XY Further Improvements and (Wasted) Potential in Pokémon X / Y

Stephen Williams

Always training is a Never ending Struggle
Member
I'm sure I'm not the only one but there is a lot of wasted potential in Pokemon X and Y so far. First the lack of DLC is infuriating and I don't want to hear everyone can't pay for it, if that was the case they wouldn't have created the pokebank. Lack of legendary pokemon etc. I just feel like so much more can be done and Nintendo finally has the avenue to give the fans what they want and they are falling on their faces.

*[smod]Drohn[/smod]: The thread title is updated to allow more different opinions to be discussed. You can also post things you like about the game and how to make better use of the improvements that were already introduced this generation!*
 
RE: Wasted potential in X and Y

Lack of legendary pokemon...

What, Volcanion, Diancie, Hoopa, Zygarde, Xerneas, Yveltal, Articuno, Mewtwo, Latias and Latios aren't enough for you?

In a game with new pokes, there isn't too much room to have a million legendaries like BW. You must hate Gen 1, with only 4 legendaries available...

EDIT:
I mean there is so much wasted potential with this gen so far. I should start a thread about that.
and so you did...
 
RE: Wasted potential in X and Y

When I say lack of legendaries I mean in terms of wasted potential. The can release a DLC for each regions Legends so you can go and capture them yourself because a lot of them are only available in older games and through events that are no longer running. That is what this forum is about. Stuff that has been left out of the game that they clearly have the ability to put in the game.


I mean think about it I love pokemon and I was so excited to play the new games, as an online competitor I was excited at the opportunity to use new pokes instead of the same ones but with them only releasing the amount that they did and only a handful of them being able to stand up to the older ones there was no incentive to use the new pokes. I rarely see anyone using anything new other than Carbink, Goodra, Talonflame and a few others. the Mega Evos are cool but I still don't feel like they are new pokes. With DLC they can add new pokes at anytime. I'm not saying it should be a weekly thing but they could if they wanted to.
 
RE: Wasted potential in X and Y

Stephen Williams said:
When I say lack of legendaries I mean in terms of wasted potential. The can release a DLC for each regions Legends so you can go and capture them yourself because a lot of them are only available in older games and through events that are no longer running. That is what this forum is about. Stuff that has been left out of the game that they clearly have the ability to put in the game.

They have the ability to add the PSS into BW? Wasted potential?

-----

On the actual matter, I prefer to think on what they already have added to the game in potential:
6 legendaries plus 4 from previous games
The PSS (Best thing for any battler/trader)
Mega Evolutions (Not so good, but still a feature which will be used for the next games)
Pokémon Amie (Awesome for Pokémon like Buneary)
A good round of Pokémon that aren't either A) Too Simple, or B) Too Complicated (The two main reasons I saw people dislike Pokémon from BW)
An easier chaining system (Haven't chained, just from what I've heard)
The Friend Safari (Both good and bad, depends on either how many friends you have, or how connected to the internet you are)
An easier IV and EV system (Again, from what I've heard)
An easier breeding system (" ")

They've made so many things more convenient, and although its negatives, I find what they COULD have done, is outweighed from what they did.

EDIT: Oh, and PokeBank. (You'll probably end up having another reason to hate it, just be patient people. They could be testing its use in Japan, and make sure it's fine-tuned for the rest of us.)
 
RE: Wasted potential in X and Y

Yes these are all great features and I agree wholeheartedly but you are missing the point of this thread. It is to discuss the stuff that didn't get put in the game. Alas the title is Wasted potential


WanderingWolf said:
Stephen Williams said:
When I say lack of legendaries I mean in terms of wasted potential. The can release a DLC for each regions Legends so you can go and capture them yourself because a lot of them are only available in older games and through events that are no longer running. That is what this forum is about. Stuff that has been left out of the game that they clearly have the ability to put in the game.

They have the ability to add the PSS into BW? Wasted potential?

-----

On the actual matter, I prefer to think on what they already have added to the game in potential:
6 legendaries plus 4 from previous games
The PSS (Best thing for any battler/trader)
Mega Evolutions (Not so good, but still a feature which will be used for the next games)
Pokémon Amie (Awesome for Pokémon like Buneary)
A good round of Pokémon that aren't either A) Too Simple, or B) Too Complicated (The two main reasons I saw people dislike Pokémon from BW)
An easier chaining system (Haven't chained, just from what I've heard)
The Friend Safari (Both good and bad, depends on either how many friends you have, or how connected to the internet you are)
An easier IV and EV system (Again, from what I've heard)
An easier breeding system (" ")

They've made so many things more convenient, and although its negatives, I find what they COULD have done, is outweighed from what they did.
 
