Lost Link

Lost Link is a 40-card mini-set that was released in Japan on April 16th. It is not Japan’s third LEGEND set – rather, it is a standalone, intermediary set. The set is themed after the Lost Zone TCG mechanic.

General Information

Card Translations

Venonat from Lost Link (#1)Venonat – Grass – HP50
Basic Pokemon

[G] Leech Life: 10 damage. This Pokemon recovers HP equalling the amount of damage dealt to the opponent’s Active Pokemon.
[C][C] Tackle: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Venomoth from Lost Link (#2)Venomoth – Grass – HP80
Stage 1 – Evolves from Venonat

Poke-Power: Moth Wind
You can use this power once during your turn. Flip a coin, if heads the opponent’s Active Pokemon is now Poisoned. If tails, your Active Pokemon is now Poisoned. This power can’t be used if this Pokemon is affected by a Special Condition.

[G][C] Stun Spore: 30 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Tangela from Lost Link (#3)Tangela – Grass – HP70
Basic Pokemon

[G] Nutritional Support: Attach 1 Grass Energy card from your deck to one of your Pokemon. Shuffle your deck afterward.
[G][C][C] Poison Powder: 30 damage. The opponent’s Active Pokemon is now Poisoned.

Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 2


Tangrowth from Lost Link (#4)Tangrowth – Grass – HP110
Stage 1 – Evolves from Tangela

[C] Grind: Does 20 damage times the number of Energy attached to this Pokemon.
[G][C][C] Smack: 30 damage. Flip a coin, if heads the Defending Pokemon is now Paralyzed. If tails, place one Energy card attached to the Defending Pokemon in the Lost Zone.

Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 4


Volbeat from Lost Link (#5)Volbeat – Grass – HP70
Basic Pokemon

[G] Charge Missile: Does 30 damage to 1 of your opponent’s Benched Pokemon. If you don’t have an Illumise in play, this attack fails. (Don’t apply Weakness and Resistance when damaging the Bench.)
[G][C][C] Firefly Light: 30 damage. The opponent’s Active Pokemon is now Burned and Confused.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Illumise from Lost Link (#6)Illumise – Grass – HP70
Basic Pokemon

[C] Sweet Scent: Choose 1 of your Pokemon recovers 30 HP.
[G] Vulcan Punch: Flip a coin for each of your Volbeat in play, this attack does 30 damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Carnivine from Lost Link (#7)Carnivine – Grass – HP80
Basic Pokemon

[C] Inviting Drool: Choose 1 of your opponent’s Benched Pokemon and switch it with his or her Active Pokemon.
[G][G][C] Entwine Absorption: 30 damage. This Pokemon recovers 30 HP. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 2


Relicanth from Lost Link (#8)Relicanth – Water – HP80
Basic Pokemon

[C] Primal Wisdom: Place 1 card from your hand into the Lost Zone. Then, draw 3 cards from your deck.
[W][C][C] Rock Head: 30 damage. Any damage done to this Pokemon by attacks during your opponent’s next turn is reduced by 30.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Magnemite from Lost Link (#9)Magnemite – Lightning – HP50
Basic Pokemon

[C] Reverse Thrust: Switch this Pokemon with one of your Benched Pokemon.
[L][C] Thundershock: 20 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Magneton from Lost Link (#10)Magneton – Lightning – HP80
Stage 1 – Evolves from Magnemite

[L] Speed Ball: 20 damage.
[C][C] Tri Attack: Flip 3 coins, this attack does 20 damage times the number of heads.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Magnezone (Prime) from Lost Link (#11)Magnezone (Prime) – Lightning – HP140
Stage 2 – Evolves from Magneton

Poke-Power: Electromagnetic Draw
You can use this power once during your turn. Draw cards from your deck until you have 6 cards in your hand. This power can’t be used if this Pokemon is affected by a Special Condition.

[L][C] Lost Burn: 50x damage. Place any number of Energy attached to your Pokemon in play into the Lost Zone. This attack does 50 damage for each of those Energy cards.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3


Pachirisu from Lost Link (#12)Pachirisu – Lightning – HP60
Basic Pokemon

Poke-Power: Self Charge
You can use this power once during your turn when you play this card from your hand onto your Bench. Attach up to 2 Lightning Energy cards from your hand to this Pokemon.

[L][C] Buzz Bolt: 50 damage. Place all Energy attached to this Pokemon in the Lost Zone.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Gastly from Lost Link (#13)Gastly – Psychic – HP50
Basic Pokemon

[P] Covert Placement: Place 1 damage counter on one of your opponent’s Pokemon.
Weakness: Darkness (x2)
Resistance: Colorless (-20)
Retreat: 1


Haunter from Lost Link (#14)Haunter – Psychic – HP70
Stage 1 – Evolves from Gastly

[P] Covert Placement: Place 2 damage counters on 1 of your opponent’s Pokemon.
[C][C] Sleep Poison: The opponent’s Active Pokemon is now Poisoned and Asleep.

