Pokemon: 10
Strategy:
So, I am looking for a deck that won't need to have cards replaced due to the rotation after worlds, so no BW cards are making it in. Which is why you'll see no N, no Colress, no Skyla.
Basic Strategy:
The goal of this deck is to get Shedninja to put damage on each of my opponents bench, and allow M Gallade to do 110 + 30 to each bench. Ideally by T4.
Pokemon Line:
Couldn't get much simpler. Shedninja to put damage on all of my opponents pokemon, M Gallade to deal damage to the entire field.
Trainer line:
Sycamore to dump a dead hand. Ultra and repeat balls to get Gallade/M Gallades into play. Mega Turbo to get energy onto M Gallade. Arco Bike, item draw support. Shauna, sometimes you just don't want to discard, but need new cards. Dimensional Valley, 2 [P] energy to attack instead of 3. Professor's Letter, to get a grass energy for Shedninja. Galled Spirit Link, don't waste a turn if possible. Lysandre, finishing blow on big EXs on the bench, potential for double KOs. Super Scoop Up, in case one of my M Gallades takes on too much damage, try to save the prizes. Wally, another way to get Shedninja into play without having to use an Ultra ball. Battle Compressor, get energy into discard for Mega Turbo.
Energy Line:
Mystery Energy, free retreat for the (M)Gallade. Rainbow, because Shedninja needs [G], and (M)Gallade need [P], this will give me 2 extra options for Shedninja without being useless to (M)Gallade. Basic energies, to get via Professor's Letter and Mega Turbo.
Since I currently have 3 extra spots in my deck, what else should I add to this deck?
- 2 Nincada
- 2 Shedninja
- 3 Gallade EX
- 3 M Gallade EX
- 3 Professor Sycamore
- 3 Ultra Ball
- 3 Repeat Ball
- 4 Mega Turbo
- 4 Acro Bike
- 2 Shauna
- 2 Dimensional Valley
- 2 Professor’s Letter
- 2 Gallade Spirit Link
- 2 Lysandre
- 2 Super Scoop Up
- 2 Wally
- 2 Battle Compressor
- 4 Mystery Energy
- 2 Rainbow Energy
- 2 Grass Energy
- 6 Psychic Energy
Strategy:
So, I am looking for a deck that won't need to have cards replaced due to the rotation after worlds, so no BW cards are making it in. Which is why you'll see no N, no Colress, no Skyla.
Basic Strategy:
The goal of this deck is to get Shedninja to put damage on each of my opponents bench, and allow M Gallade to do 110 + 30 to each bench. Ideally by T4.
Pokemon Line:
Couldn't get much simpler. Shedninja to put damage on all of my opponents pokemon, M Gallade to deal damage to the entire field.
Trainer line:
Sycamore to dump a dead hand. Ultra and repeat balls to get Gallade/M Gallades into play. Mega Turbo to get energy onto M Gallade. Arco Bike, item draw support. Shauna, sometimes you just don't want to discard, but need new cards. Dimensional Valley, 2 [P] energy to attack instead of 3. Professor's Letter, to get a grass energy for Shedninja. Galled Spirit Link, don't waste a turn if possible. Lysandre, finishing blow on big EXs on the bench, potential for double KOs. Super Scoop Up, in case one of my M Gallades takes on too much damage, try to save the prizes. Wally, another way to get Shedninja into play without having to use an Ultra ball. Battle Compressor, get energy into discard for Mega Turbo.
Energy Line:
Mystery Energy, free retreat for the (M)Gallade. Rainbow, because Shedninja needs [G], and (M)Gallade need [P], this will give me 2 extra options for Shedninja without being useless to (M)Gallade. Basic energies, to get via Professor's Letter and Mega Turbo.
Since I currently have 3 extra spots in my deck, what else should I add to this deck?