This is my first year of masters and Im planning on being really competitive but for battle roads I want to use a fun deck rather than my Darkrai Hydreigon deck. Here it is
4-2-4 Gothitelle All DRE
2 Fliptini
1 Sigilyph
4 Candy
2 Random Reciever
3 Catcher
3 Switch
4 Level Ball
3 Ultra Ball
3 Communications
2 Cheren
4 Bianca
2 Juniper
3 N
2 Super Rod
12{P}
Ideal Start
Gothita – Psychic – HP50
Basic Pokemon
[P] Future Sight: Look at the top 5 cards of your deck, then return them to the top of your deck in any order.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Main Attacker
Gothitelle – Psychic – HP130
Stage 2- Evolves from Gothorita
[P][C] Death Sentence: Flip 2 coins. If both of them are heads, the Defending Pokemon is Knocked Out.
[P][C][C] Black Magic: 40+ damage. Does 20 more damage for each of your opponent’s Benched Pokemon.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Stall/Mewtwo Counter
Sigilyph – Psychic – HP90
Basic Pokemon
Ability: Safeguard
Prevent all effects of attacks, including damage, done to Sigilyph by your opponent’s Pokemon-EX.
[P][C][C] Psychic: 50+ damage. Does 10 more damage for each Energy card attached to the Defending Pokemon.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Strategy: The idea is to get out gothitelle and victini and just death sentence away at everything. If they have an EX out catcher it up and try to get the free 2 prizes. With Fliptini you have a 43.75% chance of an auto knockout. Also, Gothitelle can usually take a hit without being koed and by the time it is you should have at least one more ready. Im thinking of losing tool scrapper and bumping up the ultra ball. Also I usually dont have anything to communicate away which kills me. All advice is appreciated.
4-2-4 Gothitelle All DRE
2 Fliptini
1 Sigilyph
4 Candy
2 Random Reciever
3 Catcher
3 Switch
4 Level Ball
3 Ultra Ball
3 Communications
2 Cheren
4 Bianca
2 Juniper
3 N
2 Super Rod
12{P}
Ideal Start
Gothita – Psychic – HP50
Basic Pokemon
[P] Future Sight: Look at the top 5 cards of your deck, then return them to the top of your deck in any order.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Main Attacker
Gothitelle – Psychic – HP130
Stage 2- Evolves from Gothorita
[P][C] Death Sentence: Flip 2 coins. If both of them are heads, the Defending Pokemon is Knocked Out.
[P][C][C] Black Magic: 40+ damage. Does 20 more damage for each of your opponent’s Benched Pokemon.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Stall/Mewtwo Counter
Sigilyph – Psychic – HP90
Basic Pokemon
Ability: Safeguard
Prevent all effects of attacks, including damage, done to Sigilyph by your opponent’s Pokemon-EX.
[P][C][C] Psychic: 50+ damage. Does 10 more damage for each Energy card attached to the Defending Pokemon.
Weakness: Psychic (x2)
Resistance: none
Retreat: 1
Strategy: The idea is to get out gothitelle and victini and just death sentence away at everything. If they have an EX out catcher it up and try to get the free 2 prizes. With Fliptini you have a 43.75% chance of an auto knockout. Also, Gothitelle can usually take a hit without being koed and by the time it is you should have at least one more ready. Im thinking of losing tool scrapper and bumping up the ultra ball. Also I usually dont have anything to communicate away which kills me. All advice is appreciated.