N's Rhyperior
Aspiring Trainer
It is the same thing they say abt Ace Trainer 7 years ago. Nah, don't expect. I've been there.Roxxane about to become a new staple, specially once Marnie rotates.
Oddish/Gloom/Vileplume - stage 2, too expensive. What a waste of potential for an Item/Supporter lock. Better have it on a basic, then, we'll discuss that. 3/3/3-4
Scyther/Kleavor - too tricky to work. Don't like it that much. 3/3
Heracross - meh. 2
Roselia/Roserade - too low damage. 3/2-3
Combee/Vespiquen - Honey supporter card not count. 3/4
Virizion V - Virizion V yet had a bad attack, before you even argue, I don't count dmg modifiers here, pure raw damage that doesn't need by some supports. 3-4
Sparkling Heatran - how will you put 5 dmg counters within a single turn? let along 3 dmg counters. 4
Litwick/Lampent/Chandelure - we've seen this ability before. Nah gud. 2/2/3
Litleo/Pyroar - just if burn was a thing in the meta, in which it doesn't. 2/3
Starmie V- techable water type card. 3-4 Geodudes
Swinub/Piloswine/Mamoswine - at least a new Mamoswine card. 2/3/2-3
Barboach/Whiscash - ehh. 2/2
Hisuian Basculin/Basculegion - the Basculin might be a good card, Basculegion doesn't. 4/3-4
Keldeo - ehh. 110 isn't enough. 2-3
Sparkling Greninja - 4-5 Geodudes
Jynx - ehh. 2
H. Typhlosion V/VSTAR - The VSTAR can KO a Crobat with a niche bonus. The VSTAR Power isn't as powerful as Yveltal GX. Yveltal was 151x better than this one. 3/4
Misdreavus/Mismagius - just another crappy Stage 1. 2/3
Ralts/Kirlia/Gallade - if someone plays Gardevoir rn (in which, few did), consider this Gallade as an inclusion. Free Lumineon every turn, in addition for P energy acceleration from Gardevoir. 2/2/4
Diancie - VMAX ruled the format rn, few decks run solely Pokemon Vs. Vs are basic, consider this Diancie as gusting protection. Although, not as strong as cards like Manaphy. 4-5
Stantler/Wyrdeer - meh. If Sawsbuck ans A.Sandslash have this kind of ability, but see no play, what do we expect on this one? 2/3-4
Rhyhorn/Rhydon/Rhyperior - a common thing that Rhyperior does all the time. Although with the Oranguru, you can deal 150, regardless of the weakness and damage mods, you can't KO a Crobat, and it's a Stage 2. But still my Rhyperior. 3/3/3
Relincath - meh. 2
Hippopotas/Hippowdon - meh. 2/2
H. Decidueye V/VSTAR - This is what I want to use Double Turbo. 230 is the magic number for OHKO on Pokemon V. VMAX? you're miles away. VSTAR? Few damage mods. VSTAR Power is so risky in a format with Marnie. 3/4-5
Sparkling Hawlucha - 4-5 Geodudes.
H. Qwilfish/Overqwil - ehh. Some poison stuff. 3/3
Poochyena/Mightyena - Instant Mew VMAX counter. Other than that, meh. Stage 1, meaning it'll fall from Zoroark stuff. Heavy Recoil still suck on a 110 HP mon. 3/4
Absol - dmg spreader. Wish it was C. 3-4
H. Samurott V/VSTAR - One thing Vaporeon VMAX should do in the first place. Samurott needs 2 energy, meaning 1 Dark Patch and 1 Moltres and good to go. The VSTAR Power is a letdown. Wish it was 8 dmg counters. Or like on Espeon GX that applies like 10 dmg counters, I know it's an attack but it could be better. 3/4
Garchomp V - now how can spam 230 every turn? 3-4 Geodudes
Hoothoot/Noctowl - interesting ability on a Hoothoot. 3/3
Miltank - I still don't like the attack. 5
Glameow/Purugly - ehh. 2/2
Wait-and-See Turbo - "I better run Cresselia in a Psychic deck than this one." - @NHG464 2 Geodudes
Cancelling Spray - some say it could be useful against Duraludon. 3-4
Sweet Honey - 2
Cyllene - not worth whiffing a Supporter. 3 Geodudes
Commander Kamado - don't like it still. 3-4
Jubilife Village - definitely see much play, like how Tropical Beach saw play back then. 5 Geodudes
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