Yeah Zekrom's gonna be big If you run an Exploud SV or Sunyshore City Gym tech to cover the {F} weakness. Maybe run some Revives to get Shaymin, Pachirisu, or Zekrom from your Discard Pile onto your bench then use Seeker and/or Super Scoop Up for their Poke-Powers.
Magnezone Prime would be an awesome late game sweeper and for drawpower as well. I'd also run Interviewer's incase you have that combo in hand 1st turn for a possible donk. I don't think this deck will last long but it's fun, Exploud SV and SunyShore are more than likely to rotate out soon anyway for the health of the TCG If it happens.
As for Zekrom taking recoil, sure. If Max Potion was in the BW set you could've got rid of all the damage counters on it (better yet play Potion on Zekrom since it now removes 3 damage counters instead of 2), get the energies back with Fisherman, play Pachirisu for Self-Generation and attach to Zekrom with Shaymin. With Potion you never lose energy so benching Pachirisu and Shaymin won't be necessary unless you get that early game setup, godly with Pokemon Collector and 3 {L} in hand.