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Zekrom/Eels Deck For Nats!

Added one Energy Search-Getting close to Nationals. If there's anything that i can change what is it?
 
Pokepower22 said:
Added one Energy Search-Getting close to Nationals. If there's anything that i can change what is it?

I would add Cilan instead.
 
Vast said:
I would add Cilan instead.
I would but since its a supporter i can only use it once where atm i can use Energy Search a Maximum of 3 times,hopefully getting 2 more junk arms for the deck to use it for 5 more times.
 
Horrar for 2 New Junk arms for the deck! Thundurus i never use and since i can use the Dual Ball 7 Times,i should be fine.Just need a Final Catcher!
 
Zekrom EX is uselesss. He's only useful if you get 3 Plus Powers in your hand. If you don't, he's just like Zekrom BW but gives 1 more prize.

How do you expect to win against Darkrai if you run 3 Tynamos and one of them is 30 HP? You should run 4 Tynamos, and all of them should be 38/101, because it can paralyze (saves games).

1 Terrakion isn't enough. 1 Retaliate isn't enough to turn the game in your favor, besides they can have Eviolite. Also what if it is prized? You should definitely run 2 Terrakion.

If you face CMT and they are good players, I'm sorry to inform you, but you will lose unless you get extremely lucky (or they get a bad start). They will just OHKO all of your Pokémons with Mewtwo, and when you respond with Mewtwo, they will too, and now you have no Mewtwos left and they still have 2. Sure, Super Rod. They'll probably N you so you can't use it and respond with your own Mewtwo. So, 2 Mewtwos are necessary.

Sage's training is bad. Really bad. Replace it with N.

Finally, you can't run both DCE and Fightning. If you want to use Terrakion, use 3 Fightning, 8 lightning and 1 energy search and don't use Tornadus EX. If you want to use DCE, bump your mewtwo to 2 (which you should do, regardless which route you choose), and use 8 lightning and 4 dce. The Terrakion route is the best, since you have Shaymin to power-up Mewtwo without DCE and Tornadus isn't that useful when you have Terrakion.

Also, you should add more search (4 Duall Ball and 3 Level Ball) and more draw power (4 Juniper, 3 PONT, 2/3 N).

If you want to do well at Nats, this list isn't the best to do it. And I'll say more; even with Terrakion it's hard to win against Darkrai.
 
Take out the Energy Search, I don't believe you need it. Four Tynamos is good in order to get them down in time, they are very fragile and will get KOd. In this Darkrai heavy format, it's probably not a good idea to have the 0 retreat tynamo. Finally you should add Prisms in place of Fighting considering you are not using Energy Search unless you are concerned about facing Hammertime.

+2 Tynamo 40 HP (any)
-1 Tynamo 30 HP
-1 Energy Search
-3 Fighting
+3 Prism
 
blargh257, I think you're missing the point of energy search. The reason you run it if you're running a Terrakion tech is so that you can use it earlier on, then when you most need a fighting energy, you can junk arm for it and make it more likely to drop that surprise Terrakion out of nowhere to Retaliate for an easy two prizes on their Darkrai or 1 prize on any popular electric non-ex attacker.

Oh yeah, by the way Pokepower22, hi, it's Phaaze22 from YouTube! I got your comment and just came over here to have a look at your list. It seems fairly solid for the most part, definitely better than the last one you did on YouTube, but I'm not a big fan of the low supporter count and the amount of one ofs the deck has. I know you like Zekrom EX but I really don't see how it'll help against Darkrai - it'd need three pluspowers in order to one hit KO a Darkrai and so you'd be better off just doing a 2 hit knockout with a Zekrom or something like that - thereby giving your opponent only one prize. If a 3-3 Eelektrik line is what you're comfortable as well, then fair enough, but I think I'd rather have the security of the fourth one, just in case of unlucky prizes etc. I also don't think you should bother with Sage's, I know it seems great in theory but especially with the amount of one of cards you run in here, you don't want to risk having to discard any of them, do you? Just go for another N instead. Finally, I still think you should run at least one Thundurus in this deck, just because as starters go for setting up your discard pile with electric energies, he gets the job done bettter than anyone else - especially considering you're running less electric energies as a consequence of including the Terrakion tech.

In short, here are the changes I'd make for definite:

-1 Zekrom EX
-1 Sage's Training

+1 N
+1 Thundurus

Roronoa Zero made some very good points as well, so be sure to take his advice on board. In fact, if you ran no DCE and no Tornadus EX, that'd free up your space for more draw supporters, like we both mentioned, and maybe that second Mewtwo. It just depends on how much you fear the matchup against Straight Terrakion more than anything, because that's what you'd put him in for. Which deck do you think you'll see more of in seniors, straight Terrakion or CMT? This is the sort of thing you have to think about.

I know also said I wasn't a fan of the lower supporter count, but I'd have to take out a fair amount of cards in order to bump it up to an amount I'd be comfortable with, and I'm not sure what I'd take out. If you can, I'd recommend at the very least having ten supporters, adding in another Oak and N to make it 3 Oak, 4 Juniper, 3 N. That way, with the three Random Receiver as well, you'll pretty much never hit a supporter drought and won't be stuck with a terrible hand. I hope and helps and good luck at Nationals dude, I'll see you there!
 
