So, I been playing UU. And this is the team I been using in UU it's a tad bit fun and stuff. So whatcha think?
Tentacruel @ Assault Vest
Ability: Clear Body
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Scald
- Knock Off / Rapid Spin
- Sludge Bomb
- Mirror Coat
This has been my recently tested set and so far it's been a total success. Mostly all my opponents questions why I purposely stay in on a threat. It's cause I can use Mirror Coat! of course, some moves like Psyshock can still KO me. I switch between Knock Off or Rapid Spin to gauge support measures. Scald / Sludge Bomb are my STABs.
Gligar @ Eviolite
Ability: Immunity
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Stealth Rock
- Roost
- U-turn
- Earthquake
Gligar is like Tentacruel's best friend. In terms, they syncherize with each other very well. Like how Tentacuel is weak to Electric, and Ground. Gligar is immuned to both of those. Gligar is weak to Water, and Ice. Tentacruel resists both of those you see where I am going with that. Gligar can assist me further by setting up rocks. and it can U-Turn out for switch incitive, and or chip damage. Earthquake is it's STAB. And Roost is it's recovery.
Lucario @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- Close Combat
- Ice Punch
Lucario is here as my physical sweeper / cleanup mon. Lucario after +2 can sweep through once it's threats have been defeated. Close Combat is my main STAB. Extreme Speed is my priority to get off a huge hit on something that may outspeed me. Ice Punch is my coverage for Lucario.
Beedrill @ Beedrillite
Ability: Sniper / Adaptability* [Mega]
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Protect
- Poison Jab
- Drill Run
M-Beedrill is my other physical sweeper. It's extremely powerful in it's mega state having a massive 150 base attack with Adaptability just spells power. However, M-Beedrill always has to mega evolve immediately so in can deal with threats immediately. M-Beedrill is a glass cannon as well so it's better to deal massive damage to finish stuff off.
Shaymin @ Leftovers
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Aromatherapy
- Seed Flare
- Earth Power
- Hidden Power [Ice]
I wanted Shaymin as a good special attacker, and the Aromatherapy support can be greatly appreciated if something got burned, paralyzed and so on. Seed Flare is main STAB. Earth Power & HP Ice are my coverage move.
Florges (F) @ Leftovers
Ability: Flower Veil
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Wish
- Protect
- Toxic
- Moonblast
Florges is my backup wall for Tentacruel cause some attacks I don't want Tentacruel to take alot of damage thus hurting the success rate of using Mirror Coat. I use the Wish to of course heal myself, and my comrades. Protect to make Wish work on itself 100% of the time, to scout, or to get off some free leftovers recovery. Toxic to ware down mons. And Moonblast is my STAB.
Tentacruel @ Assault Vest
Ability: Clear Body
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Scald
- Knock Off / Rapid Spin
- Sludge Bomb
- Mirror Coat
This has been my recently tested set and so far it's been a total success. Mostly all my opponents questions why I purposely stay in on a threat. It's cause I can use Mirror Coat! of course, some moves like Psyshock can still KO me. I switch between Knock Off or Rapid Spin to gauge support measures. Scald / Sludge Bomb are my STABs.
Gligar @ Eviolite
Ability: Immunity
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Stealth Rock
- Roost
- U-turn
- Earthquake
Gligar is like Tentacruel's best friend. In terms, they syncherize with each other very well. Like how Tentacuel is weak to Electric, and Ground. Gligar is immuned to both of those. Gligar is weak to Water, and Ice. Tentacruel resists both of those you see where I am going with that. Gligar can assist me further by setting up rocks. and it can U-Turn out for switch incitive, and or chip damage. Earthquake is it's STAB. And Roost is it's recovery.
Lucario @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- Close Combat
- Ice Punch
Lucario is here as my physical sweeper / cleanup mon. Lucario after +2 can sweep through once it's threats have been defeated. Close Combat is my main STAB. Extreme Speed is my priority to get off a huge hit on something that may outspeed me. Ice Punch is my coverage for Lucario.
Beedrill @ Beedrillite
Ability: Sniper / Adaptability* [Mega]
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Protect
- Poison Jab
- Drill Run
M-Beedrill is my other physical sweeper. It's extremely powerful in it's mega state having a massive 150 base attack with Adaptability just spells power. However, M-Beedrill always has to mega evolve immediately so in can deal with threats immediately. M-Beedrill is a glass cannon as well so it's better to deal massive damage to finish stuff off.
Shaymin @ Leftovers
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Aromatherapy
- Seed Flare
- Earth Power
- Hidden Power [Ice]
I wanted Shaymin as a good special attacker, and the Aromatherapy support can be greatly appreciated if something got burned, paralyzed and so on. Seed Flare is main STAB. Earth Power & HP Ice are my coverage move.
Florges (F) @ Leftovers
Ability: Flower Veil
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Wish
- Protect
- Toxic
- Moonblast
Florges is my backup wall for Tentacruel cause some attacks I don't want Tentacruel to take alot of damage thus hurting the success rate of using Mirror Coat. I use the Wish to of course heal myself, and my comrades. Protect to make Wish work on itself 100% of the time, to scout, or to get off some free leftovers recovery. Toxic to ware down mons. And Moonblast is my STAB.