Discussion XY9 Garchomp Partners

porkchop

Aspiring Trainer
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I’m new to this forum, so I’m not sure if I’m putting this in the correct one. Forgive me if I put it in the wrong one.

Ever since I first saw the XY9 Garchomp, I thought this card would be good, or at least decent. Being a fighting type, it benefits from Strong Energy, Focus Sash, Korrina, Fighting Stadium, and Maxie’s Hidden Ball Trick, along with all of the other fighting support. For those of you who do not know what it does:

Garchomp – Fighting – HP130
Stage 2 – Evolves from Gabite

[F] Assault Turbo: 60 damage. Choose 1 Energy card in your discard pile and attach it to one of your Pokemon.

[F][F] Biting Pledge: 80+ damage. If your opponent’s Active Pokemon is a Pokemon-EX, this attack does 80 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 0


Although I thought this card might be good, I thought that it should have something else to go with it. My first thoughts were something like a faster Primal Groudon EX deck, and I’m finding it hard to come up with anything else. I’m open to hear about what you think of this card and what other things could go with it in a deck.
 
There's been a new trend that every good stage two or restored stage one *cough cough* Archeops and Gallade have been paired with Yveltal EX for some reason. The deck usually uses Maxies to get the Pokemon out. Garchomp is great in Yveltal because it does big damage on it's second attack, and it can accelerate DCE to a benched Yveltal. But, Gallade does take only a DCE so Garchomp be harder to set up since it only takes fighting energies, but it will probably work because people have been playing Yveltal/Regirock recently.
My second idea has been with Maxies/Miltank/Hawlucha. This is a deck that used Gallade, but I like Garchomp better. Garchomp does more damage and can accelerate Strong Energy to itself or Hawlucha or a basic Fighting to Miltank. You use Hawlucha to attack while setting up Garchomps and when you have Garchomps, you want to use it's second attack to take KOs and Miltank if you only have one energy. This deck could work with Rare Candy, but Maxies is better.
 
I'm thinking of using it with Vespiquen. This is because it helps recover DCE while dealing with the mega Manetric matchup. In the tests I have done so far it seems to work quite well late game.
 
Night March as well! Getting a DCE back while setting up a KO can be HUGE along with the added bonus of Garchomp having free retreat!
 
I’m new to this forum, so I’m not sure if I’m putting this in the correct one. Forgive me if I put it in the wrong one.

Ever since I first saw the XY9 Garchomp, I thought this card would be good, or at least decent. Being a fighting type, it benefits from Strong Energy, Focus Sash, Korrina, Fighting Stadium, and Maxie’s Hidden Ball Trick, along with all of the other fighting support. For those of you who do not know what it does:

Garchomp – Fighting – HP130
Stage 2 – Evolves from Gabite

[F] Assault Turbo: 60 damage. Choose 1 Energy card in your discard pile and attach it to one of your Pokemon.

[F][F] Biting Pledge: 80+ damage. If your opponent’s Active Pokemon is a Pokemon-EX, this attack does 80 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 0


Although I thought this card might be good, I thought that it should have something else to go with it. My first thoughts were something like a faster Primal Groudon EX deck, and I’m finding it hard to come up with anything else. I’m open to hear about what you think of this card and what other things could go with it in a deck.

Not too many people seem to have faith in lucario ex on this forum but I'm a firm believer in him. I think he would go great with garchomp and you can possibly wedge a mega in there too if you want. Pairing with groudon isn't a bad idea at all. Either way I look forward to using him. Also garchomp/machamp could work out pretty well too. With machamps ability your reaching the the ohko threshold on all exs. And with band/strong energy/stadium you're going to ohko megas.
 
I agree that Lucario EX could be a good partner. Being able to recycle strong energy is really nice and valuable for Lucario who seems to run out of offensive steam sometimes near the end of a match when all his strong energies are discarded. I feel like you wanna maxie speed deck this so having a big basic attacker with it who also hits for 1 energy would be smart imo
 
I like the idea of Garchomp/Yveltal EX, but do you think it would be better to have Lugia EX instead? It does do 20 less base damage, but it can use fighting energies better than Yveltal EX, and it doesn't have to have another different type of energy in the deck.
 
Garchomp can hit magical numbers on his own and does not need to built up a second attacker able to ohko the opponent. I would therefore combine him with low cost attackers that can put on constant preasure and also use [F] and Strong Energy.
 
I’m new to this forum, so I’m not sure if I’m putting this in the correct one. Forgive me if I put it in the wrong one.

Ever since I first saw the XY9 Garchomp, I thought this card would be good, or at least decent. Being a fighting type, it benefits from Strong Energy, Focus Sash, Korrina, Fighting Stadium, and Maxie’s Hidden Ball Trick, along with all of the other fighting support. For those of you who do not know what it does:

Garchomp – Fighting – HP130
Stage 2 – Evolves from Gabite

[F] Assault Turbo: 60 damage. Choose 1 Energy card in your discard pile and attach it to one of your Pokemon.