RE: Wasted potential in X and Y

Let's see:

-Fairy types are a neat idea, but they're not the solid counter for Dragons they were meant to be because most of them have subpar stats.
-Trainer customization is neat, but I feel like it's slightly lacking in variety. They should have more color options for each of the different options, and a larger variety of styles.
-Flower patches. I had the same problem with Double Grass, it's a really pointless mechanic that has a lot of potential. They could use it to have completely different wild rosters for a variety of purposes, but for some reason they seem intent to duplicate the same rosters at slightly higher levels. What exactly is the point of this? It's redundant.
-Vs. Seeker needs to come back (or some similar trainer rematch system), it's so hard to earn money in this game without doing some asinine gameplay mechanic (Hotel Richissime, the restaurants).
-Prism Tower should've served as purpose beyond a generic gym, it's a world renowned landmark, for Arceus' sake. Why can't we view Kalos from the top of it and have an epic battle there?

WanderingWolf said:
Lack of legendary pokemon...

What, Volcanion, Diancie, Hoopa, Zygarde, Xerneas, Yveltal, Articuno, Mewtwo, Latias and Latios aren't enough for you?

In a game with new pokes, there isn't too much room to have a million legendaries like BW. You must hate Gen 1, with only 4 legendaries available...

Diancie, Hoopa, Volcanion, Latios, and Latias aren't even available in game, they've simply been found in the game's code (the former three are most likely event only while the Lati will probably either also be events or be distributed in a future game). I can understand the complaints, I mean they should've at least had a 6th gen trio like Articuno/Zapdos/Moltres.

Stephen Williams said:
First the lack of DLC is infuriating and I don't want to hear everyone can't pay for it, if that was the case they wouldn't have created the pokebank.

It's not too late to get DLC, but I don't think it's going to happen. Game Freak doesn't seem to like the idea of paid DLC.
 
RE: Wasted potential in X and Y

Diancie, Hoopa, Volcanion, Latios, and Latias aren't even available in game, they've simply been found in the game's code (the former three are most likely event only while the Lati will probably either also be events or be distributed in a future game). I can understand the complaints, I mean they should've at least had a 6th gen trio like Articuno/Zapdos/Moltres.

Never said anything about how they would be found. All I said was they were legendary pokemon, in the game. Even through event, they'll still be in the game when people get them.

I find what they COULD have done, is outweighed from what they did.

I did stick to the thread, just argued that the potential for more features isn't as good as what they already have.
 
RE: Wasted potential in X and Y

So adding things like more pokemon and DLC events on top of everything that is already in the game wouldn't be as good or better?



I find what they COULD have done, is outweighed from what they did.

I did stick to the thread, just argued that the potential for more features isn't as good as what they already have.
[/quote]


Another thing that my friends and I have mentioned is a lot of us really liked the Looker missions. There could be more of those added through DLC also.


Let's put this into perspective. A single 3DS cartridge can hold anywhere from 1 to 8 GB of data. The 3DS itself has internal storage and you also have your memory card. DLC for Battlefield 4 was a little more than 1 GB and you mean to tell me that we can have DLC for Pokemon? I would love to have more post game content. We have the technology to make it better faster stronger. Lets get to it Nintendo lol
 
RE: Wasted potential in X and Y

Look, I won't get into the DLC discussion again... last time, bolt and I were too close to blitzkrieg.

The limited trainer customization can be atributed to this being a first attempt, so let's hope they can do more next time.
As bolt alrady said, the use of prism tower as a gym still baffles me... they could not have made a worst decision if they had actively tried to. And you build such a lovely building and use it to host a crappy Q and A game? I'd hunt down clemont and throw him from the spire of the tower if I could.

But the wasted potential in the existing content is without a doubt the story. I still think they just didn't have time to make a decent story, because all the elements were there: four scientists, a doomsday weapon, legendary pokemon, that crazy lysandre, the whole megaevolution subplot, a war and genocide ages ago... that had potential. And they proved with BW that they were up to the task, that they can make a good story; in BW they focused on the morality of catching pokemon, here they could have focused on the morality of war with pokemon, both before and in the present.
Instead, we got horrible pacing, shallow characters, when not outright stupid (lysandre, sina, dexio, looking at you) and a climax so rushed that it was over before it started.

So there's your wasted potential. Everything else is small potatoes.
 
RE: Wasted potential in X and Y

WanderingWolf said:
Lack of legendary pokemon...

What, Volcanion, Diancie, Hoopa, Zygarde, Xerneas, Yveltal, Articuno, Mewtwo, Latias and Latios aren't enough for you?

In a game with new pokes, there isn't too much room to have a million legendaries like BW. You must hate Gen 1, with only 4 legendaries available...

Gen 1 had 5 Legendaries.
BTW, the Latis and event legendaries aren't available yet, so right now there are 7 Legendaries.


