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Standard Cancer Retreat Basher (Forretress / Beartic / Jellicent)

bbninjas

Ready or Not!
Advanced Member
Member
Pokemon: 16
  • 2-2 Forretress FLF
  • 4-4 Jellicent BCR
  • 2-2 Beartic
Trainers/Supporters/Stadiums: 40
  • 4 Professor Juniper
  • 1 Lysandre's Trump Card
  • 4 VS Seeker
  • 4 Random Receiver
  • 3 Pokémon Catcher
  • 3 Bicycle
  • 3 Ultra Ball
  • 2 Dive Ball
  • 4 Acro Bike
  • 2 Battle Compressor
  • 3 Muscle Band
  • 2 Startling Megaphone
  • 2 Switch
  • 3 Silent Stadium
Energy: 4
  • 4 Double Colorless Energy
Strategy:

The primary strategy of this is to get out four Stickiness Jellicent and a Banded and DCEd Beartic or Forretress, which both do damage for a DCE cost based on Retreat Costs. The deck runs a cancer engine so decent set up and damage can be dealt turn 2. The aim of this deck is to hit magic numbers from 170 to 220/240 when necessary and win the prize trade.

Team Aqua Stadium will replace the Training Center once released, increasing damage by another 20, vital for KOing most EXs.

Also, should a single copy of the Silent Stadium be used to counter Darkrai and Aegislash? I've rarely seen both while online play-testing, although there is at least 1 Darkrai player at the tournament I play at.

Maths:
80 + 20 + 20 + X = 120 + X (Jellicent + Base + Band + Retreat Cost)
When one or two Forretress are evolved, this damage increases by 10 or 20, due to its ability.

A list of in-format EXs that can be 1-hit KOd by 120 + X:

Xerneas-EX (Forretress Weakness)
Charizard-EXs (Beartic Weakness)
M-Charizard-EX [F] (Beartic Weakness)
Chestnaught-EX
Krookodile-EX
Vensuar-EX
Blastoise-EX
Magnezone-EX
Kangaskhan-EX
Heracross-EX
Seismitoad-EX
Hawlucha-EX
Dragonite-EX
Florges-EX (Forretress Weakness)
Groudon-EX
Aggron-EX
Camerupt-EX (Beartic Weakness)
Gardevoir-EX (Forretress Weakness)
M-Gardevoir-EX (Forretress Weakness)
Trevenant-EX
Celebi-EX
Ladnorus-EX
Black Kyurem-EX
White Kyurem-EX
Moltres-EX (Beartic Weakness)
Victini-EX (Beartic Weakness)
Articuno-EX (Forretress Weakness)
Heatran-EX (Beartic Weakness)
Kyurem-EX PLB (Forretress Weakness)
Jirachi-EX
Reshiram-EX (Beartic Weakness)
Kyurem-EX NXD (Forretress Weakness)
Zekrom-EX
Excadrill-EX (Beartic Weakness)
Meloetta-EX
Shaymin-EX
Mew-EX

A list of in-format EXs that can be 1-hit KOd by 120 + X + 10/20 (excluding above):

Yveltal-EX
Garchomp-EX
Delphox-EX
Lucario-EX
Gengar-EX
Malamar-EX
Dialga-EX
Keldeo-EX
Cobalion-EX
Lugia-EX
Deoxys-EX
Latios-EX PLF
Tornadus-EX
Dialga-EX
Palkia-EX
Mewtwo-EX
Chandelure-EX
Darkrai-EX

A list of in-format EXs that cannot be 1-hit KO'd under normal circumstances, currently (starred KO'able once Aqua Stadium is released):

*Greninja-EX
Emolga-EX
*M-Venusuar-EX
*M-Blastoise-EX
*Toxicroak-EX
*M-Charizard-EX [D]
*M-Kangashkan-EX
*M-Heracross-EX
M-Lucario-EX
*Manectric-EX
Manectric-EX
M-Gengar-EX
Aegislash-EX
Wailord-EX
*Sharpedo-EX
*M-Aggron-EX
*P-Kyogre-EX
*P-Groudon-EX
*Cressilia-EX
*Zapdos-EX
*Thundurus-EX PLF
*Latias-EX PLF
Virizion-EX
Genesect-EX
 
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Cool deck idea and I know you don't have much space to add cards but you are going to get destroyed if the opponent runs enhanced hammers. So maybe you could put in more energy or something? And also maybe add more switches because all of your pokemon have 2-4 retreat cost...
 
