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Zekeels Deck help PLEASE!!

scloipede7657

Aspiring Trainer
Member
I am 8 yrs old and playing in regionals, here is the list I made so far.
I would like to know if you would recommend any other pokemon (other than Mewtwo EX) or any other TSS??

Pokemon - 18

3-3 Eeletrik
4 Zekrom EX
2-2 Zebstrika ND
4 Thundrus

TSS - 28

4 Skyarrow Bridge
4 Pokemon Catcher
3 Cilan
4 Team Rocket Trickery
3 Evolite
3 Rocky Helmet
3 Recycle
4 Plus Power

Energy -14

4 DCE
10 Electric

Thanks for helping!
 
-1 thundurus
-2 skyarrow
-4 rockets trickery
-3 rocky helmet
-3 cilan
-3 recycle.
-1 catcher
-2 plus power
(19)

+4 juniper
+4 PONT
+2 N
+2 sages
+2 switch
+3 junk arm

+1 Tynamo
+1 Mewtwo EX

I realize you said other than Mewtwo Ex, but you will get nowhere even in your age bracket without at least 1 mewtwo, unless you are running a durant deck lol..
 
4 zekrom EX is just way to much for almost any deck. Try
-2 zekrom EX
-2 thundurus (only around 2 is needed mostly)
-2-4 skyarrow bridge (I don't think its really necessary and many decks run it)
-4 team rocket's trickery (just not good)
-3 cilan (getting out energies won't be a problem)
-2 plus power (only two is needed)
-3 recycle (prefer junk arm since it also discards)
-1 catcher (only about 3 is needed I think. Optional)

+4 junk arm (discarding and reusing trainers)
+3 sage's (drawing and discarding)
+3 juniper (drawing and discarding)
+2 PONT (drawing power)
+2 N (drawing power)
+3-4 level ball (good for getting out the stage 1s)
+2 zekrom (good attacker)
 
-2-2 Zebstrika (You just simply don't need it)
-2 Zekrom EX (It is a bad starter and 4 is just too many)
-2 Thundurus (You don't need 4. In the matchups you use it, 2 will be fine)
-4 Skyarrow Bridge (Really no use for it)
-3 Cilan (You can draw into Energies with other supporters. Also, you never need a hand full of energy)
-4 TRT (This is just a bad card. 2 Cards and Minimal Disruption. There are way better ways to draw cards)
-1 Evilolite (It helps in this deck, but 3 isn't necessary and i just wastes space)
-3 Rocky Helmet (You don't need this card. It just doesn't help you deck)
-3 Recycle (This card is Terrible. It is on a coin flip and its effect isn't even that good, outclassed by Super Rod)
-2 PlusPower (Also a good card, but 4 is too many. You only need 1-2 at the most and you need all the room you can get in this deck)
-28
+1 Tynamo (4 is a must because your opponents will try to KO them early game)
+3 Zekrom BW (This is a really good card in this deck because it can consistently do 120 and just crush your opponent)
+4 Junk Arm (It just is a staple. It lets you discard cards and get one back. Not much to say here)
+4 Professor Oak's New Theory (Just one of the best draw supporters. It is really important to your set up)
+4 Professor Juniper (This lets you discard cards and get a new hand of 7. Just amazing.)
+3 Sage's Training (This card is too good of draw power to pass off in this deck. It allows you to discard cards and get the ones you need)
+2 Pokegear 3.0 (This is a great card because it allows you to get the supporters you need when you need them)
+3 Pokemon Collector (You need collectors to get out 2-3 Tynamo turn 1)
+3 Level Ball (It allows you to set up all of your pokemon quickly)
+1 Super Rod (It allows you to get back important pokemon late game)
+28
 
I would do:
-2 Thundurus (good starter but only two are needed)
-2 Zekrom EX (waaaaay too many)
-2-2 Zebstrika (I don't find it useful)
-4 Skyarrow Bridge ( Not very necessary with only two Geinies)
-4 Team Rocket's Trickery (Not a great card, and playing games with huge hands is not very good with N everywhere)
-3 Recycle (Super Rod is better)
-3 Rocky Helmet (Eviolite is better)
-3 Cilan (Isn't very useful compared to PONT and Juniper)
-2 PlusPower (Junk Arm lets you re-use these and four is too many anyway)
(27)

+3 Zekrom (Good attacker and doesn't drop two prizes
+1 Tynamo (Which ones are you using anyay? i reccomend two NVI 38 and two NVI 39)
+2 Mewtwo EX (Sorry, but you won't get anywhere without it)
+4 Professor Juniper (Draw Support)
+4 Junk Arm (Re-use PlusPower Super Rod and Pokegear 3.0
+3 PONT (Professor Oak's New Theory)
+3 Level Ball (For getting out Eels)
+2 N (Disruption for winning Mewtwo Wars)
+2 Sage's Training (For discarding Energy)
+2 Switch (Zekrom, Zekrom EX and Eel all have High retreat costs)
+1 Super Rod (For getting Discarded Pokemon)

Which Regionals are you going to? :)
 
Why would you write PONT and in the parentheses write out the whole thing? :p
Anyways tornadus or zapdos may help some against decks like straight terrakion. Just a suggestion but all your pokemon are electrics and are weak to fighting types. And I think mew two EX (if you could. Try borrowing one from someone you know or borrowing one from someone at you regionals) would be good if you could get it.
 
- 2-2 Zebstrika
- 2 Thundurus
- 2 Zekrom EX
- 4 Team rockets trickery
- 3 cilan
- 3 rocky helmet
- 3 recycle
- 2 skyarrow bridge
- 2 pluspower

+ 2 zekrom
+ 4 PONT
+ 4 N
+ 1 tynamo
+ 4 pokemon collector
+ 4 junk arm
+ 2 switch
+ 2 level balls
+ 2 sage's training


Good luck at regionals
 
Ok here is what I have been able to come up with. Trying to get 2 more Catcher, 2 Junk Arm and hopefully two Mewtwo EX. If I could get those, which 6 cards should I remove?


Pokemon - 17

4-3 Eeletrik
3 Zekrom EX
2 Zapdos
2 Thundrus
3 Zekrom

TSS - 29

2 Pokemon Collector
1 Pokegear 3.0
2 Sages Training
4 Juniper
2 Evolite
2 Junk Arm
2 Catcher
2 Plus Power
2 N
3 Super Rod
3 Level Ball
4 PONT

Energy -14

4 DCE
10 Electric
 
If you get all of those:

-2 Super Rod
-1 Zapdos
- 1 or 2 Zekrom-EX
-1 PONT

Just my suggestion. I've never found Super Rod to be a need card, but rather good in clutch situations.
 
-2 Super Rod (3 is never needed)
-2 Zekrom EX (It is way to hard to set up 3)
-1 Zapdos (2 isn't needed and just hogs space)
-4 PONT (Not needed in this deck)
+1 Smeargle (Great Draw)
+1 Sage's Training (Great for draw and discarding energy)
+1 Collector (Important for a turn 1 set up)
 
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