Battle Subway

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BlastBurn said:
Best team to sweep with:
Rhyperior - Item: Quick Claw
Rock Wrecker
Avalanche
Megahorn
Earthquake

Garchomp - Item: Focus Lense
Stone Edge
Sandstorm
Hone Claws
Dragon Rush

Krookadile - Item: Leftovers
Foul Play
Earthquake
Strength
Hone Claws

Objective: Start off with Rhyperior and Garchomp. While Garchomp uses Sandstorm to benefit your team, hit hard with rhyperior, with Megahorn or earthquake, as it deals minimal damage to garchomp. Then proceed to use hone claws with Garchomp, while still slamming with Rhyperior. If Rhyperior gets knocked out, bring out Krookadile swinging! Its amazing, and pretty much fool-proof! xD

That's not gonna work well in Super Singles. All 3 are weak to ice, 2 are weak to water, and two are weak to grass, and you have no resistances to any of those 3 types. Also, Rock Wrecker is a really bad move on Rhyperior because you will get revenge killed a lot. Plus, the Pokemon are all part ground and don't have good general coverage. I'd recommend scrapping Rhyperior for something that resists Water, Ice, and Grass and changing Garchomp to Dragon Claw/Outrage, Swords Dance, EQ, and Fire Fang. Krookodile is also not that great and outclassed by some other Pokemon, but you could try one with Choice Scarf, Moxie, and EQ, Rock Slide, Crunch, and Foul Play.
 
^^ True, but I only use Rock Wrecker on the last guy. Stone Edge, and Megahorn take care of Ice/Grass problems.
 
BlastBurn said:
^^ True, but I only use Rock Wrecker on the last guy. Stone Edge, and Megahorn take care of Ice/Grass problems.

The team is kind of slow in general except for Garchomp, so Stone Edge and Megahorn don't help if you are being outsped and OHKOed....also, your entire team is physical so if you run into something like Bronzong or Skarmory you won't be able to hurt it much at all. Its best to run a mix of physical and special attackers so one pokemon doesn't wall your whole team.
 
*Only pokemon that are already in the game* No trade overs from other game and no pokemon that has to be traded to evolve* What i get, The exact opposite lol!
 
ramsey1993 said:
*Only pokemon that are already in the game* No trade overs from other game and no pokemon that has to be traded to evolve* What i get, The exact opposite lol!

Well, as Blah said, Jellicent, Mienshao, and Hydreigon are all pretty good for the battle subway, and can all be obtained in Black or White without trading. I personally use Salamence/Haxorus/Hydreigon, Chandelure/Volcarona/Victini, and Heracross/Lucario, and a few of those can be obtained in B/W too, and Mienshao is always a good choice over Heracross/Lucario (If I had a Mienshao with a good nature I would probably use that instead).
 
*Only pokemon that are already in the game* No trade overs from other game and no pokemon that has to be traded to evolve* What i get, The exact opposite lol!
My Super Singles team right now is Volcarona, Starmie, and Ferrothorn. Staryu you can get on Route 13 in dark spots (I forget if it's fishing or surfuing) or via Dream World. However, it needs to have Natural Cure to switch out of status.

The science behind it? It's Fire/Water/Grass. What one is weak to, another one usually resists.

My lead Volcarona is Sash, and it has Quiver Dance; it's basically set-up and sweep. Starmie is, again, a sweeper, basically designed to do a lot of damage in a short amount of time (it has Expert Belt to help, so it can survive a few blows that LO recoil wouldn't normally allow). Ferrothorn's the supporter - he can basically sit there and tank while keeping himself alive forever.