Weakness: Darkness (x2)
Resistance: Colorless (-20)
Retreat: 0


Gengar (Prime) from Lost Link (#15)Gengar (Prime) – Psychic – HP130
Stage 2 – Evolves from Haunter

Poke-Body: Catastrophe
As long as this Pokemon is your Active Pokemon, if an opponent’s Pokemon is Knocked Out, that Pokemon is placed in the Lost Zone. (All cards other than Pokemon cards are discarded.)

[P] Plunge Into Darkness: Look at your opponent’s hand, choose a number of Pokemon up to the number of Psychic Energy attached to this Pokemon, and place them in the Lost Zone.
[P][C] Cursed Droplets: Place 4 damage counters on your opponent’s Pokemon in any way you like.

Weakness: Darkness (x2)
Resistance: Colorless (-20)
Retreat: 0


Mime Jr. from Lost Link (#16)Mime Jr. – Psychic – HP30
Basic Pokemon

Poke-Body: Sweet Sleeping Face
If this Pokemon is Asleep, it takes no damage from attacks.

[.] Sleepy Lost: Send 1 card from the top of your opponent’s deck to the Lost Zone. This Pokemon is now Asleep.

Weakness: none
Resistance: none
Retreat: 0


Mr. Mime from Lost Link (#17)Mr. Mime – Psychic – HP70
Basic Pokemon

Poke-Power: Expose
You can use this power once during your turn. Each player shows his or her hand to the opponent. This power can’t be used if this Pokemon is affected by a Special Condition.

[P][C] Juggling: Flip 4 coins, this attack does 10 damage times the number of heads.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Mew (Prime) from Lost Link (#18)Mew (Prime) – Psychic – HP60
Basic Pokemon

Poke-Body: Lost Link
This Pokemon can use any printed attack on the Pokemon in either player’s Lost Zone. (If it doesn’t have the necessary Energy attached to it for an attack, it can’t use it.)

[P] Read and Place: Place 1 Pokemon card from your deck in the Lost Zone. Shuffle your deck afterward.

Weakness: Psychic (x2)
Resistance: none
Retreat: 0


Seviper from Lost Link (#19)Seviper – Psychic – HP90
Basic Pokemon

[C] Store Poison: This Pokemon is now Poisoned.
[P][C] Poison Effect: 20 damage. If this Pokemon is Poisoned, this attack does an additional 60 damage. Afterwards, this Pokemon’s Poison condition is removed.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Shuppet from Lost Link (#20)Shuppet – Psychic – HP60
Basic Pokemon

[C] Disable: Flip a coin, if heads choose 1 of the opponent’s Active Pokemon’s attacks. That Pokemon can’t use that attack during your opponent’s next turn.
[P] Bane: Place 1 damage counter on the opponent’s Active Pokemon.

Weakness: Darkness (x2)
Resistance: Colorless (-20)
Retreat: 1


Banette from Lost Link (#21)Banette – Psychic – HP80
Stage 1 – Evolves from Shuppet

[P] Lost Crush: Flip a coin, if heads place 1 Energy attached to the opponent’s Active Pokemon in the Lost Zone.
[P][C][C] Break Down: Place damage counters on the opponent’s Active Pokemon equaling the number of cards in your opponent’s hand.

Weakness: Darkness (x2)
Resistance: Colorless (-20)
Retreat: 1


Spiritomb from Lost Link (#22)Spiritomb – Psychic – HP60
Basic Pokemon

Poke-Power: Engulfing Whirlpool
You can use this power once during your turn, when you play this card from your hand onto your Bench. Your opponent returns his or her entire hand to his or her deck and shuffles the deck. Then, your opponent draws 6 cards from his or her deck.

[P] Color Ogre: Choose 1 Type from Grass, Fire, Water, Lightning, Psychic, Fighting, Darkness, Steel, and Colorless. Place 1 damage counter on each of your opponent’s Pokemon of the chosen Type.

Weakness: none
Resistance: Colorless (-20)
Retreat: 1


Diglett from Lost Link (#23)Diglett – Fighting – HP40
Basic Pokemon

[C] Sand Veil: Flip a coin, if heads prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.
[F][C] Mini Earthquake: 40 damage. Does 10 damage to each of your Benched Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)

Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 1


Dugtrio from Lost Link (#24)Dugtrio – Fighting – HP80
Stage 1 – Evolves from Diglett

[F] Dig: 30 damage.
[C][C][C] Sand Impact: 50 damage. Flip a coin for each Fighting Energy attached to this Pokemon, and do an additional 20 damage times the number of heads.

Weakness: Water (x2)
Resistance: Lighting (-20)
Retreat: 0


Riolu from Lost Link (#25)Riolu – Fighting – HP50
Basic Pokemon

[F] Tumble Over: 20 damage. This Pokemon can’t attack during your next turn.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Lucario from Lost Link (#26)Lucario – Fighting – HP90
Stage 1 – Evolves from Riolu

[C][C] Dimension Sphere: Does 30 damage plus an additional 20 damage times the number of Pokemon cards in your Lost Zone.
[F][F][C] Sky Uppercut: 70 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Absol (Prime) from Lost Link (#27)Absol (Prime) – Darkness – HP80
Basic Pokemon

Poke-Body: Eye of Disaster
As long as this Pokemon is your Active Pokemon, whenever your opponent plays a Basic Pokemon from his or her hand onto the Bench, place 2 damage counters on that Pokemon.

