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ZPST With a new touch

MrGatr

Goin Rogue Baby :DDD
Member
Introduction
Well, it's the Basic Strategy, using Pachirisu , Tornadus , Shaymin and Zekrom , You bring in the big money with heavy hitting attacks. The deck got a little bit of a hype back when it came out. I still think it can be used in play.

Generally, people would believe that this deck has Zekrom EX , but in my opinion, doing that much damage, with a risk of damage to yourself, and that amount of energy is just Mewtwo bait. I generally get a Zekrom, Tornadus start. This gives me the option, if I have Double Colorless Energy , go for Zekrom , and outrage, or if I have multiple basic energy, then I go with Tornadus , and get Zekrom, charged. When Next Destinies came out, this deck got a few nice cards, I've revamped the deck with these cards so enjoy

The List
Pokemon: 16
4x Zekrom
4x Tornadus
3x Shaymin
2x Pachirisu
1x Terrakion
1x Mewtwo EX

T/S/S: 30
1x Professor Juniper
3x Professor Oak's New Theory
1x Pokemon Collector
2x Seeker
3x Eviolite
4x Dual Ball
3x Junk Arm
2x Switch
1x Energy Retrieval
1x Super Rod
3x EXP Share
1x Super Scoop Up
3x Pokemon Catcher
2x Skyarrow Bridge

Energy: 14
8x {L} Energy
4x Double Colorless Energy (DCE or {C}{C})
2x Prism Energy

Strategy
Well, the basic strategy is to use Zekrom, and hit heavy. If needs be, you can Outrage for attacks, or even switch. I added in Terrakion to counter other Electric Decks, and Mewtwo EX , to come out of no where to get rid of others. Prism Energy is for Terrakions Retailiate, or just even Land Crush. EXP Share is helpful to keep my energy in play.

Please only leave constructive criticism, and please be kind. Thanks :D

Credit to: James, and his lovely article that helped me with this deck thanks a lot :D
 
20 Energy? Why are you running so much (when it's really 28)? You should cut your Energy count to like 14 for some more draw cards.
 
My advice:
-5 Lightning Energy
+3 Pokémon Catcher
+2 Professor Juniper

You're gonna draw into your Energy far too often with that high of an Energy count. I used to use a ZPST deck and the magic number for me was 14 Lightning Energy. With EXP Share you should have no problems conserving it either. Hope I helped!
 
I don't think magby may be very needed, but if you are going to include it then I would suggest only 1 since that is all that is really needed. Since this is a donk deck, you need to setup fast T1 so I would suggest
-1 magby
-1 eviolite (to make room)
-2 energy retrieval (not needed)
-4 electric energy (to make room)
-2 prism (I think only 2 is needed)

+2 dual ball (for consistency)
+2 ssu (maybe for shaymin) or more drawing power
+3 catcher (to catcher)
+1 junk arm (to reuse trainers)
+2 N/juniper (for drawing power)

This deck needs to be consistent so I'd recommend more draw power. 4 of them is not going to work.
 
Soulwind said:
My advice:
-5 Lightning Energy
+3 Pokémon Catcher
+2 Professor Juniper

You're gonna draw into your Energy far too often with that high of an Energy count. I used to use a ZPST deck and the magic number for me was 14 Lightning Energy. With EXP Share you should have no problems conserving it either. Hope I helped!

I try to avoid catchers, is just an opinion, but I will try that deck. Thanks for the advice. (I honestly HATE!!! Juniper though)

Jirachi said:
I don't think magby may be very needed, but if you are going to include it then I would suggest only 1 since that is all that is really needed. Since this is a donk deck, you need to setup fast T1 so I would suggest
-1 magby
-1 eviolite (to make room)
-2 energy retrieval (not needed)
-4 electric energy (to make room)
-2 prism (I think only 2 is needed)

+2 dual ball (for consistency)
+2 ssu (maybe for shaymin) or more drawing power
+3 catcher (to catcher)
+1 junk arm (to reuse trainers)
+2 N/juniper (for drawing power)

This deck needs to be consistent so I'd recommend more draw power. 4 of them is not going to work.