Sets in detail:

Volcarona, Timid: 252 SpA 252 Spe 6 HP, Focus Sash, Flame Body
Quiver Dance, Psychic, Bug Buzz, Heat Wave

Starmie, Modest: 252 SpA 252 Spe 6 HP, Expert Belt, Natural Cure
Surf, Thunderbolt, Psyshock, Ice Beam

Ferrothorn, Sassy: 222 HP 144 Def 144 SpDef, Leftovers, Iron Barbs
Leech Seed, Aerial Ace, Thunder Wave, Stealth Rock
(The reason why I use Aerial Ace over Bulldoze is AA has no immunes, a good amount of PP, and for this set I don't really need to attack much)

In regards to trade overs from other games, the above Ferrothorn set isn't possible: Leech Seed and Stealth Rock, arguably his 2 best moves, come from Torterra as egg moves (Torterra's the only one who learns both - Stealth Rock TM in Gen 4, then migrate, and Leech Seed via level-up). That said, Ferrothorn also has an offensive set like Curse/Gyro Ball/Power Whip/Bulldoze to his credit, which requires no trade-overs.
 
Regardless of attacks, ev and etc, What are the 3 bestttttt poss choices for a widespread advantage in singles battle subway? What three pokemon? (that i can get in-game only lol)
 
Super singles:

Alright, for starters thank you DNA because I really need a team I know will work. Also, I'm still deciding on a third guy for my team. I think I need something that resists fighting so maybe starmie will work. I'm also going to use tyrannitar over hippowdon. Any suggestions?
 
Super Singles:

Alright, my new team is working better. I lost on battle 29 though because of a Manetric that somehow out-sped my Excadrill in a sandstorm. Oh well. Anyway, here's the team.

Tyrannitar @ leftovers with Sand Stream-Careful, 252 Sp. Def, 252 Hp, 4 Def

Moves:
Earthquake
Stone Edge
Crunch
Ice fang (I'm replacing with Stealth Rock ASAP)

Excadrill @ Focus Sash with Sand Rush - Adamant, 252 Attack, 252 Speed

Moves:
Earthquake
Rock Slide
X-Scissor
Swords Dance

Starmie @ Life Orb with Natural Cure - Timid, 252 Sp. Attack, 252 Speed, 4 Hp

Moves:
Psychic
Thunderbolt
Surf
Ice Beam


Strategy: Lead with Tyrannitar and get the sandstorm going. Sometimes I can sweep with Tyrannitar by just walling but normally he dies pretty quickly. Then send in Starmie and sweep. That normally works. If all else fails, send in Excadrill and swords dance until I get hit. Then just OHKO everything. The only time I lose is when I get out-sped.
 
I don't know how useful Psychic is on starmie even if it is STAB. I'd run maybe Recover or at least Psyshock over it. Overall, the team does look pretty good. But, you probably won't need Stealth Rock on Tyranitar. You are facing 3 Pokemon, and since the opponent will rarely switch, you'll only end up hitting them twice in a match, so unless they have a Pokemon that is very weak to SR it won't be worth it.
 
Yeah I forgot about Psyshock I'll definitely switch to that. Recover will be totally useless, I almost always get OHKO'd and with Life Orb and sandstorm I'm losing significant quantities of health every turn. Speed is the only thing Starmie has going for it. I also need a psychic move because otherwise I'm totally helpless against fighting types.

Also: New idea for Tyrannitar:

Moves:
Substitute
Stealth Rock
Roar
Focus Punch

Any idea for Ev's/Nature?
 
I am embareced to say this but a friend of mine cheated in this. He used the AR with two pokesav codes to create a Wonder Guard Spiritomb and Wonder Guard Sabeleye.
 
Alright, I keep losing because of quick claws or priority moves or sturdy. I think I'm going to try DNA's team.
 
I'm trying to find a way to not keep losing at the crucial 14, 21, and 28, and you're going to try my team?
 
DNA, your team looks really good. I might see if I can try it out, although I would probably use Power Whip over Aerial Ace on Ferro because it has a much better power and therefore you can actually justify attacking with it.
 
Attacking with my Ferrothorn?

That's a good one.
 
1) The set already has Thunder Wave
2) Aerial Ace has 20 PP and no immunes
 
Yeah I'm going to try it but I also found another team which looks amazing here....

http://www.smogon.com/forums/showpost.php?p=3729038&postcount=488
 
That is a doubles team, you do realize that?

...I think for the super trains I'm going to just end up doing Tyranitar/Garchomp/Excadrill/Landorus and then just go sweep everything...
 
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