future ex's

RE:  Future EXs ideas

dragon master said:
king kong ex
type: normal
hp: 130
retreat:5

poke body: heavy body: king kone ex cant be affected by attacks from basic Pokémon

(C)(C)(C)grizzly quake:40 this attack does 10 damage to each of your opponents benched Pokémon
Pokemon only.
 
RE:   Future EXs ideas

escata said:
Pokefan4000 said:
Lanturn ex
140 hp
lightning
poke-body: Dual Armor
As long as Lanturn ex has any water energy cards attached to it, Lantun ex's type is now lightning and water.
LL Random Bolt
Flip a coin. If heads, your oppoenet chooses one of his or her pokemon. Put 5 damage counters on that pokemon. (Don't apply weakness and resistance)
CCC Tidal Crash 60+
If Lanturn ex has any water energy cards attached to it, this attack does 60 damage plus 20 more damage for each water energy card attached to Lanturn ex but not to pay for this attack's energy cost. You can't add more than 80 damage in this way.
weakness:grass
resistance:none
retreat cost:2

I like it  a lot! :). Four water plus one boost= 140 damage ( beats any pokémon non ex. even with energy root) better; three water plus one boost = 120, beats non ex pokémon. 2 water and one boost = 100 damage. 1 energy and one boost = 80 damage and one only boost 60 is quite good, normal for an ex.

Add the dual type effect and you have an excellent pokémon ex! [L] is the type to afflict weakness in the moment! And water is always a good type to have, few pokémon have resistance and lots have weakness. It is the least broken pokémon ex I've seen here :p  
To make it even more possible as a future ex (my opinion): Lanturn should have 3 for retreat, 130 Hp and 2 weakness: [G] and [F].  It deservers, Lanturn ex can easily desperate your opponent. =P  
Wow! I didn't know you would like it THAT much! Well, I made 2 more!

Tentacruel ex
110 hp
water
Poke-body: Tentacle Barrier
Any damage done to Tentacruel ex is reduced by 10 for every energy card attached to Tentacruel ex. If Tentacruel ex is affected by a special condition, this power does nothing.
WCC Multiple Slap
Flip a coin. If heads, choose one of your opponent's pokemon. This attack does 10 damage to that pokemon for water every energy card attached to Tentacruel ex.
WWWC Barrier Slap 60
During your opponent's next turn, any damage done to Tentacruel ex is reduced by 50 by your opponent's evolved pokemon-ex.
weakness:grass,lightning
resistance:none
retreat cost:3

Persian ex
130 hp
colorless
poke-body: Thick Skin
Persian ex can't be affected by any special conditions.
CC Pay Day 20
Flip a coin. If heads, draw 2 cards.
CCCC More is Better 10x
This attack does 10 damage times the number of cards in your hand.
weakness:fighting
resistance:psychic
retreat cost:2
 
RE: Future EXs ideas

Heres some of my ex's

Wobbuffet ex

Hp-100

P-Destiny Bond:put 10 damge counters on Wobbuffet ex and knock out the defending pokemon

PPC-Psy Bolt:discard a [P] energy attached to wobbuffet ex-60




Latias ex

Hp-90

Poke Power-Healing Light:Once during your turn (Before your attack) you may remove 2 damage counters from each of your pokemon.

LC-Miracle Aura:The defending pokemon is now poisoned and paralyzed-20

FLC-Dragon Blast-50




Latios ex

Hp-100

Poke Power-Destructive Light:Once during your turn (Before your attack) you may put 1 damage counter on each of your opponents pokemon.

PL-Holy Aura:The defending pokemon is now confused and asleep-20

PCC-Dragon Claw-40
 
RE: Future EXs ideas

About Tentacruel ex and Persian ex

That's good, someone rememebered the jellyfish ^^. Tentacruel is my favorite, you know... I posted one Tentacruel ex in page 9 of this topic, if you wish to see it. Some day it will become a fake card (or maybe an original card, lol), whenever I have time to create it.

Yor tentacruel is interesting, but has a big failure about the nature of tentacruel: the retreat cost.

Anybody who checks the actual cards released will notice that there have been not even once a tentacruel with more than zero for retreat cost. Few were released in the US (maybe some more in Japan...). The same rule applyies to Fearow, Venomoth and could be applyied to Rapidash (until FRGL break this tradition).

Tentacruel -fossil
Misty's Tentacruel
Tentacruel - Southern island
Tentacruel - Aquapolis
Tentacruel - Hidden legends
Tentacruel - Legend maker

All of them have no retreat cost. Your tentacruel ex has 3..., it is not representative, I'm sorry.

