Here is my take on the Vilegar.
Pokemon-26
3(SF)-3(SF)-3(SF)-1(AR) Gengar Level X
2(LA)-2(UD)-2(UD) Vileplume
4(AR) Spiritomb
3(LA) Uxie
1(LA) Azelf
2(MD) Unown Q
T/S/S-20
1 Palmer's Contribution
2 Looker's Investigation
4 Bebe's Search
2 Professor Oak's New Theory
3 Broken Time-Space
4 Pokemon Collector
2 Professor Oak's Visit
2 Copycat
Energy-14
3 Call Energy
4 Warp Energy
7 Psychic Energy
Strategy-
This is the basic lock for the game. Best start is spiritomb, but anything is doable with 4 collector with the call energy. Just get spiritomb up and an oddish on the bench to start getting vileplume up. With 4 warps if vileplume comes up a warp will be easily gotten. After the warp is played on the plume, a Q attach gives another retreat since you can discard the warp to retreat. After Vileplume is up, gengar comes up to start with the poltergeist. Level down any X with Gengar, such as Landmin or DGX or Blaze FBX. Uxie for drawpower and Azelf for the Power.
Comment and make some recommendations.
Edit: Put in Changes
Pokemon-26
3(SF)-3(SF)-3(SF)-1(AR) Gengar Level X
2(LA)-2(UD)-2(UD) Vileplume
4(AR) Spiritomb
3(LA) Uxie
1(LA) Azelf
2(MD) Unown Q
T/S/S-20
1 Palmer's Contribution
2 Looker's Investigation
4 Bebe's Search
2 Professor Oak's New Theory
3 Broken Time-Space
4 Pokemon Collector
2 Professor Oak's Visit
2 Copycat
Energy-14
3 Call Energy
4 Warp Energy
7 Psychic Energy
Strategy-
This is the basic lock for the game. Best start is spiritomb, but anything is doable with 4 collector with the call energy. Just get spiritomb up and an oddish on the bench to start getting vileplume up. With 4 warps if vileplume comes up a warp will be easily gotten. After the warp is played on the plume, a Q attach gives another retreat since you can discard the warp to retreat. After Vileplume is up, gengar comes up to start with the poltergeist. Level down any X with Gengar, such as Landmin or DGX or Blaze FBX. Uxie for drawpower and Azelf for the Power.
Comment and make some recommendations.
Edit: Put in Changes