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  1. RedSuinit

    Ruling Using stadiums twice.

    Is there an official memorandum, or something of that sort to support using a stadium twice in a single turn? Situation: Brooklet Hill was put into play by my opponent last turn, I have field blower and brooklet hill in hand. I use brooklet hill, field blower away my opponents brooklet hill...
  2. RedSuinit

    Standard The Glover (Golisopod GX / Leafeon GX / Lurantis / Pheromosa)

    I've played a lot of Silvally metal, in my head your version of the deck does not work very well. The meta is starting to pick up speed again, and that version you're proposing seems so slow, so I would have to actually play it. I could be completely wrong. I would like to ask again, are you in...
  3. RedSuinit

    Standard The Glover (Golisopod GX / Leafeon GX / Lurantis / Pheromosa)

    Do you live in Japan? What is the tech in silvally metal that makes it hit that 210 more than once?
  4. RedSuinit

    Standard The Glover (Golisopod GX / Leafeon GX / Lurantis / Pheromosa)

    Sorry, but half of those decks can not hit that 210 more than once a match, and even fewer are competitively viable. One example is Silvally metal, once the GX move has been used, hitting more than 170 is near impossible. I have no idea what you think that deck is getting that makes it a OHKO deck.
  5. RedSuinit

    Standard The Glover (Golisopod GX / Leafeon GX / Lurantis / Pheromosa)

    I'm really curious to which OHKO decks are you referring? I don't see the format shifting from 2HKO decks because of ultra prism.
  6. RedSuinit

    Standard Master and Commander (Garchomp / Lucario)

    I'm intrigued by the complete lack of choice band. What's the main thought behind that decision? Space?
  7. RedSuinit

    Alt. Format Post Ultra Prism - Magnazone/Heatran

    The list: Pokemon - 17 2 x Magnemite ULP 1 x Magneton ULP 2 x Magnezone ULP 3 x Heatran ULP 2 x Tapu Lele GRI 60 2 x Remoraid BKT 31 2 x Octillery BKT 33 2 x Dhelmise GRI 59 1 x Skarmory SUM 88 Items - 17 4 x Ultra Ball 2 x Rescue Stretcher 3 x Choice Band 2 x Professors Letter 3 x Field...
  8. RedSuinit

    Standard Silvally gx/ Tapu bulu gx

    Looks like they just didn't list them. They have 57 cards in that deck list currently.
  9. RedSuinit

    Help Pokemon Ranger

    Yep, very intrigued as to what kind of tech supporters we get between now and rotation.
  10. RedSuinit

    Help Pokemon Ranger

    It will see more play for sure once Ultra Prism is released. That luxray deck is gonna be a real PITA
  11. RedSuinit

    Help Pokemon Ranger

    It removes all effects of attacks. It doesn't matter whose pokemon initiated the effect, or to whose pokemon (or player) it effects. They're all negated. Shell trap is an effect. Even if the effect doesn't activate until the other person attacks, it's still an effect of an attack and is...
  12. RedSuinit

    Discussion Full art clumping.

    Had anyone else noticed the tendency of full art cards to find one another in deck after a lot of shuffling? I feel like it may be in my head, but I have noticed after many deck shuffles that the tendency is for full arts to be very close to other full arts. Anyone else noticed this tendency?
  13. RedSuinit

    Standard Noivern garb

    Don't change the darkness energy count at all, just the psychic. It's vital that you hit energy turn one and two every game. Ive played a similar list competitively and consistency is a huge factor. The rainbow energy helps.
  14. RedSuinit

    Standard Noivern garb

    You should replace 4 of the psychic energy with rainbow energy. Darkness is by far the more important of the two energies that you need to hit, this change would essentially give you 10 darkness and 5 psychic to work with.
  15. RedSuinit

    Standard My crazy, insane Gourgeist deck

    Dropped the three FB for 3 Guzma. Also dropped two energy Lot for an additional UB and Brooker Hill. Much better solution. Since I'm trading 1 prizes, I can afford to guzma every Trubbish and Garb I see. Considering dropping another Energy Loto for a 4th Guzma. Those Energy Loto have come in...
  16. RedSuinit

    Standard Rotom Gourgeist (Need help 4 edits?)

    I thought heat was the one that did 120, my mistake. Drop the heat Rotom, you don't need them. XD
  17. RedSuinit

    Standard Vikavolt/Bulu deck post crimson invasion help

    Fire decks are pretty easy to beat with the right techs. If they Kiawe turn one onto a ho oh or turtonator, focus on getting koko gx out, Guzma up their energy soaked mon and the GX them for a KO. I also recommend clefairy from evolutions for a tech card for both fire decks and gardevoir.
  18. RedSuinit

    Standard Rotom Gourgeist (Need help 4 edits?)

    It can one shot a solgoleo dude. Both Solgoleo and Metagross are psychic resistant, but weak to fire. You can not, and I can't stress enough that you CAN NOT discard cards in this deck. You need every last tool card in this deck. It's unbelievably tight for this archetype.
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