And just some days ago people were all like "tHAt'S iT! tHis sET iS ABsoLutE gARbAGe", making zero sense twice. Once, for not waiting on cards from these japanese sets to drop when we knew our next set would have not only the cards from Matchless Fighter, but the cards from these two as well. And twice, because even if all our set had was cards from Matchless fighter it would still have some pretty big stuff in there, namely Blaziken Vmax which is a very good looking card that almost no one seems to have batted an eye over. Now that that's out of my system, let's talk about these cards.
What the fudge.
Seriously though, holy s...
Ok, so, Ice Rider Calyrex VMAX. Looks pretty good, very straight forward. There's enough water support to make it work I would assume, between Frosmoth, Capacious bucket and Melony. It can work like Victini does, trying to always go first so it can Boss and murder whatever they were setting up turn two. With guaranteed 250 damage it should be more than enough to accomplish that pretty consistently. Plus, since we've mentioned it, Victini is pretty good, early data confirms that, in case anyone was still sleeping on the card (and only tends to get better once rotation happens and there's no more GXs that it can't hit for 220), so that's good for this card.
Shadow Rider Calyrex VMAX. Card seems absolutely stupid to me. Are you kidding me? A Trade that instead of having to discard to use, the cost is accelerating energy? lol what? Btw, if someone can confirm this, I'm wondering, is the drawing conditional on you having an energy to attach? Reading the card explains the card, but since there's no official translation yet I'm curious. Perhaps the translation ends up being similar to Welder in the sense that it's like "attach energy, IF YOU DO, draw 2 cards"? Either way it looks pretty bonkers.
Cresselia. Could we not? Seriously, wtf. That's just lazy. lEt'S mAKe aNotHeR VoLCAniOn, BUt pURplE. With this, Calirex having draw power on its own, and the Fog Crystal item, the deck pretty much builds itself it seems. Preeeetty stupid looking.
Melony. Nice, seems a lot more balanced than Welder. To be fair though, people talk a lot of smack about Welder, but it was an absolute necessity, the way Fire pokémon have been, they wouldn't have seen any play if Welder wasn't a thing. Context matters, guys. For instance, you can already tell from Victini, that new fire pokémon will be much lower maintence, because they know they will exist for a good chunk of their lifespan in standard, in a world without Welder. I wonder if it will be enough to really take water decks to that next level. Will the draw three be enough draw power? It seems we won't be having the luxury of just relying on Crobats and Dedennes for much longer...more on that later.
Fog Crystal. Busted? Granted it doesn't search evolutions, but I think both not having to discard, and being able to search for energy, vastly outweighs that, so I think this is actually much stronger than Mysterius Trasure was. Being able to grab the energies for the Calirex makes this an instant no brainer 4x in the deck. This is the glue that will hold that deck together and ensure its setups are always silk smooth.
Path to the Peak. Wow. Amazing. I love this, I honestly do. This is the type of card that forces the entire game to shift in the way decks are built. Just like decks were built in a way pre-trashalanche garbodor, and in a different way post-trashalanche garbodor. That's amazing. Choices should matter, some cards and some effects shouldn't be "free". You want to run Crobats and Dedennes? Ok, but now there's a cost to that choice, there's a risk involved (I mean, aside from the already obvious one of being a Boss target later in the game). Maybe you should consider using Amazing Rare Jirachis instead? Does your deck really need that kind of draw power to be worth risking running those cards? All that is amazing for the game imo, any card that makes other people actually have to think about how they build decks is a plus in my book.
Old Cemetery. Chaotic Swell will only be legal for 3 months after Chilling Reign drops if I'm not mistaken, right? It drops in June and rotation is around August or something like that, isn't it? Anyway, at first, I think Swell is the no brainer option for the Shadow Calirex deck to avoid being slowed down by Path to the Peak, but after Swell rotates and everyone and their dog starts using Peak, having a stadium of your own will probably be the way to go to deal with that, and this is probably nice for the deck, since it deals damage in small increments of 30, having damage randomly being put in your opponents creatures here and there should come in handy with your damage math more often than not.
Anyway, Chilling Reign already promises to be a bonkers set that will most definitely continue the trend Battle Styles started of turning the meta completely on its head. And that's amazing. I hope the meta continues to be as diverse and fun as it is right now. You see, we have to give credit when credit is due, the community was absolutely whiny with the game pre-Battle Styles (for good reason), but almost everyone, (at least everyone I ever saw) just talked about how it was only gonna get worse, because "how couldn't it? with all the stupid powercrept Vmaxes!", and here we are, in one of the most fun and diverse metas we've seen in quite a while post-battle styles. I hope Chilling Reign does the same thing again.
PS: just like Dyna Tree Hill, these 2 stadiums have gorgeous, actual ARTWORK, instead of the hideous cheap cgi look of stadiums we've had for the last god knows how many years. PLEASE keep this up.