I like ferrothorn's card art! Is it a rare holo?
Mew the source of all said:Gothitelle uses hype up...again. Where I can understand why people like the card it really isn't that amazing.
My problem with it is the same thing it was when we first heard about it. It has to be active, second it really doesn't the same menacing attack a lot of pokemon. It does 90 damage for 3, and that's if they're all psychic, and more than likely the player will choose to use some DCE due to speed, so that's actually 50 damage. That's nothing compared to the massive basics that are dominating the format like Reshi.
RobertBenjamin said:eh? how about when you got 4 psychic energy attached at turn 4? thats 110. then another psychic energy attached at turn 5 thats now 130. With the item lock reshiram cant ohko goth because theres no plus power. whereas the the one with goth can use max potions and ordinary potions to heal up goth.
BeserkMagikarp said:People don't use potions.
RobertBenjamin said:eh? how about when you got 4 psychic energy attached at turn 4? thats 110. then another psychic energy attached at turn 5 thats now 130. With the item lock reshiram cant ohko goth because theres no plus power. whereas the the one with goth can use max potions and ordinary potions to heal up goth.
RobertBenjamin said:eh? how about when you got 4 psychic energy attached at turn 4? thats 110. then another psychic energy attached at turn 5 thats now 130. With the item lock reshiram cant ohko goth because theres no plus power. whereas the the one with goth can use max potions and ordinary potions to heal up goth.
RobertBenjamin said:eh? how about when you got 4 psychic energy attached at turn 4? thats 110. then another psychic energy attached at turn 5 thats now 130. With the item lock reshiram cant ohko goth because theres no plus power. whereas the the one with goth can use max potions and ordinary potions to heal up goth.
And a Jirachi/Energy Swtich Accel gets you the 90 for a T2 donk.RobertBenjamin said:That may be true but imagine if with rare candy you have a turn 2 Goth and are doing 50 damage and preventing your opponent from using items (meaning you can use max potion, pokemon catcher, potion while your foe cant!). You still have an advantage!
Concerning the early game, it is indeed difficult to hit a massive sweep. Goth can't compare to Reshi but it's still a viable deck. I've already covered an energy accel variant and healing here. The key point is to make sure that you don't lose Goth, because that would leave you nasty trouble in terms of recovery. Even if it's still slow, you have to remember that you can start a T2 lock with Goth.Mew the source of all said:My problem with it is the same thing it was when we first heard about it. It has to be active, second it really doesn't the same menacing attack a lot of pokemon. It does 90 damage for 3, and that's if they're all psychic, and more than likely the player will choose to use some DCE due to speed, so that's actually 50 damage. That's nothing compared to the massive basics that are dominating the format like Reshi.
glaceon said:And discard all your energy?
And how will you handle ZPS? There's nothing to lock T2, if Gothitelle even comes up T2, which it most likely won't. The only thing I could see it good against is Yanmega, because if you dump your hand low, it'll be hard for them with out Trainers.
Zyflair said:And a Jirachi/Energy Swtich Accel gets you the 90 for a T2 donk.
Concerning the early game, it is indeed difficult to hit a massive sweep. Goth can't compare to Reshi but it's still a viable deck. I've already covered an energy accel variant and healing here. The key point is to make sure that you don't lose Goth, because that would leave you nasty trouble in terms of recovery. Even if it's still slow, you have to remember that you can start a T2 lock with Goth.
LillipupFTW said:When does Emerging Powers come out? Also, I like the design of them. As for the attacks, eh.
I had forgotten about either Shaymin or Mismagius (speaks for how long I've been in this format). What you point out makes sense, so I'll just back down on the debate and try Goth anyway when it comes out.Mew the source of all said:I looked at the response you posted and I still have to disagree. First of all where Jirachi is a good way to get energy you still have to get the energy into the discard pile, get heads on the coin flips, and switch the energy, and where yes you could use Energy Switch there are far better options like Shaymin and Mismagius UL. As for the healing point Reuniclus is difficult to set-up immediately (speaking from experience) and even then relieving 5 damage counters really isn't that much in most cases. Also that plan falls apart if the opponent is also playing Goth or Vileplume. Furthermore it isn't that hard to lose a Goth, just look at Reshi decks, they lose Reshi's often but can still throw another Reshi at you immediately. I would also like to point out that last format demonstrated that Trainers aren't essential for victory and a deck can be put on a lower priority.