Haunted Water
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  • You should have enough parts to build it by chapter 9 if you use your scavenger bots effectively.
    I'm currently running with a Plasma Cutter/Ripper mix that's been severely damaged buffed, along with a type of Pulse Rifle/Carbine mix with a rocket launcher underbelly. They're working pretty well.
    Don't worry, it's during an escape-type scene, so you mostly just have to run and stasis them when they pop out, the exploding ship takes care of the rest.
    Yeah, but just for a little while. I think they came back during that annoying escape with all of the fire.
    I don't think so yet. I'm exploring the mid-section of the ship at the moment.
    Sort of. I panicked a little when I saw there was no exit in the final room, but when I remembered that I was just waiting for the train, I knew I just had to sit in a corner and hold out for a bit. In the words of Isaac Clarke:

    "Jesus, I hate those things."
    Sorry for being late, but I got past the beginning of the Terra Nova. 2 Ubermorphs. Oh yeah, that's totally fair.
    Funny, I don't think the game is as scary as the previous ones. But that's probably because I'm used to it by now, lol.
    Got my limited edition in the mail today! It's been amazing so far, although I must say, the necromorphs are a lot faster in this one.
    Haha, I couldn't date a girl who didn't have proper appreciation for video games, but that's just me. We'll see how that works out for me next Thursday, though. ;)
    Thanks. I actually managed to beat Dead Space 2 all in one go in a New Game+ playthrough on the hardened difficulty. It was quite a challenge. But since I hear that this one has side missions and whatnot, one-shotting it isn't very likely.
    Oh well. I'll hopefully have it by the end of the week and pull an all-nighter, so I can catch up.
    Aww. Still haven't gotten mine in the mail yet, but I've been managing to avoid spoiling it by noy watching any walkthroughs.
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