[F][F] Biting Pledge: 80+ damage. If your opponent’s Active Pokemon is a Pokemon-EX, this attack does 80 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 0


Although I thought this card might be good, I thought that it should have something else to go with it. My first thoughts were something like a faster Primal Groudon EX deck, and I’m finding it hard to come up with anything else. I’m open to hear about what you think of this card and what other things could go with it in a deck.

I recommend Medicham ancient trait as the low-cost fighting attacker you seek.
 
Garchomp is great in Yveltal because it does big damage on it's second attack, and it can accelerate DCE to a benched Yveltal.
Dude, Garchomp's attacks cost Fighting Energy, not Colorless. I think Groudon or something similar might be the better option…oh, wait…Garchomp with Maxie's in Night March, run Fighting as your basic energies, and use Garchomp to recover DCE's from the discard pile, and you could use Mew EX as another option! OH MY GOD! Night March FINALLY gets the energy recycling it's been looking for! Plus, Garchomp has no retreat, so you might be able to cut Float Stone!
 
Three words: Double. Dragon. Energy.

It solves one of the major weaknesses of Dragon decks, reliance on a special energy. Also, in expanded, you have access to dragon call Gabite and another Garchomp.
 
Three words: Double. Dragon. Energy.

It solves one of the major weaknesses of Dragon decks, reliance on a special energy. Also, in expanded, you have access to dragon call Gabite and another Garchomp.
Dude, this Garchomp is a FIGHTING TYPE. Not Dragon. And this is about the FIGHTING type Garchomp from XY9, not the one from DRX and LTR.
 
I'm aware of that it's a fighting Garchomp. The Dragon energy would be used to power up other Dragons such as Giratina EX, Hydreigon EX, and Tyrantrum EX while fighting energy covers Garchomp.
 
I was thinking a korrina rare candy deck. They don't have the most videos, however it seems to work similarly to the gallade ralts octillery deck. The reason I think garchomp is better though, is because garchomp can abuse focus sash as a gible, unlike ralts
 
I was thinking a korrina rare candy deck. They don't have the most videos, however it seems to work similarly to the gallade ralts octillery deck. The reason I think garchomp is better though, is because garchomp can abuse focus sash as a gible, unlike ralts
I personally think that the Korrina/Rare Candy engine variant of Garchomp is more consistent, reliable, and actually faster than the Maxie's engine variant, at least in standard. In expanded, both variants are bad because Toad is a thing.
 
I tend to go on the route of garbador/garchomp/lucario ex with 4 korrina and 3 rare candies with no shaymins. Just use lucario's second attack to set up with the korrina to grab a prof. letter, float stone, level ball, rare candy to slim your hand down and by the time they knock lucario out have 2-4 garchomps on the bench ready to attack and recycle the energy from the knocked out lucario with the garbador as well.
 
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Item lock comes in 3 forms now that all outspeed your ability to get Garbodor in play and set up to block it so you can evolve with Rare Candy on your second turn. All of them will necessitate a Hex Maniac so you can attach a tool to Garbodor (pretty much).
For the player going first: preferable for the evolving pokemon trainer, Wally to Garbodor is going to take up too much deck space to pull off reliably, at best you'll bench Trubbish and attach a tool before item-lock, either from Quaking Punch or Phantump - Ascension - Trevenant or Vileplume.
For the player going second: you might already be under item lock from Wally - Trevenant or Vileplume and are still unable to evolve Garchomp until your following turn after which you might be under Quaking Punch.
The only thing that might help is that Korrina is able at least to search Gible and Gabite, unlike Gallade, where Level Ball is pretty much a must (or Brigette) but that still leaves you with the prospect of being unable to use Rare Candy.
Stage 2's continue to suffer.
I'm trying to figure it out too, but am disappointed so far with the results, Garbodor is not quick enough to stop rush decks or item lock. The only thing that kind of works to our advantage is the standard format, where Toad is somewhat toothless and less played.
 
I like the idea of Garchomp/Yveltal EX, but do you think it would be better to have Lugia EX instead? It does do 20 less base damage, but it can use fighting energies better than Yveltal EX, and it doesn't have to have another different type of energy in the deck.
IMO, I do not see any advantage that Lugia EX would have over Yveltal EX except not needing a specific primary energy. This non-specific energy requirement is "very small '+'." Yveltal EX is 1 of the best attackers in the game and superior to Lugia EX (again, IMO).

I recently received my Garchomp cards and mostly likely will start building and testing deck(s) consisting of (in no order):

Garchomp-Hawlucha-Lucario - to take advantage of ALL the Fighting type support
Yveltal-Garchomp - Garchomp will be secondary attacker or support Yveltal EX
Garchomp-Entei (AT) - "Haymaker" reborn

 
So I would like to talk to people about GARCHOMP and its uses I have seen may fighting decks but wonder what ideas people have one idea is seismatoad Maxie trick turbo assault a dce from discard to seismatoad well post your thoughts here
 
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