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Zoroark Brutal Bash [BW On]

HiTMichael

Aspiring Trainer
Member
Zoroark_artwork_001_2.png


Brutal Bash based deck, can put Zoroark easily on T2 attacking with a 120 Brutal Bash maybe 140 tnx for the Dark Claws in the deck

Pokemons 12
4 Zorua
4 Zoroark
4 Sableye

Supporters 12
2 N
4 Professor Juniper
4 Bianca
2 Random Receiver

Itens 23
4 Crushing Hammer
2 Enhanced Hammer
4 Dark Patch
2 Dark Claw
4 Ultra Ball
2 Level Ball
3 Pokemon Catcher
2 Switch

Energys 13
9 {D}
4 {C}{C}

Strategy
This deck needs to put Zorua on T1 using ascencion or in bench with a DCE to make the Zoroark in T2 attacking with much power, in 90% of times i'm playing this deck is great, Brutal Bashing T2 with 100-140 damage, Ultra Balls and Level Balls helps a lot to fill the bench, N is for the early game because Zoroark can take easy prizes in the early game.

Pros
Zoroark is great, can do 2HKO any EX taking 2 prizes early on T3 and can survive a lot with hammers
Ultra Ball/Juniper discarding energies to Dark Patch is a mini combo of the deck, this can save the game sometimes
Sableye can Junk Hunt half of the deck, better is Level Ball/Hammers/Catchers
If the Zoroark keep killing the Catchered Pokemon you can win easily

Cons
Zoroark 100HP is not so good, can be easy OHKOED by Empoleon/Terrakion/Tornadus EX and Eviolite just don't fill in the deck
Just Zoroark can kill, if 2 of them is prized ( in one battle the 4s Zoroark are Prized ) the battle can end so fast because neither Sableye or Zorua can kill something.
The deck is disrupted easily if you need the things fast, can be empty with 4 Juniper + Ultra Ball/Level Ball/Ascencion

Main Changes
- 1 Zoroark BW ( Foul Play isn`t doing great, but sometimes Nasty Plot does )
- 2 Darkrai EX ( retreat can be used discarding energies and set back with Dark Patch )
+ 1 Zoroark DEX ( Brutal Bash must be setted early on )
+ 2 Switch ( tested with 3 but 2 showing is enough )

Can you guys help me out to keep improving?
 
RE: Zoroark Energy Eater [BW On]

I was thinking about something like this. Umbreon is easy to KO, flippy, and takes too many energies to do 60. I would drop it for 2 more Catcher, 4 is a staple BW-on. Its a great disrupter as well. I would also add Ns, as you need a Shuffler, and it can save you late game. I would drop Communication for Level Ball. You know, the T1 Zorua is nice.
 
RE: Zoroark Energy Eater [BW On]

blue luxray said:
Which zoroark are you talking about?

Huh.. I don't know which one he's talking about /sarcasm.

Click on the word 'Zoroark' in his post to get a scan of it.
 
RE: Zoroark Energy Eater [BW On]

RogueChomp said:
I was thinking about something like this. Umbreon is easy to KO, flippy, and takes too many energies to do 60. I would drop it for 2 more Catcher, 4 is a staple BW-on. Its a great disrupter as well. I would also add Ns, as you need a Shuffler, and it can save you late game. I would drop Communication for Level Ball. You know, the T1 Zorua is nice.

Yeah made that changes, but i think i'll need more Pokemons, at least 16 or 18 right?
 
RE: Zoroark Energy Eater [BW On]

Zoroark and Sableye have a bit of a conflict of interest. You'd rather T1 Ascension? You won't be using Sableye to spam hammers and energy deny. If you'd rather deny energy with Sableye, Zoroark doesn't really need the Ascension. If you have to use a turn to hammer down energies away from the first turn, you're not going to have a good time.
 
