Does anyone here wish that the TCG took more "skill?"

Topic title.


  • Total voters
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Well, after a few tournaments, I'm beginning to see why Pokemon is looked upon as a children's card game and not taken too seriously around here. Sure, lots of outsiders don't really know what's going on, but I kinda do from experience. Many decks out there rely on quite a good bit of luck, and some people win with just that. In fact, let me tell you about this one time, when I played an original deck at a BR or Cities(Cradily-Cherrim-Cresselia). The round before top cut (it did cost me, lol) I had to face an extremely experienced player who brought along an archetype deck, I believe it was Gengar. Anyway, it was extremely clear to me that he was having trouble because he did not know what my deck did. However, he did win in the end because of a coin flip. One thing I don't like about TCGs is luck, but considering that an inevitable factor, I'll not talk about that. Fact is that the winners will not necessarily always be the most skillful players. Some decks are just proven concepts that can handle pretty much anything, and there is absolutely nothing the TCG does about that until they release a new set which sometimes makes other cards less good than before.
Then again, I have no idea how this problem could be solved. I do like the more disruptive factor that the TCG has taken with the Inventions, which allow you to do things during your opponent's turn and just giving you nearly infinite options. I also consider these SP decks harder to play and to win with than any deck I've played before, so that's a good start at least.

Also I agree with the others who are saying that skill-less games are not fun. I just hope, really hope, that I won't have to play these anymore.
FLIPFORWHOSTARTSIFHEADSYOULOSELOLOLOL
 
I think it barely has any skills in it I mean what is the skill? Having lucky draws? Cuz i don't get thoughs my friend
 
The only thing I don't like about the TCG is the metagame. There's an old saying, "variety is the spice of life." Well, were are you getting variety if you see nats dominated by Gengar, or an infestation of LuxApe at tournies?

If we could also get more experienced players, we might have more interesting decks. Or at the least, more interesting battles.

Hopefully, if we get a PL-on format, that might mean more skill involved in deck building and battling.
 
StealthAngel667 said:
Well, after a few tournaments, I'm beginning to see why Pokemon is looked upon as a children's card game and not taken too seriously around here. Sure, lots of outsiders don't really know what's going on, but I kinda do from experience. Many decks out there rely on quite a good bit of luck, and some people win with just that. In fact, let me tell you about this one time, when I played an original deck at a BR or Cities(Cradily-Cherrim-Cresselia). The round before top cut (it did cost me, lol) I had to face an extremely experienced player who brought along an archetype deck, I believe it was Gengar. Anyway, it was extremely clear to me that he was having trouble because he did not know what my deck did. However, he did win in the end because of a coin flip. One thing I don't like about TCGs is luck, but considering that an inevitable factor, I'll not talk about that. Fact is that the winners will not necessarily always be the most skillful players. Some decks are just proven concepts that can handle pretty much anything, and there is absolutely nothing the TCG does about that until they release a new set which sometimes makes other cards less good than before.
Then again, I have no idea how this problem could be solved. I do like the more disruptive factor that the TCG has taken with the Inventions, which allow you to do things during your opponent's turn and just giving you nearly infinite options. I also consider these SP decks harder to play and to win with than any deck I've played before, so that's a good start at least.

Also I agree with the others who are saying that skill-less games are not fun. I just hope, really hope, that I won't have to play these anymore.
FLIPFORWHOSTARTSIFHEADSYOULOSELOLOLOL


I dont agree with you. There is as we said before about 30% luck. maybe less. It depends how you build your deck, play the match and what strategic changes u can make to win the match! there is just luck in your first hand(most likely) and the coin flips. thats all luck.

There is no luck in how you build your deck. If you built your deck with speed. Then you should not have any problems to deal with luck or unlucky situations! Only the first hand might slow you down.
 
ghoztmazta1 said:
I don't agree with you. There is as we said before about 30% luck. maybe less. It depends how you build your deck, play the match and what strategic changes u can make to win the match! there is just luck in your first hand(most likely) and the coin flips. thats all luck.

There is no luck in how you build your deck. If you built your deck with speed. Then you should not have any problems to deal with luck or unlucky situations! Only the first hand might slow you down.

There's more luck than just that. What about drawing out of the rest of the deck, for example? If you miss a key card, you're behind. That's another reason the TCG seems so luck based to me. You can only employ a few cards in this game, but in other games, you can use a bunch of different cards and still get the job done. If you miss that key card and your opponent doesn't, you're already behind. That's why I think the TCG needs more disruption (you can buy yourself more time to catch up).

