Broken Pokemon EX said:
Your argument comparing Dragon Types to Colorless types really doesn't work though. You're essentially comparing apples to oranges. Colorless pokemon essentially don't have a typing which is why we can use any energy for them (and even still there are energies that provide Colorless energy), and in the games why almost any pokemon can learn those moves. Dragon pokemon have a clearly defined typing for them - Dragon.
And referring to what you said about Pokemon players having problems with multi energy attacks, I don't really agree with that especially since I was a huge Magic player several years ago. Me personally, I can stomach multi energy attacks, so long as they make sense. For example, previously all of Dragonite's multi energy attacks have required Water and Lightning which makes sense since Dragonite can learn both those types of moves. Just arbitrarily making up energy costs based on the colors of the pokemon is ridiculous. I don't see how anyone could defend that.
My point is we didn't need to create a new type to have pokemon to have multi energy attacks, we've had those for years. If we don't get a Dragon Energy (basic OR special), I don't see why Pokemon even bothered to make the Dragon Type at all since they are still just using the same multi energy attacks they were forced to make up since there was no Dragon Type for them to use.
And as far as this being a copy of what Magic has been doing, the "gold" color in Magic has no significance. There is no gold mana/land/type that was created for the game, there's no cards that have protection from gold, etc. That gold color doesn't affect gameplay in any way (unless stuff has changed since I last played Magic). Pokemon, however, actually created a Dragon Type. This typing has significance since pokemon are going to have weakness/resistance to it and will affect gameplay. It's not just a trivial gold background they are using to distinguish multi energy needing cards like in Magic (though that seems like what Pokemon is trying to make it -_-).
How would you design it so that there are only 8 energy types, and that dragons don't get killed by pidgeys?
I am pretty sure the creators of the TCG created a new type just to separate those with multi energy attacks from everything else. I totally knew this from the beginning, because there is no way they are going to randomly add a basic dragon energy card.
In terms of basic energy, this game will forever have Grass, Fire, Water, Lightning, Psychic, Fighting, Darkness, and Metal. These are the only ones that will forever be in the game, and they won't ever add another basic energy.
The game doesn't need to be saturated by way too many types that does the same stuff. We don't need a 9th type that does exactly the same things as grass, fire, water, lightning, psychic, fighting, darkness, and metal.
Also, the reason why the energy costs are the same as the color of the pokemon itself is the same reason why poison types changed from {g} to {p}.
Hey guess what, out of all the poison types, which are all purple, only 3 aren't. Gulpin, Trubbish, and Garbodor. All of them are, as of Diamond and Pearl, Psychic types, in a purple card frame.
No gold mana in Magic is exactly like how there isn't basic dragon energy. Also Normal means regular, natural, such as regular flavor oatmeal is just plain oatmeal. Normal types are therefore plain pokemon, which means no elemental type, although "normal" is treated as an elemental type. Therefore, just like how in the video games, we call it electric, the TCG calls it lightning. Similarly, Normal in the video games, mean colorless in the TCG, so therefore, I could respond to why there isn't basic dragon energy with, why isn't there basic colorless energy. Afterall, colorless represents Normal and Flying pokemon.
Likewise, as normal pokemon isn't associated with a certain element, I could easily say dragon types are associated with all elements, where a dragon attack is basically all elements fired in one attack. Now you may say, oh dragon has pieces of fire attack, why won't it kill stuff like steel? Well, to destroy steel, you need a concentrated fire attack, just like how you want red light, in the RGB color model, you turn off the green and blue lights. While normal types are so plain that any energy type would work for their attacks, dragon types are picky, and require certain energy types. As for why the energy they need are the same color as their skin, um, read the part where I mentioned poison types in the TCG. Due to gameplay reasons, although dragon attacks are technically supposed to be every single element fired in one blast, they only chose 2 of them, because it is even more impossible to play a deck utilizing every single element. Also, they are resistant to Water, Fire, Grass and Electric in the games, and not everything, is for balance reasons. Having a pokemon resistant to everything destroys the balance in the game, so they took elements that are totally different, and completely unrelated to each other, to be ineffective against dragons, to represent that dragons are all elements at once.
The color of the frame is designed in such a way so that it takes into account weaknesses and resistances. They didn't design it with attacks in mind.
Another reason why dragons have multi energy attacks, so they can make attacks that would otherwise be broken if it used its own energy. Look at that card I posted above. The card would have been broken if it costed 10 mana of anything, as opposed to WWUUBBRRGG, which means you need to play a 5 color deck to effective use it, or use dual lands. With Dragons, they should flavorfully be powerful, but at the same time, be balanced, so it needs a multi type cost.
Remember that the TCG does not mirror the video games, and also seeing what we have so far, the Dragon symbol will never be anywhere on the card other than on the upper right, or near the bottom.
Before I continue further, give me any pokemon card that isn't a dragon type or from the sets from EX Delta Species to EX Dragon Frontiers, that has multi energy requirements. I can assure you that 100% of multi energy attack pokemon are all dragons... and delta pokemon.