RE: Zoroark Energy Eater [BW On]

JimboJumbo said:
Zoroark and Sableye have a bit of a conflict of interest. You'd rather T1 Ascension? You won't be using Sableye to spam hammers and energy deny. If you'd rather deny energy with Sableye, Zoroark doesn't really need the Ascension. If you have to use a turn to hammer down energies away from the first turn, you're not going to have a good time.

Yeah, i know about that, but i need the Zoroarks to deal damage as soon the enemy has low energy, on 1st turn or when she/he gets 2 energys down. Just to slow down his/her Tearrakions and Zekrons and Emboars and a lot of great attacker.
 
RE: Zoroark Energy Eater [BW On]

So, it's a version of the Darkrai-Sableye variant running around right now? Let's see....It looks like you're trying to focus on Zoroark, so that's how I'll build my suggestions:
-3 Ultra Ball

+1 N
+1 Catcher
+1 Random Receiver

Of course, I've never been a major fan of the ball engine, so....
 
RE: Zoroark Energy Eater [BW On]

cannonballkuriboh said:
So, it's a version of the Darkrai-Sableye variant running around right now? Let's see....It looks like you're trying to focus on Zoroark, so that's how I'll build my suggestions:
-3 Ultra Ball

+1 N
+1 Catcher
+1 Random Receiver

Of course, I've never been a major fan of the ball engine, so....

No, Darkrai isn't the base of deck he's there for FREE RETREAT and sometimes can attack, so he sit on the bench all the time and orders the darky things back when he desires. Anyway Zoroark 120 is better than 90 of Darkrai. Sableye is the main tech because he can bring me hammers and catchers back to hand. But for the rules of the forum, the main ATTACKER of the deck is Zoroark. So the name of the deck is Zoroark Energy Eater, if Sableye was the main attacker then i would trade the name of the thread.
Ultra Ball is there for tech things discard 2 Dark Energys, Dark Patch in that energys back to the Bench, on lucky hands can make Darkrai EX with 3 energys on first turn

Sorry i need to pratice my english, my i think you'll understand my point.
 
RE: Zoroark Energy Eater [BW On]

HiTMichael said:
No, Darkrai isn't the base of deck he's there for FREE RETREAT and sometimes can attack, so he sit on the bench all the time and orders the darky things back when he desires. Anyway Zoroark 120 is better than 90 of Darkrai. Sableye is the main tech because he can bring me hammers and catchers back to hand. But for the rules of the forum, the main ATTACKER of the deck is Zoroark. So the name of the deck is Zoroark Energy Eater, if Sableye was the main attacker then i would trade the name of the thread.
Ultra Ball is there for tech things discard 2 Dark Energys, Dark Patch in that energys back to the Bench, on lucky hands can make Darkrai EX with 3 energys on first turn

Sorry i need to pratice my english, my i think you'll understand my point.

While Zoroark can hit the active for 120, the point of attacking with Darkrai is the 30 snipe to the bench. This allows you to set up future KOs and can really push a match in your favor. not to mention that Darkrai's HP is much higher, so OHKO is a lot less likely...
 
RE: Zoroark Energy Eater [BW On]

Yeah i can see your point, but he is the second damage dealer because he needs 2 {D} and a {C} to attack, and now i changed a little, removing an N to put a Dark Claw, just for more options. Yeah i use Darkrai EX to attack, but he warm the bench much of time in my games. Maybe i'll try to put he in front line.
Thnx for your advice.
 
RE: Sableye/Zoroark Energy Eater [BW On]

Having an EX that sits on the bench is never a good idea. IMO you should remove Darkrai EX completely, or build a Darkrai EX deck instead of playing half of both decks.
 
RE: Sableye/Zoroark Energy Eater [BW On]

you probably dont need four saybleye, and you also dont need three dark patch, especially if you have saybleye, so..
-1 saybleye
-1 darkpatch
+2 N(It is the only hand refresher BW-on)

also nice saybleye picture
 
RE: Sableye/Zoroark Energy Eater [BW On]

JimboJumbo said:
Having an EX that sits on the bench is never a good idea. IMO you should remove Darkrai EX completely, or build a Darkrai EX deck instead of playing half of both decks.

