug Bite: 10 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Vespiquen – Grass – HP90
Stage 1 Pokemon – Evolves from Combee
[C] Information Control: 10 damage. You may draw cards from your deck until there are 6 cards in your hand.
[C][C] Bee Revenge: 20+ damage. This attack does 10 more damage for each Pokemon card in your Discard Pile.
Weakness: Fire (x2)
Resistance:
Retreat: 0
Flareon – Fire – HP90
Stage 1 – Evolves from Eevee
Ability: Flare Effect
As long as this Pokemon is in play, all of your Stage 1 Pokemon are [R] as well as their original type.
[R][C][C] Heat Breath: 60+ damage. Flip a coin. If heads, this attack does 20 more damage.
Weakness: Water (x2)
Resistance: none
Retreat: 1
Vaporeon – Water – HP90
Stage 1 – Evolves from Eevee
Ability: Aqua Effect
As long as this Pokemon is in play, all of your Stage 1 Pokemon are [W] as well as their original type.
[W][C][C] Hydro Splash: 70 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 2
Jolteon – Lightning – HP90
Stage 1 – Evolves from Eevee
Ability: Electric Effect
As long as this Pokemon is in play, all of your Stage 1 Pokemon are [L] as well as their original type.
[L][C][C] Thunder Blast: 80 damage. Discard 1 Energy attached to this Pokemon.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 0
Unown – Psychic – HP60
Basic Pokemon
Ability: Last Will
Once during your turn, if this Pokemon is on your Bench, you may discard this Pokemon and all cards attached to it. (This doesn’t count as a Knocked Out Pokemon.) Then, draw a card.
[C] Hidden Power: 10 damage.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Level Ball – Trainer
Item
Search your deck for a Pokemon with 90 HP or less, reveal it, and put it into your hand. Shuffle your deck afterward.
You may play as many Item cards as you like during your turn (before your attack).
Giant Plant Forest – Trainer
Stadium
Each player’s [G] Pokemon can Evolve during the first turn and on the turn they were put into play.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.
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