Yeah I know alot of people are gonna hate me for bringing this up but I feel it's important, especially for the health of the Pokemon TCG. I feel that Mewtwo EX is very unbalanced for the current format and that having players pay $200+ for 3 copies in one deck just to compete and win the Mewtwo War is outrageous. Sure you can run a few Revives and or Super Rod to get around it but it probably won't work as good as having all 3 in the deck.
It's the ultimate double-edged sword where whoever X Balls second in a Mewtwo War usually wins and it makes games too luck based. I could see where Mewtwo applies some kind of skill but it's really more dependent on energy attachments for X Ball. Someone will top cut with CMT or ZekEels at an event like States only to start a Mewtwo War, this scenario happens in almost every game played between those 2 decks either against eachother or mirror matchup.
It's almost as If everyone is playing the same deck where it's become not about the deck winning with it's own heavy hitters that isn't Mewtwo but relying so much on Mewtwo itself to where the TCG has become whoever X Ball's their Opponent's Mewtwo for 2 prizes usually wins. It kind of drives me nuts thinking about it. The only thing that isn't broken about Mewtwo EX is how it delivers Type Coverage for decks that need it like ZekEels. Of course Terrakion and Donphan are problems for ZekEels which is a part of why Mewtwo EX comes in handy but for some odd reason it didn't seem to do the job well enough.
It's the ultimate double-edged sword where whoever X Balls second in a Mewtwo War usually wins and it makes games too luck based. I could see where Mewtwo applies some kind of skill but it's really more dependent on energy attachments for X Ball. Someone will top cut with CMT or ZekEels at an event like States only to start a Mewtwo War, this scenario happens in almost every game played between those 2 decks either against eachother or mirror matchup.
It's almost as If everyone is playing the same deck where it's become not about the deck winning with it's own heavy hitters that isn't Mewtwo but relying so much on Mewtwo itself to where the TCG has become whoever X Ball's their Opponent's Mewtwo for 2 prizes usually wins. It kind of drives me nuts thinking about it. The only thing that isn't broken about Mewtwo EX is how it delivers Type Coverage for decks that need it like ZekEels. Of course Terrakion and Donphan are problems for ZekEels which is a part of why Mewtwo EX comes in handy but for some odd reason it didn't seem to do the job well enough.