Plasma Dragon said:
Cool deck idea and I know you don't have much space to add cards but you are going to get destroyed if the opponent runs enhanced hammers. So maybe you could put in more energy or something? And also maybe add more switches because all of your pokemon have 2-4 retreat cost...

True, Enhanced Hammers kill me, but there is honestly not much I can do about it. I have absolutely no space for energy. I've found that there is enough Switch in the deck - I trump card most of the resources back in, and the amount of draw cards generally allows me to find one when I need it.
 
Instead of training center you could run team aguas hide out when it comes out. It pairs with a deck like this very well because it makes the retreat coast for pokemon larger.
 
woops missed that you wrote that. you could drop the bartic for 4 water energy in the case you need to attack with jellicent.
 
Not worth it. 40 Damage for three energy and flip confusion... I would prefer keep the weakness-hitting and high HP attacker. And I can benefit from Rough Seas whenever my opponent plays it :p
 
I agree i was just saying that because you mentioned the need for more energy, You could also get rid of a bike and 2 roller skates for 3 basic energy.
 
Ironman131 said:
I agree i was just saying that because you mentioned the need for more energy, You could also get rid of a bike and 2 roller skates for 3 basic energy.

I should vs you with this deck...
I don't need more energy. The bike and roller skates are necessary for the engine to run.
 
I've never seen anything like this before..even less from bbninjas
I think a 3-2 or 2-2 split between Repeat and Ultra Ball is better than 4 Ultra Ball, basically cz you have plenty of draw so you will probably get your mons out when you need to, and then just search without discarding resources.
 
Vom said:
I've never seen anything like this before..even less from bbninjas
I think a 3-2 or 2-2 split between Repeat and Ultra Ball is better than 4 Ultra Ball, basically cz you have plenty of draw so you will probably get your mons out when you need to, and then just search without discarding resources.

Discarding resources hasn't really been a problem in this deck, since most resources die anyway. What I often find is that I've got a 1 Beartic ans 2 Jellicent, but want Frillish. Except I can't get them. There is also the times when I want Forreteress instead of Beartic and stuff like that.
 
Oh alright then.
For the Silent Lab thing, if Aegislash and Dakrai are rare in your area (mostly Aegislash, Darkrai doesn't matter that much), then you should stick to the other Stadium imo. It's not like you're going to find a 1-of in your deck easily, especially without Skyla. While it's not like 1 card will make a huge difference most of the time, it can sometimes be critical.
If Aegislash is everywhere, then just don't play this xD They all run 4 Steel Shelter so you would need 4 Silent Lab, which takes up space and hurts your other match-ups.
 
Vom said:
Oh alright then.
For the Silent Lab thing, if Aegislash and Dakrai are rare in your area (mostly Aegislash, Darkrai doesn't matter that much), then you should stick to the other Stadium imo. It's not like you're going to find a 1-of in your deck easily, especially without Skyla. While it's not like 1 card will make a huge difference most of the time, it can sometimes be critical.
If Aegislash is everywhere, then just don't play this xD They all run 4 Steel Shelter so you would need 4 Silent Lab, which takes up space and hurts your other match-ups.

Why do you say Darkrai is not a problem? That ability reduces the retreat cost to nothing, which is even worse than Aegislash, since I can't catcher around it.
 
-1-1 Forretress (Most of the time I'm finding I only need 2 sets of attackers in play, and theres a few consistency cards I need to add...)
-1 Ultra Ball (Dive Ball time!)
-4 Roller Skates (The luck flip is getting slightly annoying... and I've find Acro Bike does a great job milling and constantly drawing cards. If I had space I would have a few of these.... but no space, so...)
+3 Dive Ball (This works really nicely ATM)
+4 Acro Bike (Also nice. I actually want to draw this card, compared to Skates...)

