Pokemon x20
Zoroark GX x3
Zoroark (BKT) x2
Zorua x4
Salazzle GX x2
Salandit x2
Tapu Koko Promo x3
Tapu Lele GX x3
Kartana GX x1
Supporter x15
Sycamore x3
N x4
Guzma x3
Mallow x2
Acerola x2
Brigette x1
Items x 15
Ultra Ball x4
Choice Band x4
Float Stone x2
Field Blower x2
Rescue Stretcher x2
Special Charge x1
Energy x10
DCE x4
Rainbow Energy x2
Fire Energy x4
Granted how incredibly hyped I am for Zoroark GX, I'm pretty much only going to be trying to build Zoroark GX deck lists for the next few weeks. I am unbelievably hyped for this Pokemon and the consistency it offers with its ability and attack.
Right now I am of the opinion that Zoroark GX absolutely needs an attacking partner of some sort that will uncap its damage potential as well as prevent it from having a straight auto loss to fighting type decks which might become a thing with Buzzwole.
The general strategy of this deck is to begin very DCE heavy. Open Tapu Koko and DCE and begin flying flipping. Evolve up into a Zoroark GX and give it a DCE so it can riot beat anytime and you can begin drawing. Mallow for the cards you need to continue playing. This deck doesn't need a lot of cards to keep going after you set up Zoroark GX with a DCE, so you can just search out, say, another Zoroark GX and another DCE. Drop in a Kartana GX whenever you want to remove your opponent's special energy and stick a rainbow on it if you want to GX attack for a prize. Slowly build up either a Zoroark GX on the bench with Rainbow Energy to access your GX attack, or build up a Salazzle GX once you've taken 3/4 prizes to hit for huge damage while you have a DCE Zoroark GX up front swinging away for 120/150 choice banded per turn.
To fully take advantage of Zoroark GX's ability, I'm opting for 2 rescue stretcher so I can discard things like Kartana or Salazzle GX and just recover them when the time is right. Special charge is here because you will be losing a handful of DCE to getting KO'd, like your Tapu Koko.
Acerola helps you preserve your energy and your Pokemon by scooping up anything that's ever had a rainbow energy attached to it. I would consider Acerola, Rainbow Energy, and Kartana GX to basically be no brainers in combination.
I went for Fire Energy as my basic instead of Darkness Energy because Salazzle GX's Diabolical Claws is still going to be the best way to close a game when you've already taken 4 prizes. Kartana GX helps to accelerate Diabolical Claws by a lot as well. KO 1 basic, KO 1 GX, Kartana GX, and Diabolical Claws will hit 230 choice banded to close the game on anything meta relevant right now. In some games, this could literally be KO a basic like Koko/Vulpix/Diancie/Any Pre-evolution, KO a Lele, Kartana GX, then Diabolical Claws any of the GX attackers your opponent has on the field. I also consider Salazzle GX to be the best partner attacker right now due to its auto win match up against Golisopod GX and Metagross GX. Its GX attack also destroys Kiawe decks and Gardevoir GX.
I think this deck has potential to be very destructive. I already think that Kartana GX and Rainbow Energy are musts when playing Salazzle GX. Taking 1 prize actually leads to improving your damage by a massive 50, which could be game changing.
Thoughts/Opinions always welcome.
Zoroark GX x3
Zoroark (BKT) x2
Zorua x4
Salazzle GX x2
Salandit x2
Tapu Koko Promo x3
Tapu Lele GX x3
Kartana GX x1
Supporter x15
Sycamore x3
N x4
Guzma x3
Mallow x2
Acerola x2
Brigette x1
Items x 15
Ultra Ball x4
Choice Band x4
Float Stone x2
Field Blower x2
Rescue Stretcher x2
Special Charge x1
Energy x10
DCE x4
Rainbow Energy x2
Fire Energy x4
Granted how incredibly hyped I am for Zoroark GX, I'm pretty much only going to be trying to build Zoroark GX deck lists for the next few weeks. I am unbelievably hyped for this Pokemon and the consistency it offers with its ability and attack.
Right now I am of the opinion that Zoroark GX absolutely needs an attacking partner of some sort that will uncap its damage potential as well as prevent it from having a straight auto loss to fighting type decks which might become a thing with Buzzwole.
The general strategy of this deck is to begin very DCE heavy. Open Tapu Koko and DCE and begin flying flipping. Evolve up into a Zoroark GX and give it a DCE so it can riot beat anytime and you can begin drawing. Mallow for the cards you need to continue playing. This deck doesn't need a lot of cards to keep going after you set up Zoroark GX with a DCE, so you can just search out, say, another Zoroark GX and another DCE. Drop in a Kartana GX whenever you want to remove your opponent's special energy and stick a rainbow on it if you want to GX attack for a prize. Slowly build up either a Zoroark GX on the bench with Rainbow Energy to access your GX attack, or build up a Salazzle GX once you've taken 3/4 prizes to hit for huge damage while you have a DCE Zoroark GX up front swinging away for 120/150 choice banded per turn.
To fully take advantage of Zoroark GX's ability, I'm opting for 2 rescue stretcher so I can discard things like Kartana or Salazzle GX and just recover them when the time is right. Special charge is here because you will be losing a handful of DCE to getting KO'd, like your Tapu Koko.
Acerola helps you preserve your energy and your Pokemon by scooping up anything that's ever had a rainbow energy attached to it. I would consider Acerola, Rainbow Energy, and Kartana GX to basically be no brainers in combination.
I went for Fire Energy as my basic instead of Darkness Energy because Salazzle GX's Diabolical Claws is still going to be the best way to close a game when you've already taken 4 prizes. Kartana GX helps to accelerate Diabolical Claws by a lot as well. KO 1 basic, KO 1 GX, Kartana GX, and Diabolical Claws will hit 230 choice banded to close the game on anything meta relevant right now. In some games, this could literally be KO a basic like Koko/Vulpix/Diancie/Any Pre-evolution, KO a Lele, Kartana GX, then Diabolical Claws any of the GX attackers your opponent has on the field. I also consider Salazzle GX to be the best partner attacker right now due to its auto win match up against Golisopod GX and Metagross GX. Its GX attack also destroys Kiawe decks and Gardevoir GX.
I think this deck has potential to be very destructive. I already think that Kartana GX and Rainbow Energy are musts when playing Salazzle GX. Taking 1 prize actually leads to improving your damage by a massive 50, which could be game changing.
Thoughts/Opinions always welcome.
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