4 Junk Arm makes this deck inconsistent. I will test with catcher, and N isn't a great card, it's meant to take prizes, this cripples the draw power. PONT is always better. Prism, only 2!!!!! Prism can be used by every guy in my deck, that's why it is there. I'm sorry if this sounds rude, but Prism is staying, It helps the decks consistency A LOT! SSU for draw power?? And it's flipped based, thats why I use Seeker. Even then most decks now run Seeker to just help me out a lot. Thanks for the advice though :D
 
+1 Juniper (like durant, this deck uses trainers a lot. A little hand + Juniper = :D)
+1 Shaymin (Shaymin can also be used not only for the PS but to move energies around late game)
+1 (optional) Pachi (2 is kinda.....too little imo, they are so easy to KO and they are needed to accelerate energies.)
+2 Dual Ball (2 definitally isn't enough. If you want a T1 attack, or even consistent attacks, 4 is the way to go.)
+1 Collector (always good to have just in case)
+1 SSU (trainer, so seeker doesn't need to be used, and its junk armable. Seeker is kept though because it is always reliable and can donk)
-4 lightning energy
-1 Magby (for.....why Magby? Gothitelle is dead.)
-1 Prism
I'd probly take out an EXP share or Eviolite for a Pluspowr but..... they are both kinda needed.
 
RogueChomp said:
+1 Juniper (like durant, this deck uses trainers a lot. A little hand + Juniper = :D)
+1 Shaymin (Shaymin can also be used not only for the PS but to move energies around late game)
+1 (optional) Pachi (2 is kinda.....too little imo, they are so easy to KO and they are needed to accelerate energies.)
+2 Dual Ball (2 definitally isn't enough. If you want a T1 attack, or even consistent attacks, 4 is the way to go.)
+1 Collector (always good to have just in case)
+1 SSU (trainer, so seeker doesn't need to be used, and its junk armable. Seeker is kept though because it is always reliable and can donk)
-4 lightning energy
-1 Magby (for.....why Magby? Gothitelle is dead.)
-1 Prism
I'd probly take out an EXP share or Eviolite for a Pluspowr but.... they are both kinda needed.

Thanks, I will test that today. Maybe SSU was a good idea.
 
Prism is not needed. You need way more draw supporters. 10-12 is a good amount. You have 4. Drop all the prisms for 2 fighting and more consistency. Fighting is better than prism because it can't be lost removered or walled with scizor prime, can be moved with tornadus and exp. share, and can be recovered with super rod/energy retrieval. Your supporter lineup should be something like this:
4 PONT
4 Juniper
2 N
2-3 Pokegear 3.0
 
Mora said:
You can't Self Generate Prisms.

I haven't needed to do that yet. Thanks though :D

pokemonjoe said:
Prism is not needed. You need way more draw supporters. 10-12 is a good amount. You have 4. Drop all the prisms for 2 fighting and more consistency. Fighting is better than prism because it can't be lost removered or walled with scizor prime, can be moved with tornadus and exp. share, and can be recovered with super rod/energy retrieval. Your supporter lineup should be something like this:
4 PONT
4 Juniper
2 N
2-3 Pokegear 3.0
Fighting lost consistency when I tested with it. I would end up starting with that and Zekrom, and that was no help for me at all. I like the Prisms.
TO ALL: I'm very hateful towards Juniper, it wastes some spots that I believe can be used somewhere else thanks

I will be updating the list tomarrow. Until then, please nobody mention anything about Prisms, or Needing Juniper. thanks

BTW: Nobody runs Scizor anymore. That's why I didn't worry much.
 
I meant ssu or more draw power actually (in Martini's reply to my suggested changes). Not ssu for draw power. :) N helps disrupt the opponent when they have a good hand, and it has helped me a lot actually. The thing about seeker is that it takes up the supporter for the turn so I think ssu could be good.
 
Jirachi said:
I meant ssu or more draw power actually (in Martini's reply to my suggested changes). Not ssu for draw power. :) N helps disrupt the opponent when they have a good hand, and it has helped me a lot actually. The thing about seeker is that it takes up the supporter for the turn so I think ssu could be good.

Lol. I will test today :D
 
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