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  1. J

    Ruling Donphan/Samurott and Status

    Been wondering about this for a while, but the specific rules about status, does it specify if it is damage (meaning that Donphan and Samurott's ability reduces the damage) or if they are damage counters that are placed on it, much like poisons of all kinds?
  2. J

    Samurott/Electrode (HGSS-On)

    I played a deck similar to this. Not really sure why you use the Seekers, if it's for recovery, I would rather use Flower Shop Lady since you can recover what Electrode may have tossed out as well. I would also increase the Twins count to 4 and add Pokegears to help dig them out of your deck...
  3. J

    GyraGatr + Donphan and Dragons

    RE: Electric/Water Bugaloo (Genies/Gyrados/Faraligatr) If you're running Electrode Prime, you need to have twins. For that, I'd also run a high twins count and pokegears to search them out just in case I don't have one in my hand when I use the Electrode Prime.
  4. J

    TurboCharge (Samurott Extension)

    Bump.
  5. J

    TurboCharge (Samurott Extension)

    I would kindly pass on Feraligatr because having two stages twos will divide up my resources and cost more cards in my deck to achieve the same goal. I would like to continue to work with Electrode and Twins.
  6. J

    TurboCharge (Samurott Extension)

    Ahh I see. I got some advice about some of the things I was planning to put in/replace. Alomamala seems like a really bad starter/secondary attacker because of his insane retreat. Was suggested to remove all four and replace with 2-2 Zoroark. Also I was thinking of replacing the double...
  7. J

    TurboCharge (Samurott Extension)

    I can agree with the twins, but with the energymite going off once a game (perhaps twice to create a recovery) I might end up tossing out rare candies. Would keeping 3 in for that reason be a better idea? I also thought up of an idea to solve my energy draw late game and turning it into...
  8. J

    TurboCharge (Samurott Extension)

    Golduck's damage output is a tad low, 10 lower than Alomamala but at least it doesn't require excess energy to be on him, I can instead focus all of the attention on the Samurotts. The only replacement that I found that might provide type coverage was Lickylicky, but colourless doesn't cover...
  9. J

    TurboCharge (Samurott Extension)

    Mmm, I was considering the Mantines, but once I have a Sammy or two, they're kind of just useless bench sitters, so the attacking thing was kind of important. Though I do like the suggestion of Manaphy as I was considering to put in Cleffa but remembered how frail he was and was going to attempt...
  10. J

    TurboCharge (Samurott Extension)

    Turbocharge (Samurott extension) For a really long time I stared at Electrode Prime and Twins and wanted to do something with it. Whether it be something with Electivire, Ampharos Prime, anything really, and I finally found two decks that this could fit in. Wouldn't mind hearing the thoughts...
  11. J

    Cappuccino (Cinccino/Zoroark)

    Yes indeed, but I was thinking of trying to change my deck a little, if I take out the disruption, I have a lot of space. And AFAIK, I didn't say anywhere that I was planning to use Zoroark to counter Donphan.
  12. J

    Cappuccino (Cinccino/Zoroark)

    I have another deck that focuses solely on disruption/control that runs exactly the same. This was more meant as just straight forward Cinccino.
  13. J

    Cappuccino (Cinccino/Zoroark)

    Pokemon 4 – 4 Cinccino 3 – 3 Weavile UD 2 – 2 Zoroark 2 Unown D Trainer/Supporter/Stadium 2 Professor Juniper 3 Professor Oak’s New Theory 3 Pokemon Collector 3 Dual Ball 4 Pokemon Communications 3 Seeker 3 Judge 3 Junk Arm 2 Plus Power 4 Pokemon Reversal Energy 4 Double...
  14. J

    Magmartor Top burner (needs division in deck title)

    If you're going to include catchers, you may want to also look at Durant. Pretty good starter for this kind of deck while you're building up your Magmortar and he can be a minor wall with Eviolite. Just something to consider I suppose.
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