RE: Delta's Untamed Legends - Setting the Base
Much better job on Skarmory.
I see a few problems on Houndoom, though:
- At the top of the card, you typed "Put Houndour on the Basic Pokémon" (Houndour should be Houndoom).
- As DN pointed out, there is an issue with the spacing in the Pokémon Power effect. This isn't the first time this has happened and, as you should be aware, this is due once again to the accented e. Remember to select all the effect text and make sure everything is the same font and size.
- The Pokémon Power should read "
Once during your turn (before your attack), you may put 1 damage counter on each Defending Pokémon. If you do, put 1 damage counter on Houndoom if it is Asleep, Confused, or Paralyzed." The "after applying Weakness and Resistance" bit isn't needed when the term "damage counters" is used. You only use that when you refer to an amount of damage (like 10) and would be italicized and in parentheses. I think there was an Unown card that did this, but it was an error.
- The attack should read "
If the Defending Pokémon is Burned, this attack does 40 damage plus 40 more damage."
I assume that you're including newer mechanics into these cards, as Double Battles and Burn status didn't exist in the classic sets.
EDIT: Also, I just noticed that Mew has "if" twice in its Power description.
Something else I noticed before that I hadn't pointed out is that the Copyright on all of your cards doesn't need to have spaces after the Copyright symbol.