Why are there no fighting, Steel, Or Dragon Eevee-lutions? I wonder if we will ever get them? Every other type as an eevee-lution and some types even have 2.
Pikachu6319 said:All patterns would indicate you're right. It would be generation eight before they might release a new Eeveelution. And as I said all patterns indicate our follow up game won't do anything more than a few new formes to Pokémon we already know about.
Of course, before Sylveon those eeveelutions were also released in at least pairs. A dragon would have been perfect to release with fairy, as was the case with grass and ice and psychic and dark before it and yet it didn't happen. That pattern was basically broken so as very unlikely as I too think it is, anything is possible.
Ironman131 said:Why are there no fighting, Steel, Or Dragon Eevee-lutions? I wonder if we will ever get them? Every other type as an eevee-lution and some types even have 2.
Tash said:People speculate that it has to do with the fact that types were originally sorted into Physical (rock, fighting, steel, bug, ect) and Special (ice, psychic, grass, fire, ect) typings in the video games. For whatever reason, all of the Special typings eventually ended up with Eeveelutions (except Dragon), but none of the Physical types.
Why this decision was made is anyone's guess
Leaf_Ranger said:I don't know why it is but I don't see a new Eeveelution being released by the next generation since it seems it is now skipping one generation after the last one revealed.
Let's be honest, a new Eevelution will always be a major expectation and surpirse for the fans, so GF won't spend that in a row! Espeon and Umbreon were the exception because GS were to be the last games.
Tash said:Why this decision was made is anyone's guess
DrEspeon said:Tash said:Why this decision was made is anyone's guess
I think the reason this decision was made was that the concept behind the family was that of a creature gaining elemental powers as it was exposed to different things. In general, the special types (water, ice, fire, electric are the best examples) are seen as more of the elemental ones, whereas the physical ones (bug, rock, steel) are more major of changes, more akin to actual evolution than to the metamorphosis that is pokemon evolution. Whether the developers decided on special types or they just happened to be the ones that fit is up for speculation, but I would argue that this may be the reason dragon wasn't added; it's implies too much about the pokemon's physical characteristics rather than their elemental powers.
Ironman131 said:Why are there no fighting, Steel, Or Dragon Eevee-lutions? I wonder if we will ever get them? Every other type as an eevee-lution and some types even have 2.
Pikachu6319 said:It wouldn't surprise me at all if most, if not, all of the eeveelutions have been at least half done. If not more. It might just be a matter of time.
One might wonder how many Pokémon they have planned though. I mean gen 6 gave us the least amount of new Pokémon over at...I think it was 69. Does that mean they were trying to be conservative for this run or are they running out of ideas? It's up to a matter of interpretation there.
I wouldn't be too surprised either to see some more 'dinosaur' Pokémon coming out. There are plenty of species they could model Pokémon off of.
I have to say, I actually would prefer they avoid humanoid looking Pokémon if at all possible. I know we've had a few of course but the less the better.
Leaf_Ranger said:Also, the Rock-type "Eeveelution" could be revived from a fossil!!
Leaf_Ranger said:While that is a good idea, I think it suffers from the same problem as an Eeveelution: the lack of something more. The concept is good but after that we would only get a dinousaur with different armour, unless it has a different evolution according to said armour, kind like Burmy and Wormadan but without only changing the cloak/armour. Same goes for the Magician.
Pikachu6319 said:One might wonder how many Pokémon they have planned though. I mean gen 6 gave us the least amount of new Pokémon over at...I think it was 69. Does that mean they were trying to be conservative for this run or are they running out of ideas? It's up to a matter of interpretation there.
Pikachu6319 said:I wouldn't be too surprised either to see some more 'dinosaur' Pokémon coming out. There are plenty of species they could model Pokémon off of.
I have to say, I actually would prefer they avoid humanoid looking Pokémon if at all possible. I know we've had a few of course but the less the better.
Mitja said:Leaf_Ranger said:While that is a good idea, I think it suffers from the same problem as an Eeveelution: the lack of something more. The concept is good but after that we would only get a dinousaur with different armour, unless it has a different evolution according to said armour, kind like Burmy and Wormadan but without only changing the cloak/armour. Same goes for the Magician.
But I didn't mean to say that I want a single Pokemon to be a permanent "replacement" for eeveelutions.
Rather, I want them to start using this concept with MORE pokemon instead of just Eevee.
There would sometimes be another eeveelution for Eevee... but sometimes a new pokemon would be introduced with potential for very distinct split evos... so that after 6 generations, you could point at ~5 examples of pokemon who evolve into a handful of different evolutions, rather tha being at gen 6 and we still have ONLY Eevee really fitting that category..it is an untapped potential IMO, and Eevee is only scratching the surface since its always just an Eevee with a new element.
Mitja said:I don't get it... let me show you an example with a fanmade pokemon:
http://hourglasshero.deviantart.com/art/061-Dojoku-294138982
It's evolutions employ different specific martial arts.
I find that way more interesting than eeveelutions. Those evolutions look more diverse than the eeveelutions ever will.
Mitja said:Pikachu6319 said:One might wonder how many Pokémon they have planned though. I mean gen 6 gave us the least amount of new Pokémon over at...I think it was 69. Does that mean they were trying to be conservative for this run or are they running out of ideas? It's up to a matter of interpretation there.
It was only 72... but that was after giving us 156 in the generation before it, the most we have EVER gotten.
And lets not forget that this time there was and still is a big focus on Megas because they were only just introduced. All of them are individual monster designs that have to be made, they are basically not any less work than a regular evolution (for example creating Mega Ampharos is a comparable task to creating Weavile). So with those included, the numbers reaches to around 100 for XY, and rises about 20 more for ORAS.. and will rise even further when XY-sequels show up in the near future.
(I imagine they will use Megas mostly as a way to add designs mid-gen in future generations. In other words, go back to ~100ish numbers for a new generation with no megas, and then add megas for the filler games etc..)
But even sticking with the hard numbers of species, 72 for gen V... if you make a graph:
(...)
Yeaaaah, so much for that.
Looks quite precise to the trendline ;D