.....without even using a single Gengar.
3-2-3 Chandelure
2-2 Dodrio UD
3 Sigilyph
The strategy is simple. Use Chandelure's ability, retreat, and then snipe with Sigilyph.
This strategy has its pros and cons. First and foremost why this deck is better than other snipe decks is its versatility. This deck can easily handle a good amount of techs from that skeleton and has both sniping capabilities, high damage capabilities, and stalling capabilities.
For sniping, Sigilyph provides heavy duty sniping with a Psychic and a DCE. As a basic, it can be easier to setup and can hit bench Pokemon without previous damage counters, a plus over Mandibuzz. Chandelure also bests Kingdra in the ability to put 3 damage counters instead of one.
For damage, Chandelure says it all. Burn + Confuse. Great. You don't have to retreat and still do some heavy-duty damage. That's a guaranteed 80 on the active not counting the side effects.
For stall, the not so obvious Reflect + Eviolite is used. 60 damage resistance to any attack can rival the famed Cubone wall and will successfully stall out Donphan, Beartic, and many other decks.
Rate and comment please!
3-2-3 Chandelure
2-2 Dodrio UD
3 Sigilyph
Chandelure - Psychic - HP130
Stage 2 - Evolves from Lampent
Ability: Cursed Shadow
Place 3 damage counters on your opponent's Pokemon in any way you like. You can use this Ability 1 time during your turn, it this Pokemon is your Active Pokemon.
[P][P][C] Ominous Lamp: 50 damage. The Defending Pokemon is now Burned and Confused.
Weakness: Darkness: (x2)
Resistance: none
Retreat: 2
Sigilyph – Psychic – HP90
Basic Pokemon
[P] Reflect: During your opponent’s next turn, any damage done to this Pokemon by attacks is reduced by 40.
[P][C][C] Telekinesis: Choose 1 of your opponent’s Pokemon and do 50 damage to that Pokemon. This attack’s damage isn’t affected by Weakness or Resistance.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
The strategy is simple. Use Chandelure's ability, retreat, and then snipe with Sigilyph.
This strategy has its pros and cons. First and foremost why this deck is better than other snipe decks is its versatility. This deck can easily handle a good amount of techs from that skeleton and has both sniping capabilities, high damage capabilities, and stalling capabilities.
For sniping, Sigilyph provides heavy duty sniping with a Psychic and a DCE. As a basic, it can be easier to setup and can hit bench Pokemon without previous damage counters, a plus over Mandibuzz. Chandelure also bests Kingdra in the ability to put 3 damage counters instead of one.
For damage, Chandelure says it all. Burn + Confuse. Great. You don't have to retreat and still do some heavy-duty damage. That's a guaranteed 80 on the active not counting the side effects.
For stall, the not so obvious Reflect + Eviolite is used. 60 damage resistance to any attack can rival the famed Cubone wall and will successfully stall out Donphan, Beartic, and many other decks.
Rate and comment please!