Also, the coin flips are a big part of the game and even deckbuilding. They are what prevent people from even considering using cards like Drapion in their decks. If Nintendo found some way to reduce the impact of coin flips and reduce the amount of cards that required coin flips, I think the game would definitely take a step forward.

I do agree with the person who said that the fun is starting to get sucked out of the TCG.
 
You can make your deck as consistent as heck (Luxape is sadly the most consistent deck around with all the SP Support) and still have bad luck drawing into stuff. Why is it that people forgot that or am I one of the few smart ones to actually take that into account?

Coinflips are okay on some cards like Level MAX. HOWEVER, I hate it on cards like Gengar SF. I mean, HELLO, it takes 2 flips to discard you opponent's Active without taking a Prize with the MT Walrein. Why just flip once to get a FULL KO? Yeah, it's so much skill to flip heads on Fainting Spell
 
There is actually cards that prevents the use of the Fainting spell poke-power. If you have that in your deck, you maybe can prevent that from happening, now, i understand why that might be annoying. But u can make your deck counter it and other decks, so its still the skills that takes to win a match. i dont know why people voted yes on this question, but those cant know how the game works.

In every game, sport and anything, there is a secret to win. and there is only few people that discovers that secret. Others tell them that they are lucky och something like that, but they have counted that in offcourse!

Good luck everyone!
 
afs.. dont flatter urself -.-'
anyway: The game is taking more skill now than at the beginning of the season, and with the next couple of sets, it will take even more skill.
However, I do agree, you can't really do anything about a horrid hand. It happens.
 
ghoztmazta1 said:
There is actually cards that prevents the use of the Fainting spell poke-power. If you have that in your deck, you maybe can prevent that from happening, now, I understand why that might be annoying. But u can make your deck counter it and other decks, so its still the skills that takes to win a match. I don't know why people voted yes on this question, but those cant know how the game works.

In every game, sport and anything, there is a secret to win. and there is only few people that discovers that secret. Others tell them that they are lucky och something like that, but they have counted that in offcourse!

Good luck everyone!

Yes everyone, let's play Glaceon lock just to prevent Fainting Spell from ever happening because there are no other cards that can avoid it without using Shuppet or Uxie.

Rummage said:
afs.. don't flatter urself -.-'
anyway: The game is taking more skill now than at the beginning of the season, and with the next couple of sets, it will take even more skill.
However, I do agree, you can't really do anything about a horrid hand. It happens.

*rolls eyes* I can't help flattering myself, I am just that full of myself. Good thing I'm not the only one that flatters himself on numerous occasions, Rummage.
 
you can do many things to prvent the fainting spell, power spray? special conditions etc. it depends what u have in your deck.

a bad hand is actually the most luck u need, other things is more likely the skill in how you built your deck.
 
ghoztmazta1 said:
you can do many things to prvent the fainting spell, power spray? special conditions etc. it depends what u have in your deck.

o_O Oh NO U DIDN'T just claim that spray can block fainting spell.... Special Conditions are also usually made useless with Queen RR and they rarely will flip tails on a Burn when you need it.

ghoztmazta1 said:
a bad hand is actually the most luck u need, other things is more likely the skill in how you built your deck.

How can a bad hand be the most luck you need? Please explain.
 
i think that Sp's dont require skill, but neither do net decks, net decks make it where every1 at nats plays either flygon or luxape, and that gets boreing after a while, i think there needs to be more deck building skill and not every1 and there brother play luxape
 
All card games are bound by factors such as luck, etc. Pokemon might not require as much skill as some games, but it's still better than getting OTK'd turn 2-3 like it is in Yugioh.
 
You really want to look up the term Donk on this forum before making that statement again, BlackJack.
 
dragon master112 said:
I think that Sp's don't require skill, but neither do net decks, net decks make it where every1 at nats plays either flygon or luxape, and that gets boreing after a while, I think there needs to be more deck building skill and not every1 and there brother play luxape

You obviously don't know how much skill it takes to build a good SP deck then. If you can't beat all the net decks, then it shows something about your skill level. Netdecks are just that, netdecks. Standard, run of the mill, mediocre at worst and average at best. If you can't make YOUR version of a "netdeck" better than the rest, then you shouldn't be complaining that this game is too easy.
 
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