N's Rhyperior
Aspiring Trainer
Makes sense for a set named LOST Thunder that could focus on cards that can interact with the Lost Zone.
I feel that Lost Zone cards will rule the format soon.
- Scyther/Scizor - Scizor GX will have a non-GX atkr. 130 for a CE for the meta that are full of DCEs. 3-4 Geodudes
- Chikorita/Bayleef/Meganium - free RC on a Pokemon that desperately needs RC to work. 2,3/3/3-4
- Spinarak/Ariados - Spinarak could be risky, Ariados can be a handy. 3/3
- Pineco/Forretress - ehh ... Wait. Another whole Lost Zone thing. 2/4
- Hoppip/Skiploom/Jumpluff - I am bit confuse on how Skiploom work. On Jumpluff, I see what we are going here. 70HP on a Stage 2 sucks. 2/4/4
- Shuckle-GX - 5 Geodudes. This could struggle Zoroark and Buzzwole a lot.
- Heracross - this or either Venusaur or Sceptile could make use of it. 3 Geodudes
- Celebi * - This card is weird until I think of something like Salazzle that triggers ability when evolved. 3-4
- Cyndaquil/Quilava/Typhlosion - This makes me remember of the BS Charizard. Although 120 for 4 is depressing but the Lost Zone could be a handy. 3,3/3/3
- Houndour/Houndoom - ehh. Not that impressive as a deck of its own. 3/3
- Entei - 170 for RRC and synced with CST Magcargo? Ok. 3-4 Geodudes
- Blacephalon-GX - am I exaggerated on the 10 energy on the LZ thing. It needs few to spam it. 4 Geodudes
- Slowpoke/Slowking - too slow to spam Lost March. 2/2-3
- Delibird - same thing as Mawile. Field Blower is a thing. 3 Geodudes
- Suicune-GX - A Pokemon that has given Justice. But only the ability that seems good. 3
- Mantine - 3 Geodudes
- Mareanie/Toxapex - I dunno what I feel in this card. 3/3
- Mareep/Flaaffy/Ampharos - really? Just to interact with the Lost March? 3/3/3
- Raikou - Ampharos/Raikou is a thing. Too weak but its a thing. 3
- Natu/Xatu - Natu is the new Pumpkaboo of the set!! 4-5/3
- Espeon/Umbreon - Espeon is a non-GX atkr on Espeon GX, Umbreon still unimpressive. 3/3
- Unown - really? This is so gimmicky! 3 *3
- Wobbufet - Suck it Diancie!! 4
- Girafarig - too slow for Lost March. 2-3
- Nihilego - the last of the first batch non-GX UBs and usable to buy you time. 3
- Poipole/Naganadel - we finally get the eye opener one. 4/4
- Sudowoodo - If only has 130 HP... 3 Geodudes
- Phanpy/Donphan - 3/4
- Hitmontop - ehh. 2
- Larvitar/Pupitar/Tyranitar-GX - The ability is so gosh darn good if you hit for weakness. Oh no wait 100% ability will trigger if the GX atk KOs. 3/4/4
- Alolan Meowth/Persian - ehh 2/2
- Marill/Azumarill - energy accel as an atk is the way that I don't like a bit. 2/2-3
- Snubbull/Granbull - ehh. 160-190 for one on the part where 0 card hand is a rare situation. 2/3
- Chansey/Blissey - Special Conditions are useless because Guzma is a thing. 2-2
- Stantler - ehh 2 Geodudes
- Smeargle - this card seems a potential. 3-4
- Miltank - 4 Moomoo Milk = 240 dmg? 3
- Pikipek/Trumbeak/Toucannon - Trumbeak is the Lampent of the Lost March deck. Forget Toucannon even tho 160 really hits the numbers. 2/4/3
- React Hammer - spam this on the certain condition but people rarely spam energy on Turn 1 if you go second. 4 Geodudes
- Lugia-GX - 4 Geodudes but I love it!
- Moomoo Milk - good to see this card back! 3 Geodudes
- Lost Mixer - now this really help Lost March. Instant 4-of in that deck in particular. 5 Geodudes
- Choice Helmet - anti-CB! Yay! 3 Geodudes
- Lusamine * - #BuzzwoleBuffAgain 4 Geodudes
- Grass Charm - Now Lost Thunder has 4 Fairy Charms. This one blocks Golisopod. Where is for Zoroark? 3-4
- Whitney - draw 7 is nuts. I don't think you dump 3 Whitney and use 1 to draw 7 cards. 3
- Faba - Improved Xerosic and Field Blower! 4 Geodudes
- Prof Elm's Lecture - flat out 5 Geodudes! Not as broken as Brigette, but it would give reason to run 60HP mons.
- Heat Factory * - At least Scroched Earth has a better replacement. 3-4 Geodudes
- Memory Energy - good energy card but I don't what cards could benefit of. Still DCE is better when it comes on providing energy. 3 Geodudes
I feel that Lost Zone cards will rule the format soon.