[D][C] Bloody Claw: 70 damage. Place 1 Pokemon card from your hand in the Lost Zone. If you can’t place a Pokemon card in your Lost Zone, this attack fails.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Snorlax from Lost Link (#28)Snorlax – Colorless – HP100
Basic Pokemon

[C][C][C] Chatter Sleep: This Pokemon recovers all of its HP. This Pokemon can’t use Chatter Sleep during your next turn.
[C][C][C][C] Brisk Walk: 80 damage. Place 1 Energy attached to this Pokemon in the Lost Zone.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


Dratini from Lost Link (#29)Dratini – Colorless – HP50
Basic Pokemon

[C] Cling: 10 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.
[C][C] Ram: 20 damage.

Weakness: Colorless (x2)
Resistance: none
Retreat: 1


Dragonair from Lost Link (#30)Dragonair – Colorless – HP80
Stage 1 – Evolves from Dratini

[C][C] Inviting Search: Show up to 2 Pokemon cards from your deck to your opponent, then put them in your hand. Shuffle your deck afterward.
[C][C][C] Slam: Flip 2 coins, this attack does 40 damage times the number of heads.

Weakness: Colorless (x2)
Resistance: none
Retreat: 1


Dragonite from Lost Link (#31)Dragonite – Colroless – HP140
Stage 2 – Evolves from Dragoniar

[C][C][C] Soothing Wind: 50 damage. Remove all Special Conditions from this Pokemon.
[C][C][C][C] Dragon Stamp: 80 damage. Flip 2 coins, if both are heads the opponent’s Active Pokemon is now Paralyzed. If both are tails, this attack fails.

Weakness: Colorless (x2)
Resistance: Fighting (-20)
Retreat: 4


Swablu from Lost Link (#32)Swablu – Colorless – HP40
Basic Pokemon

[C] Wing Flip: 10 damage. Swith the opponent’s Active Pokemon with one of his or her Benched Pokemon. (The opponent chooses the Pokemon to bring Active.)

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Altaria from Lost Link (#33)Altaria – Colorless – HP90
Stage 1 – Evolves from Swablu

[C] Dark Eye: 20 damage. The opponent’s Active Pokemon is now Asleep.
[C][C][C] Stadium Power: 40 damage. If there is a Stadium in play, this attack does an additional 30 damage.

Weakness: Colorless (x2)
Resistance: Fighting (-20)
Retreat: 0


Zangoose from Lost Link (#34)Zangoose – Colorless – HP80
Basic Pokemon

[C] Swords Dance: During your next turn, the base damage for this Pokemon’s Lost Claw attack is 60 instead of 30.
[C][C][C] Lost Claw: 30 damage. Choose 1 card from your opponent’s hand without looking, and place it in the Lost Zone.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Darkrai & Cresselia LEGEND from Lost Link (#35 and 36)Darkrai & Cresselia LEGEND – Darkness / Psychic – HP150
Legendary Pokemon

Combine 2 Darkrai & Cresselia LEGEND cards in your hand and play them on your Bench.

[D][D][C][C] Lost Crisis: 100 damage. Place 2 Energy attached to this Pokemon in the Lost Zone. Place a Pokemon that’s Knocked Out by damage from this attack and all cards attached to it in the Lost Zone.
[P] Invitation of the Moon: Choose any number of damage counters on your opponent’s Pokemon and move them onto your opponent’s Pokemon in any way you like.

If this Pokemon is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting / Psychic (x2)
Resistance: none
Retreat: 2


Research Documents from Lost Link (#37)Research Documents – Goods (Trainer)

Look at the top 4 cards from your deck, choose any number of those cards and return them to the bottom of your deck in any order. Then, return the remaining cards to the top of your deck in any order.

You can use any number of Goods cards during your turn.


Lost Remover from Lost Link (#38)Lost Remover – Goods (Trainer)

Place 1 Special Energy attached to an opponent’s Pokemon in the Lost Zone.

You can use any number of Goods cards during your turn.


Hunter from Lost Link (#39)Hunter – Supporter

Each player returns 1 of his or her Benched Pokemon and all cards attached to it to his or her hand. You return your cards first.

You can only use 1 Supporter card during your turn. To use it, place it next to your Active Pokemon and discard it at the end of your turn.


Lost World from Lost Link (#40)Lost World – Stadium

Each player may, during his or her turn, end the game and declare himself or herself the winner if the opponent has 6 or more Pokemon cards in his or her Lost Zone.

You can only play 1 Stadium card next to your Active Pokemon during your turn. If a Stadium with a different name comes into play, discard this card.

Frequently Asked Questions


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