Battle Subway

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Yeah I realized that I just kind of forgot before I posted it. The problem with your team is that if someone sends out abomasnow or uses rain dance or something you are done for.
 
Weather's not a problem for my team at all...
Rain Dance maybe, but not really.
 
I have found that Bulk Up Scrafty combined with Jellicent and Ferrothorn make a great team when used in Super Sigles.
 
How far did you get with them, and would you care to share your sets at all?
 
Ugh, EV training takes forever even with pokerus.... I'm still working on setting up that doubles team.
 
DNA said:
How far did you get with them, and would you care to share your sets at all?
I made it to the subway boss but I lost because I made a mistake and switched when I should have used an attack. Anyway heres the pokemon.

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Scrafty:M-Leftovers
Ability: Shed Skin
Nature: Careful +Sp. Def/-Sp. Atk
EV's: 252 HP/4 ATK/252 Sp. Def
Attacks:
~Bulk Up
~Drain Punch
~Crunch
~Rest

Since this set holds some great coverage it can be used first or later when you have weakend rival pokemon. Bulk Up boosts ATK and DEF. Drain Punch recovers HP. Crunch coverage against Ghost and Psychic pokemon. And Rest full HP recovery and Status problem healing.

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Jellicent:M-Shell Bell
Ability: Water Absorb
Nature: Bold +DEF/-ATK
EV's: 248 HP/216 DEF/44 Sp. Def
Attacks:
~Will-o-Wisp
~Scald
~Shadow Ball
~Recover

This is easy to explain: Will-o-Wisp to cause a burn then use either Scald or Shadow Ball to attack and use Recover to restore HP.

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Ferrothorn:M-Occa Berry
Ability: Iron Barbs
Nature: Sassy +Sp. Def/-Spe
EV's: 252 HP/48 DEF/206 Sp. Def
Attacks:
~Spikes
~Leech Seed
~Power Whip
~Gyro Ball

This set is designed to set-up Spikes then hit with Leech Seed to recover health. Power Whip has a massive attack power which works great against Water pokemon while Gyro Ball has even more power against faster ones.
 
Look like a pretty good team, you might want Leftovers over occa berry on your ferrothorn as a powerful stabbed fire attack will kill no matter what. Also, if you have will-o-wisp then scald should be replaced with either surf or hydro pump. That scrafty does not need leftovers as it has rest so you should put leftovers on Ferrothorn as it has less recover then the rest of your guys do.
 
Correct me if I'm wrong but wouldn't any of the Machamp or Conkeldurr with Guts have obliterated that team with just Payback and a fighting move?
 
Machamp with Guts is just bad. No Guard is much better because it allows it to abuse Dynamic Punch and Stone Edge risk free.
 
I'm not talking about using them, but I saw in DNA's list 2 Conkeldurr and 2 Machamp and even though it doesn't list the abilities I'm fairly certain at least one of each of those has Guts. It may not show up often but if it does it can sweep your team. Any fighting type can do that actually with Jellicent gone.
 
Alright, alright, I'm not going to argue with you anymore. BTW I'm still breeding for guys with good natures and it takes FOREVER. I FINALLY got a sassy bronzor and am now going for a brave metang/beldum and I still can't get one.
 
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