Finished Dungeons and Dragonites! [RPG]

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I, uh, would very much like to go up a level, so I'm not going to interfere and hope I can survive the turn. ^.^
 
@thegrovylekid This game looks like fun! How much did you have to change the original Dungeons & Dragons game?

(Also sorry if I am disturbing the role play, you guys post some of the funniest things :D)
 
697.png Huh? Why are some of you just standing around? Oh well, easy targets!

Tyrantrum swipes his tail at Yeowie and bowlerdude04! It hits, dealing 20 damage to both of them!

Yeowie Fainted!

bowlerdude04 fainted!

TGK Revives Keeper of Night! Keeper of Night is revived!

simsands guards Vracken! Vracken is guarded!

Keeper of Night uses Sucker Punch on Tyrantrum! It hits, dealing 1 damage!

Vracken heals simsands! simsands is healed 4 HP!

Tyrantrum uses Earth Power on Jabberwock! It hits, dealing 38 damage!

Unlimited Power activates! Tyrantrum uses Earth Power on Keeper of Night, but it misses!

Jabberwock cowers in fear behind professorlight!

bbninjas uses magical leaf on Tyrantrum! It hits, dealing 6 damage!

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GRAAAAAAAAAAAAAAAAAAAAAAH!

Tyrantrum ran away! A large red stone is gleaming at the back of the room!

Vracken, professorlight, bbninjas, Keeper of Night, double o squirtle, Celever, TheFlyingPidove, and simsands level up! All their stats increase by 1!

double o squirtle stands around, but falls over!

Celever doesn't get modkilled!
[yes, this was his action.]

TheFlyingPidove waits!

professorlight levitates the Red Gem! once it lands in her hands, everyone is magically teleported outside the Vendor's stand!

Lilligant.png Oh! You're back! With the Red Gem! See, Tyrantrum wasn't tough, was he?

229.png *Snort*

Lilligant.png Anyways, the Cupcakes aren't done yet, and we still need a few more parts, so do you think you could get the Rock Casing and the Thunder Rod, please?

Choose A with your PM for the Thunder Rod, and B for the Rock Casing.

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Oh! I've been called to the Surface.

TGK Leaves!

Pokémon: Espeon
Level: 46
Ability: None
Nature: Modest
Class: Ice Statue [This Pokémon's type is Ice-type in addition to its normal typing.]
Melee Weapon: Ice Fang [10% Chance to freeze of flinch.]
Ranged Weapon: Psybeam [10% chance to confuse.]
HP: 12
Attack: 12
Defence: 12
Special Attack: 12
Special Defence: 12
Speed: 12

Pokémon: Hondege
Gender: Male
Level: 2
Ability: No Guard [All attack you use will connect with your opponent, but all attacks your opponent uses will connect with you. Removes Normal, Fighting, and Poison immunity.]
Nature: Naughty
Class: Swordsman [Special Ability: Blade Cross: If you move first in combat, your first attack's damage is doubled.]
Melee Weapon: Shadow Sneak [Usually moves first.]
Ranged Weapon: Sacred Sword [No bonus effect.]
HP: 0/3
Attack: 2
Defense: 19
Special Attack: 15
Special defense: 1
Speed: 20

Pokémon: Riolu
Gender: Male
Level: 3
Ability: Prankster [Your non-combat actions will be processed first, regardless of speed.]
Nature: Naive
Class: Cleric [Special Ability: Heal: During a Combat Cycle, instead of attacking, you can PM me "Heal [player that is not fainted]" That player will be healed by a random amount. Also, instead of attacking, you cam PM me "Revive [player that is fainted]" to revive that player to full HP.]
Melee Weapon: Extreme Speed [Always goes first, outspeeds other priority moves.]
Ranged Weapon: Flash Cannon [No bonus effect.]
HP: 13/14
Attack: 13
Defense: 18
Special Attack: 14
Special Defense: 21
Speed: 7

Pokémon: Ralts
Gender: Female
Level: 3
Ability: Trace [At the start of combat, this Pokémon will copy a random enemy's ability for the duration of the battle.] Traced Rock Head: [This Pokémon does not take Recoil Damage from attacks.]
Nature: Timid
Class: Thief [Special Ability: Perception: Upon entering a room, you will be alerted to any oddities in the room. These oddities may be secrets or Traps. You will not be told which are which.]
Melee Weapon: Shadow Sneak [Usually moves first.]
Ranged Weapon: Dazzling Gleam [No bonus effect.]
HP: 18/19
Attack: 5
Defence: 10
Special Attack: 18
Special Defence: 15
Speed: 4