WanderingWolf said:
Stephen Williams said:
On the actual matter, I prefer to think on what they already have added to the game in potential:
A good round of Pokémon that aren't either A) Too Simple, or B) Too Complicated (The two main reasons I saw people dislike Pokémon from BW)
The Friend Safari (Both good and bad, depends on either how many friends you have, or how connected to the internet you are)

You don't find Litleo to simple and Barbaracle too complicated? (Compared to its prevo)
My problem with XY, is so many Pokémon look like fan fakes.

With Friend Safari, too many of my Friends have the same Pokémon, or Pokémon which you can easily find in-game. I still have half of all Safari mon to find because of my Friend List.
 
RE: Wasted potential in X and Y

WanderingWolf said:
Never said anything about how they would be found. All I said was they were legendary pokemon, in the game. Even through event, they'll still be in the game when people get them.

So? By that logic you may as well include every legendary Pokemon that ever existed. That's not the point. What's disappointing is the amount of legendaries that are actually catchable in the game, aside from the usual 2/3 mascots you get in the first two versions, it's just Mewtwo and one of the Legendary bird trio. There's no 6th gen trio, no other 6th gen legendaries besides the mascots, and an overall low number of legendaries catchable (4 to be exact). All things considered, that's still pretty pitiful. The only other game with that few legendaries is RBY.
 
RE: Wasted potential in X and Y

I'm all for DLC in Pokemon as long as Nintendo/Game Freak doesn't gouge us for money like what Capcom's been doing with their most recent titles especially Asura's Wrath and Ultimate Marvel vs. Capcom 3 where you're paying $25+ to unlock characters and stages in video games that you already paid $35-40 retail for? No wonder why Capcom only has $152 million in the bank.
 
RE: Wasted potential in X and Y

Bolt the Cat said:
Let's see:

-Fairy types are a neat idea, but they're not the solid counter for Dragons they were meant to be because most of them have subpar stats.
-Trainer customization is neat, but I feel like it's slightly lacking in variety. They should have more color options for each of the different options, and a larger variety of styles.
-Flower patches. I had the same problem with Double Grass, it's a really pointless mechanic that has a lot of potential. They could use it to have completely different wild rosters for a variety of purposes, but for some reason they seem intent to duplicate the same rosters at slightly higher levels. What exactly is the point of this? It's redundant.
-Vs. Seeker needs to come back (or some similar trainer rematch system), it's so hard to earn money in this game without doing some asinine gameplay mechanic (Hotel Richissime, the restaurants).
-Prism Tower should've served as purpose beyond a generic gym, it's a world renowned landmark, for Arceus' sake. Why can't we view Kalos from the top of it and have an epic battle there?

The thing with Fairy types, is it's supposed to attract little girls into thinking they're one-upping the boys who like Dragon Types.

Flower Patches were good when it came to Flabébé collecting and some Pokémon have only found in flowers.

I agree with vs. seeker, or at least bring back the phones from GSCHGSS or the POkéNav from RSE. It's been 2 generations with no decent phones. All the phones are used for in Gen 5 and 6 is talking to your mum or Cheren/Teirno or the Professor. I miss being able to challenge random NPCs.

The restaurants end up losing you more money, unless you have max style. The hotel kinda sucks, but the best way to make money is the Battle Chateau, as the trainers there are loaded, especially when you reach Duke.

Yeah, Prism Tower was very lame and I hated the stupid quiz mechanic.


I really didn't like how girly the clothes were for girls and there was no special Pokémon hat, like the Pangoro one that the boys had access to.
Another problem is I don't really know what to do once I've finished the game. I mean, when I got the Legendaries and finished the Looker missions, I just sorta wait for friends to come online so I can get their 3rd FS Pokémon.
 
RE: Wasted potential in X and Y

professorlight said:
Look, I won't get into the DLC discussion again... last time, bolt and I were too close to blitzkrieg.

The limited trainer customization can be atributed to this being a first attempt, so let's hope they can do more next time.
As bolt alrady said, the use of prism tower as a gym still baffles me... they could not have made a worst decision if they had actively tried to. And you build such a lovely building and use it to host a crappy Q and A game? I'd hunt down clemont and throw him from the spire of the tower if I could.

But the wasted potential in the existing content is without a doubt the story. I still think they just didn't have time to make a decent story, because all the elements were there: four scientists, a doomsday weapon, legendary pokemon, that crazy lysandre, the whole megaevolution subplot, a war and genocide ages ago... that had potential. And they proved with BW that they were up to the task, that they can make a good story; in BW they focused on the morality of catching pokemon, here they could have focused on the morality of war with pokemon, both before and in the present.
Instead, we got horrible pacing, shallow characters, when not outright stupid (lysandre, sina, dexio, looking at you) and a climax so rushed that it was over before it started.

