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ZPS(Zekrom, Pachirisu,Shaymin) deck (HGSS-on)

Which deck will be faster and better?


  • Total voters
    28

RexTeoh

Aspiring Trainer
Member
17 Pokemon:
4-Zekrom
3-Pachirisu
2-Cleffa
1-Unown Dark
3-Shaymin
2-2 Yanmega Prime

29 Trainers/Supporters:
2-Junk arm
3-Seeker
3-Copycat
3-Judge
1-Flower Shop Lady
1-Pokemon Circulator
3-PlusPower
2-Pokemon Communication
3-Pokemon Collector
2-Switch
3-Super Scoop Up
3-Dual Ball

14 Energy:
12-Lightning Energy
2-Dark energy

is this deck better? or this 1 below?

10 Pokemon:
4-Zekrom
3-Pachirisu
3-Shaymin

34 Trainers/Supporters:
2-Junk arm
1-Ruin of alph
2-Seeker
4-Super Scoop Up
2-Professor Juniper
4-PONT
2-Moo-moo milk
1-Flower Shop Lady
4-PlusPower
2-Pokemon Collector
2-Switch
2-Energy Retrieval
1-Revive
4-Dual Ball
1-Alphs Lithograph

16 Energy:
15-Lightning Energy
1-Rescue Energy

Strategy for the 1st deck: By using pachirisu and shaymin to charge and move energy to Zekrom which is the main attacker and Yanmega Prime as the secondary attacker/counter to donphan deck.

Strategy for the 2nd deck: By using pachirisu and shaymin to charge and move energy to Zekrom which is the only main attacker. As for the cleffa and elekid still choosing...

please comment about it and let me know ty @.@ and also is pokemon collector better or dual ball? The 1st deck should I keep the plus power or change it to something else?
 
The first one is better imo. Cleffa slows down zekrom a lot. Zekrom is all about doing heavy damage in the first few turns of the game before your opponent can set up. If you allow your opponent to set up while you use cleffa itll turn into a prize trading game in which you will lose. Also id do on the first one.
-1 alph lithograph
-1electric energy

+2 pokemon collector
Most of your suppporter uses will be seeker but these will help in dual ball fails or you are in a real jam.
 
RexTeoh said:
lols then what about elekid? is it better?
Not really playing a zekrom deck your main purpose should be a first turn ko using zekrom/shaymin and pachirisu. Elekid is pretty meh for what he does and doesnt really add anything to Zekrom.
 
RexTeoh said:
lols i thought u were referring to the second one xD
Nope sorry I didnt make that more clear. (although i did post it on my first reply here) I just mentioned Cleffa as a generally bad starter for Zekrom based decks from my testing experience.
 
xDMVx said:
RexTeoh said:
lols i thought u were referring to the second one xD
Nope sorry I didnt make that more clear. (although i did post it on my first reply here) I just mentioned Cleffa as a generally bad starter for Zekrom based decks from my testing experience.

so u r saying that elekid will be a better starter than cleffa?
 
RexTeoh said:
xDMVx said:
RexTeoh said:
lols i thought u were referring to the second one xD
Nope sorry I didnt make that more clear. (although i did post it on my first reply here) I just mentioned Cleffa as a generally bad starter for Zekrom based decks from my testing experience.

so u r saying that elekid will be a better starter than cleffa?
Im saying neither. Since youll want to start with Zekrom in the active.
 
it is i build this deck and 65% of the time I get a turn one Bolt strike. But in my list I ran Engineers Adjustment, professor juniper and Super Scoop Instead of Seeker. You can keep two seeks in if you want. But i think more trainers is the way to go since Spirtomb will be gone.
 
Tiftonhotchild said:
it is i build this deck and 65% of the time I get a turn one Bolt strike. But in my list I ran Engineers Adjustment, professor juniper and Super Scoop Instead of Seeker. You can keep two seeks in if you want. But i think more trainers is the way to go since Spirtomb will be gone.

it is just because Seeker is for a longer game while your build is probably for a short game. In other words, you build for a donk

i guess ZPS without yanmega is better because it is more consistent and faster. I guess relying on luck to out-speed donphan is better than using yanmega as a tech against it
 
^ lol xp
anyway I think you may want to consider defender instead of moo-moo milk as it reduces recoiling damages as well
so one defender is equivalent to -40 :)
 
I have done some changes plz comment about it ty ^^. I thought moo-moo milk is better lols

guys would adding 2-2-2 line of magnezone prime help the deck?
 
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