Pokémon: Pichu
Gender: Male
Level: 2
Ability: Lightning Rod [This Pokémon draws in all Electric-type attacks. Electric immunity.]
Nature: Quirky
Class: Mage [Special Ability: Arcana: Certain rooms have Magic Runes in them! Only mages can investigate Magic Runes. You would do this the same way you would investigate other objects]
Melee Weapon: Volt Tackle [Inflicts recoil equal to 1/2 the damage done to the opponent.]
Ranged Weapon: Thundershock [10% chance to Paralyze the opponent.]
HP: 0/18
Attack: 7
Defence: 8
Special Attack: 17
Special Defence: 16
Speed: 15

Pokémon: Budew
Gender: Male
Level: 3
Ability: Natural Cure [At the end of each combat turn, any status effects will be removed from this Pokémon, when applicable.]
Nature: Quiet
Class: Thief [Special Ability: Perception: Upon entering a room, you will be alerted to any oddities in the room. These oddities may be secrets or Traps. You will not be told which are which.]
Melee Weapon: Seed Bomb [No bonus effect]
Ranged Weapon: Magical Leaf [Will always hit, regardless of opponent's speed.]
HP: 11/12
Attack: 14
Defence: 19
Special Attack: 21
Special Defence: 4
Speed: 21

Pokémon: Pawniard
Gender: Male
Level: 2
Ability: Defiant [if any move would lower this Pokémon's stats, it's attack stat goes up by 2. Effect is removed at the end of the battle or if this Pokémon faints.]
Nature: Jolly
Class: Swordsman [Special Ability: Blade Cross: If you move first in combat, your first attack's damage is doubled.]
Melee Weapon: Sucker Punch [If the target is using a damaging attack, this move will go first. If the target is using a non-damaging attack, this move will fail.]
Ranged Weapon: Psycho Cut [No bonus effect.]
HP: 16/17
Attack: 16
Defense: 2
Special Attack: 22
Special Defence: 4
Speed: 8

Pokémon: Shellos
Gender: Female
Level: 2
Ability: Storm Drain [This Pokémon draws all Water-type moves to it, Water immunity.]
Nature: Timid
Class: Mage [Special Ability: Arcana: Certain rooms have Magic Runes in them! Only mages can investigate Magic Runes. You would do this the same way you would investigate other objects]
Melee Weapon: Body Slam [30% chance of inflicting Paralysis.]
Ranged Weapon: Muddy Water [No bonus effect.]
HP: 14/14
Attack: 11
Defence: 21
Special Attack: 14
Special Defence: 6
Speed: 19
Special Condition: On Vacation

Pokémon: Murkrow
Gender: Male
Level: 2
Ability: Super Luck [If this Pokémon steps on a Trap Tile, there is a 50% chance that tile will fail.]
Nature: Hasty
Class: Archer [Special Ability: Arrow Rain: When attacking, you may choose to attack a single target for full damage, or attack 3 targets at once and deal 33% of full damage to each of them.]
Melee Weapon: Aerial Ace [Will always hit, regardless of opponent's speed.]
Ranged Weapon: Dark Pulse [No bonus effect.]
HP: 12/13
Attack: 17
Defence: 8
Special Attack: 8
Special Defence: 17
Speed: 16

Pokémon: Swablu
Gender: Female
Level: 3
Ability: Natural Cure [At the end of each combat turn, any status effects will be removed from this Pokémon, when applicable.]
Nature: Sassy
Class: Knight [Special Ability: Guard: During a Combat Cycle, you can PM me "Guard [player]", and there is a chance you will guard that player, determined by their speed stat.]
Melee Weapon: Dragon Rush [No bonus effect.]
Ranged Weapon: Moonblast [No bonus effect.]
HP: 14/15
Attack: 9
Defence: 8
Special Attack: 16
Special Defence: 6
Speed: 13

Pokémon: Dedenne
Gender: Female
Level: 2
Nature: Mild
Ability: Pickup [This Pokémon may randomly find an item at the end of each cycle.]
Class: Cleric [Special Ability: Heal: During a Combat Cycle, instead of attacking, you can PM me "Heal [player that is not fainted]" That player will be healed by a random amount. Also, instead of attacking, you cam PM me "Revive [player that is fainted]" to revive that player to full HP.]
Melee Attack: Play Rough [No bonus effect.]
Ranged Weapon: Discharge [No bonus effect.]
HP: 7/8
Attack: 19
Defence: 15
Special Attack: 15
Special Defence: 2
Speed: 9
Special Condition: Playing Music