I've found the matchup against VirGen with this deck is quite nice, as I generally am two-four prizes ahead by the time more opponent has set up, and by catchering out genesect and destroy them, my opponent only has 50 damage to play with. Other good matchups are fairies and fighting decks, while this deck struggles (a bit under 50%) to Speed Lugia decks (or speed decks in general), fast non-EX decks and the hugely annoying Darkrai decks (which I can defeat <50% of the time).

The main problem I'm finding currently is the lack of Forretress I'm getting out. The attacker is neccessary against any fairy deck to hit the numbers, and I've only got 3 pokemon searchers that can actually get it out. Do people think I should swap 1 Dive for 1 Ultra?

EDIT: Dive Ball idea from Vom
-1 Training Center
+1 Silent Stadium (Forgot to add this a while ago.)
 
Making a few changes I've been using for a while, mostly to help with making the deck flow better:

-2 Training Center
-1 Dive Ball
-1 Muscle Band

+2 Silent Lab
+2 Battle Compressor

I'm also planning on fiddling around with Team Aqua's Hideout once TCGOne releases it :)
 
My god, this thing looks amazing, I might try testing it out. Query though do you find it problematic to try and have 4 Jellicent on the bench? It doesn't leave any spare space, and I can see why i you wouldn't need more than one spare bench slot, just wondering if it ever becomes an issue
 
My god, this thing looks amazing, I might try testing it out. Query though do you find it problematic to try and have 4 Jellicent on the bench? It doesn't leave any spare space, and I can see why i you wouldn't need more than one spare bench slot, just wondering if it ever becomes an issue
I'm not sure about amazing...
tbh, I find it difficult to always get 4 Jellicent on the bench, since I nearly always have a vital piece prized or discarded. However, when I do, I rarely find I need the space for some other card - two rotating attackers is generally enough. Even once I find a Shaymin-EX, I don't really think there is going to be much bench problem, as I can simply scoop up Shaymin-EX using a DCE + Switch combo whenever I need an extra 30-50 damage to KO (which happens too often >.>).

------

Now with the release of Trainer's Mail, I think that I should take the two Battle Compressor and a singular Random Receiver (which I often discard using a Battle Compressor once I have a Juniper in the discard). Also, once I get a hand onto two Team Aqua's Hideout, I'm planning on switching and hopefully doing a bit better. atm, these are the planned changes:

-1 Random Reciever
-2 Battle Compressor
-1 Silent Lab
-1 Acro Bike :)O - I find that the discarding can be a bit problematic, so if Trainer's Mail does as good as I'm hoping it will, I think one less is not going to be too much of a problem)

I'm also not sure of what I want to swap for a Shaymin-EX. I'm thinking that maybe a single Startling Megaphone, as I rarely see Garbodor, and if I do, it is commonly matched with a Toad, meaning I can't use it anyway .-. Plus, I'm finding Megaphone a bit of a pain whenever Im not vsing the garbage bag, as I cannot easily discard it when wanting to Bicycle.
 
I mean amazing fun, I like off meta weird decks rather than top tier, more fun that way, besides my local place has a bunch of young kids that play so I don't really mind losing to them and giving them a shot at prizes
 
Somehow I managed to get the Shaymin-EX and Stadiums last night, and I'm pretty sure it did better than normal, especially with Shaymin. Currently my deck stands with the following:

-1 Random Reciever
-2 Battle Compressor
-1 Silent Lab
-1 Acro Bike
-1 Startling Megaphone

+3 Trainer's Mail
+2 Team Aqua's Secret Base
+1 Shaymin-EX
 
My worry would be about lack of supporters. I would personally add 2 Lysandre, 2 Skyla, and 2 N. I would then remove all 3 pokemon catchers, 2 random recievers, and 1 bicycle. This way you have a much greater ability to get things out and draw if you have to deal with the all-powerful Seismitoad EX. If you aren't going to add supporters, then you really don't need 4 VS Seekers. You only have 5 Supporters so 2 is more than enough.
 
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