Yeah I think i can remove the Darkrai EX from the deck, but i didn't find anything to replace them, and the free retreat gives me much mobility.
So, do you have any idea what i can put in that?
It will change the base of the game cause without the free retreat i can't make the Sableyes works good. Or i can put Skyarrow Bridge in the deck, but only for Sableyes?

Cake101 said:
you probably don't need four saybleye, and you also don't need three dark patch, especially if you have saybleye, so..
-1 saybleye
-1 darkpatch
+2 N(It is the only hand refresher BW-on)

also nice saybleye picture

Yeah, i've tested with 3 Sableyes, and more N, but the Zoroark attack can do a few KOs very quicly making my N help the enemy instead of me.

Thnx all people are helping this deck, i think this one can be much funny.
 
RE: Sableye/Zoroark Energy Eater [BW On]

Being able to retreat for free is kind of meaningless when you should be attacking with a Zoroark every turn. In my build, the pokemon lines are very simple, 4-3-1 Zoroark (3 DEX, 1 BW) and 4-2 Weavile. Obviously Zoroark is the star in the deck and the focus should be on him. In a BW on foromat, you'll have to learn how to play conservatively, playing only whats necessary when its necessary, I think this deck helps you learn that.

In regards to that, Sableye is not needed for the deck because you shouldn't ever need to Junk Hunt and if you have to use a turn to Junk Hunt, that's a turn that you're not attacking which is actually a very big deal with a deck like this one. It's not a tier 1 deck by any means, but it can definitely compete with them if you are able to play smart, and you aren't missing a beat in terms of OHKOing pokemon or 2HKOing EXs. The moment you fall behind in the prize trade, it's very difficult to come back because of how fragile Zoroark is. Playing smart makes it a bit easier but it's still quite the feat.
 
RE: Sableye/Zoroark Energy Eater [BW On]

Just an idea- if your goal is energy disruption or discard... Pinser NXD flips two coins for up to two energy discard for the cost of 1 DCE.
 
RE: Sableye/Zoroark Energy Eater [BW On]

JimboJumbo said:
Being able to retreat for free is kind of meaningless when you should be attacking with a Zoroark every turn. In my build, the pokemon lines are very simple, 4-3-1 Zoroark (3 DEX, 1 BW) and 4-2 Weavile. Obviously Zoroark is the star in the deck and the focus should be on him. In a BW on foromat, you'll have to learn how to play conservatively, playing only whats necessary when its necessary, I think this deck helps you learn that.

In regards to that, Sableye is not needed for the deck because you shouldn't ever need to Junk Hunt and if you have to use a turn to Junk Hunt, that's a turn that you're not attacking which is actually a very big deal with a deck like this one. It's not a tier 1 deck by any means, but it can definitely compete with them if you are able to play smart, and you aren't missing a beat in terms of OHKOing pokemon or 2HKOing EXs. The moment you fall behind in the prize trade, it's very difficult to come back because of how fragile Zoroark is. Playing smart makes it a bit easier but it's still quite the feat.

Tnx, i think i can manage some T1 decks, but if i can take out Sableye to make a Zoroark BW On i definitley can,t put another thing on, because Weavile from HGSS is good but the NXD is horrible, in place of them i can put some of the Liepards from BW, mabe the one with ability to catcher the defending pokemon, but i don`t think that`s a good idea, leaving only the Sableye and the Darkrai for benchs, maybe the Umbreon..
Then if i make this deck based on Zoroark wich Pokemon line you can list to me?
I know about Sableye, but as you can see i have nothing to replace them.


NoDice said:
Just an idea- if your goal is energy disruption or discard... Pinser NXD flips two coins for up to two energy discard for the cost of 1 DCE.

Yeah i see the Pinsir can be good, but Umbreon from the DEX if both flips heads discard all energys, with one dark and a DCE, but Pinsir isn`t dark =/.
 
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