Pokémon: Vanillite
Gender: Male
Level 1
Ability: Ice Body [If it is hailing, this Pokémon heals 25% of its health at the end of each cycle.]
Nature: Brave (+Atk, -Spd)
Class: Archer [Special Ability: Arrow Rain: When attacking, you may choose to attack a single target for full damage, or attack 3 targets at once and deal 33% of full damage to each of them.]
Melee Weapon: Icicle Spear [No bonus effect.]
Ranged Weapon: Icy Wind [Hits all foes.]
HP: 0/8
Attack: 18
Defence: 12
Special Attack: 8
Special Defence: 2
Speed: 4

Pokémon: Petilil
Gender: Female
Level: 2
Ability: Chlorophyll [If the weather is sun, this Pokémon's speed is doubled.]
Nature: Timid
Class: Knight [Special Ability: Guard
During a Combat Cycle, you can PM me "Guard (player)", and there is a chance you will guard that player, determined by their speed stat.
Melee Weapon: Natural Gift [attack effect depends on what item this Pokémon is holding.]
Ranged Weapon: Energy Ball [no bonus effect]
HP: 13/14
Attack: 4
Defence: 11
Special Attack: 20
Special Defence: 20
Speed: 11

@Jabberwock @Vracken @professorlight @Yeowie @bbninjas @Keeper of Night @Athena @double o squirtle @Celever @TheFlyingPidove @bowlerdude04 @simsands
 
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Really, the swords again. I am pretty sure this is some joke now by whichever god is running things. Gah, I will revive Jabberwock first

Also, is it really necessary that we don't just gain 1 hp when we level up? That is a lot of time where theflyingpidove and I are just playing catch up after fights, rather than actually submitting actions, you know, the more fun stuff :/
 
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I did it! I used my psychic powers!

Jabberwock cowers in fear behind professorlight!

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Really? behind me, out of everybody here? sometimes I think you like being fainted.

Wait, how did that happen? tyrantrum attacked jabberwock, because the poor dear just can't get a moment to him, he hid behind me, and he still gained a level? I'm not complaining, I'll do it myself it it works.
 
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I think that Omanyte and Lileep are in the room with the Aurorus in it and the room with the rock casing could have Cranidos, Shieldon and as the bos: Aerodactyl. (please not mega)

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I think that we should go for the Thunder Rod, becaus-s-se ehm... I need some rest...
 
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x.x

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Really, the swords again. I am pretty sure this is some joke now by whichever god is running things. Gah, I will revive Jabberwock first

Also, is it really necessary that we don't just gain 1 hp when we level up? That is a lot of time where theflyingpidove and I are just playing catch up after fights, rather than actually submitting actions, you know, the more fun stuff :/

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Thanks, Sol. ^.^

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Really? behind me, out of everybody here? sometimes I think you like being fainted.
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I just chose to move out of the way and not interfere; the whole cowering business was completely the D20's fault, I assure you. >_>

View attachment 9747 Anyways, the Cupcakes aren't done yet, and we still need a few more parts, so do you think you could get the Rock Casing and the Thunder Rod, please?

679.png
With how long it took us to take down that Tyrantrum? The cupcakes STILL aren't done? I'm beginning to think there won't be any cupcakes after all! D:
 
Suddenly TGK!

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Unfortunately, @Athena has informed me that she will not be returning to our adventure due to time constraints. Instead, @Plasma Dragon will be joining the adventure.

Pokémon: Gible
Level: 1
Ability: Rough Skin [If this Pokémon is hit by a Melee Attack, the opposing Pokémon takes 3 damage.]
Class: Mage
Nature: Timid
Melee Weapon: Dragon Claw [No Bonus Effect]
Ranged Weapon: Sandstorm [Does residual damage to all non-target Pokémon, excluding Rock, Ground, and Steel-types.]
HP: 5/5
Attack: 13
Defence: 1
Special Attack: 3
Special Defence: 8
Speed: 6
 
679.png
No, Squishy! D:

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But pleasure to welcome you to the team, Plasma Dragon! With that HP and Defenses, you'll fit right in. ^.^ We have cupcakes to welcome you –– or, we would, if Lilligant could hurry up a bit. >_>
 
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W-wow Budew, you beat the s-scary Tyrantrum!
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Um, the Aurorus sounds a bit nicer, c-can we go there next?
 
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As I've been saying all along. Now, where's swablu? I need a hat if I'm going to meet Aurorus. And doesn't this Red Gem match my glasses? I wonder if I can make it into a necklace.
 
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