So there's your wasted potential. Everything else is small potatoes.

I do feel like the story was rather drab and lacking. I feel like the post game story is what is lacking the most. Other than the looker events there is nothing that kept me interested other than the fact I love online play. It would be so simple to remedy this issue. Do I feel like Nintendo was rushed to put out a quality product? No I don't, I feel like they put out the best pokemon game I've ever played but they are failing to take advantage of all the potential that they didn't utilize. I understand they don't like the idea of paid DLC but with that said its no different than the Pokebank. Think about it if they decided to add new pokes to the game and everyone doesn't feel like paying make a free update available that way before you got online you had to have the update in order to play that way even those who don't pay for the dlc will still be compatible with the new pokes.
 
RE: Wasted potential in X and Y

Bolt the Cat said:
Let's see:

-Fairy types are a neat idea, but they're not the solid counter for Dragons they were meant to be because most of them have subpar stats.
-Trainer customization is neat, but I feel like it's slightly lacking in variety. They should have more color options for each of the different options, and a larger variety of styles.
-Flower patches. I had the same problem with Double Grass, it's a really pointless mechanic that has a lot of potential. They could use it to have completely different wild rosters for a variety of purposes, but for some reason they seem intent to duplicate the same rosters at slightly higher levels. What exactly is the point of this? It's redundant.
-Vs. Seeker needs to come back (or some similar trainer rematch system), it's so hard to earn money in this game without doing some asinine gameplay mechanic (Hotel Richissime, the restaurants).
-Prism Tower should've served as purpose beyond a generic gym, it's a world renowned landmark, for Arceus' sake. Why can't we view Kalos from the top of it and have an epic battle there?

-Fairy types not so good huh? Well Aromatisse, Gardevoir, Florges, Granbull, Mawile, Azumarill, Sylveon and Klefki say otherwise. I've used all of them and found that most of them are great against dragon types, especially when using trick room.
-The trainer customization leaves A LOT to be desired. I will give you that.
-The flower patches aren't really a feature... at least I don't think so. Just another way to catch different forms of Flabebe really. I don't think they were intended to as fun and exciting as you might have though they were going to be...
-The VS seeker was great! But now pretty useless. The Battle Chateau is more than enough for anyone really (as long as you aren't buying everything out of every boutique all at once). The average earning from a trainer there is about 8,000 with an amulet coin or luck incense. Not to mention you can rebattle gym leaders, e4 members, and on top of all of that, they all have a random chance to give you money items like comet shards, pearls, and nuggets. There is plenty of money. Also, I might mention, there are a handful of trainers in there that have teams of 2 to 3 Audinos that give you extra exp. So there's that.
-There's a lot of stuff that has potential. Take the Masters Tower, the Sundial, and the caves that are unused. Perhaps all these things will come with time as DLC or events.
 
RE: Wasted potential in X and Y

Another thing is making better mega evos, they could add a new mega evo every month or so. I have always felt that most of the Megas didn't need it some actually helped but the ones that need it didn't get them.
 
Re: Wasted potential in X and Y

I only want more way to customize my character and to be able to dress up my pokemon in pokemon amie :p

Sent from my GT-I8190 using Tapatalk 2
 
RE: Wasted potential in X and Y

Akwila said:
-Fairy types not so good huh? Well Aromatisse, Gardevoir, Florges, Granbull, Mawile, Azumarill, Sylveon and Klefki say otherwise. I've used all of them and found that most of them are great against dragon types, especially when using trick room.

But against the likes of Dragonite, Salamence, and Garchomp? I don't think so.

Akwila said:
-The flower patches aren't really a feature... at least I don't think so. Just another way to catch different forms of Flabebe really. I don't think they were intended to as fun and exciting as you might have though they were going to be...

Again, that makes them pretty pointless. Why create an entirely new encounter mechanic and not have unique Pokemon catchable in them? It's such a waste of time and effort.
 
RE: Wasted potential in X and Y

With downloadable content I'd like to be able to turn off some of those oh so annoying notifications, have some sort of egg checker to tell if the pokemon inside is male/female and/or shiny, and have some sort of index that after you finish the main game you could look up the location of items/tm's/trainers. I'd also like to gain access to all pokemon regions that we ever had in a game so far. Custom pokeballs would be great as well. I could think of dozens of cool things we could use as download content. And I don't think it all needs to be high priced either. However if there was a charge and some couldn't afford to buy it, they still wouldn't be out anything, since X/Y is still the best pokemon game out there, and worth every penny we paid for it. It doesn't have to be wasted potential. It can be so much more. Maybe it's just a matter of time.
 
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