Phaaze22 said:
blargh257, I think you're missing the point of energy search. The reason you run it if you're running a Terrakion tech is so that you can use it earlier on, then when you most need a fighting energy, you can junk arm for it and make it more likely to drop that surprise Terrakion out of nowhere to Retaliate for an easy two prizes on their Darkrai or 1 prize on any popular electric non-ex attacker.

Oh yeah, by the way Pokepower22, hi, it's Phaaze22 from YouTube! I got your comment and just came over here to have a look at your list. It seems fairly solid for the most part, definitely better than the last one you did on YouTube, but I'm not a big fan of the low supporter count and the amount of one ofs the deck has. I know you like Zekrom EX but I really don't see how it'll help against Darkrai - it'd need three pluspowers in order to one hit KO a Darkrai and so you'd be better off just doing a 2 hit knockout with a Zekrom or something like that - thereby giving your opponent only one prize. If a 3-3 Eelektrik line is what you're comfortable as well, then fair enough, but I think I'd rather have the security of the fourth one, just in case of unlucky prizes etc. I also don't think you should bother with Sage's, I know it seems great in theory but especially with the amount of one of cards you run in here, you don't want to risk having to discard any of them, do you? Just go for another N instead. Finally, I still think you should run at least one Thundurus in this deck, just because as starters go for setting up your discard pile with electric energies, he gets the job done bettter than anyone else - especially considering you're running less electric energies as a consequence of including the Terrakion tech.

In short, here are the changes I'd make for definite:

-1 Zekrom EX
-1 Sage's Training

+1 N
+1 Thundurus

Roronoa Zero made some very good points as well, so be sure to take his advice on board. In fact, if you ran no DCE and no Tornadus EX, that'd free up your space for more draw supporters, like we both mentioned, and maybe that second Mewtwo. It just depends on how much you fear the matchup against Straight Terrakion more than anything, because that's what you'd put him in for. Which deck do you think you'll see more of in seniors, straight Terrakion or CMT? This is the sort of thing you have to think about.

I know also said I wasn't a fan of the lower supporter count, but I'd have to take out a fair amount of cards in order to bump it up to an amount I'd be comfortable with, and I'm not sure what I'd take out. If you can, I'd recommend at the very least having ten supporters, adding in another Oak and N to make it 3 Oak, 4 Juniper, 3 N. That way, with the three Random Receiver as well, you'll pretty much never hit a supporter drought and won't be stuck with a terrible hand. I hope and helps and good luck at Nationals dude, I'll see you there!
Thanks!Also thanks for all the comments! Ive tooken some changes and:

-1 Sages Training
-2 Tynamo 30 HP/40 HP

+1 N
+ 2 Tyanmo 40 HP(NV)

For everyone with Zekrom EX,with a Pluspower and Junk arm i can KO a Mewtwo EX no pluspower-also 150 damage is alot of damage to have on a darkrai-sine there will be times when im unable to get Terrakion out for KO's.Supporter Line wise i realy cant think of been able to take anything out so with the amount i have at the moment and the 8 Supporters i have at the moment feel realy solid. I expect a few Terrakion/ Fighting decks ad i have had experience where Tornadus has won a whole torney when going up ageinst one.CMT wise agein i see it as a harder deck to play ageinst but I hope i can Tornadus EX to get through them.The Tyanamos are completly correct and have 3 40 hp ones with the Paralisis is good.Im sticking to the 3-3 line-If i go with 4-3 i can see a bigger chance of opening with it.But thanks for everyones help,also good luck at Nationals to Phaaze22!
 
Pokepower22 said:
For everyone with Zekrom EX,with a Pluspower and Junk arm i can KO a Mewtwo EX no pluspower-also 150 damage is alot of damage to have on a darkrai-sine there will be times when im unable to get Terrakion out for KO's. The Tyanamos are completly correct and have 3 40 hp ones with the Paralisis is good. Im sticking to the 3-3 line-If i go with 4-3 i can see a bigger chance of opening with it. But thanks for everyones help,also good luck at Nationals to Phaaze22!

First, the scenario you are describing with Zekrom EX probably won't work, because they will have an Eviolite attached to Mewtwo, since they probably were trying to make harder for you to revenge with your own Mewtwo. Also, getting a Zekrom EX with 4 energy AND still have a Plus Power and a Junk Arm in hand is kinda hard.

Just to clear things, opening with tynamo is bad? It's actually better than starting with Zekrom EX or sometimes normal Zekrom. Also, you're gonna have a tough time setting up Eels if you don't get 3 on the first turn.
 
Roronoa Zoro said:
First, the scenario you are describing with Zekrom EX probably won't work, because they will have an Eviolite attached to Mewtwo, since they probably were trying to make harder for you to revenge with your own Mewtwo. Also, getting a Zekrom EX with 4 energy AND still have a Plus Power and a Junk Arm in hand is kinda hard.

Just to clear things, opening with tynamo is bad? It's actually better than starting with Zekrom EX or sometimes normal Zekrom. Also, you're gonna have a tough time setting up Eels if you don't get 3 on the first turn.
Well with Tynamo Darkrais are everywhere-starting with them going 2nd is bad.Im going to keep Zekrom EX in there-It can also help getting energys into the discard.Thanks for all your help!
 
Well, I think we all need to give Pokepower22 a round of applause, as he actually ended up winning UK Nationals in seniors!
 
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