Also, in the GB, tentacruel is water/poison type and poison resists to grass (so tecnically, a grass type tentacruel would not be a delta species pokémon because it is a secondary type! ^^). Poison is weak to psychic. So tentacruel's weakness should be or [L] or [P] or both. Not grass. It is the same as giving Swampert, Barbroach or Quagsire weakness to [L], since in the GB they resist [L] (this "miscorrespondence" happened in RS and before...)

The first attack I considered a little weak for an ex. If heads, 30 damage with 3 energy... make only 2 energy ([W][C]) and no coins involving, always causing 30 damage...to any pokémon.

In the second attack, I think there could be full protection like the " during your opponent's next turn, prevent all effects of attacks, including damage done to tentacruel ex by opponent's pokémon ex" and the cost could be lower in one energy: [W][W][C] 60

In the poké-body, you forgot to explain if the damage redution is applyied before or after weakness resistance (before is better :D).

*

Persian ex have too much HP. Usually stage one pokémon that have a lot of HP are those whose non ex correspondent have or 90 to 110 HP:
Arcanine, Camerupt, Barbroach, Rhydon, Gyarados, Milotic etc. These ones have stage 1 ex versions with more HP, 120 or 130. Other than those: rarely have 110, most have 100 and a few have 90 (ninetales ex, bannette ex)

Persian ex should have so, 90 or 100, maybe 110. Never 130.
Persian is another light pokémon to retreat, so 2 for retreat cost is exaggerated. Maybe one or none :D

Resistance to psychic was banished from colorless pokémon since e expedition. As long as we are talking about possible future exs, the return of [P] resistance is truly unlikely. [D] pokémon occupied this place.


**Nintendo loves to neglect my favorite pokémon in the sets. Tentacruel was released in 6/26 sets, Xatu released in 6/26 sets too, Hypno released in 5/26 sets... (neither Tentacruel or Hypno appeared in the neo expansion ages), rereleases not included. Compare with Magneton, for example: 13/26: half of the sets!***
 
RE: Future EXs ideas

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So they have no art. So kill me.
 
RE: Future EXs ideas

Tomokazu Komiya said:
Here's mine:

Ampharos EX

Electric


Venusaur EX

Grass

What do you think? Pretty nice, eh?

dude x said:
Heres some of my ex's

Wobbuffet ex

Hp-100

P-Destiny Bond:put 10 damge counters on Wobbuffet ex and knock out the defending pokemon

PPC-Psy Bolt:discard a [P] energy attached to wobbuffet ex-60


Latias ex

Hp-90

Poke Power-Healing Light:Once during your turn (Before your attack) you may remove 2 damage counters from each of your pokemon.

LC-Miracle Aura:The defending pokemon is now poisoned and paralyzed-20

FLC-Dragon Blast-50




Latios ex

Hp-100

Poke Power-Destructive Light:Once during your turn (Before your attack) you may put 1 damage counter on each of your opponents pokemon.

PL-Holy Aura:The defending pokemon is now confused and asleep-20

PCC-Dragon Claw-40

Interesting adaptation for Ampharos and Venusaur. But rain dance name can't be used, since it is the name of the almighty blastoise base set pokémon power.
Use like Storm dance or somtething like that. I'd give 160 HP to both, since you forgot to mention. Venusaur should have 2 weakness: [R] and [P]. Retreat cost can't be only [C]. 3 for ampharos and 2 for venusaur. (my suggestion)

Venusaur can't have resistance to water. It is in the Game boy a grass/poison type. Only pokémon that are pure Grass type are allowed to have resistance to water in the TCG (only exception: Jumpluff line)
So, no resistance for venusaur.

****

Wobbuffet ex
Cost of the first attack is ridiculously low for the effect it does. Copy the cost's of base set gastly's destiny bond, which requires you to discard cards. I'd give him 2 for retreat cost and weakness to [P], since you forgot to mention

Latias ex and latios ex power should work only when they are active, so you can't use it a lot of times if you have more than one in your bench. It is a broken power, by the way, because both latias and latios are basic pokémon, and basics are much easier to play than are evolutions.
Retreat cost 1, weakness to [C]

Latias's ex first attack is impossible. Just keeping using it that your oppoent will never get out of paralysis. Requires to flip coin there or invent another disavantage (like "you can't use this attack during your next turn", or...only paralyzed and poisoned when attacking pokémon ex... I don't know)
Retreat cost 1 weakness to [C]
 
RE: Future EXs ideas

Even if it only works against Pokémon-ex, that still gives them an unfair disadvantage. You can't have auto-paralyze unless the thing doing it is temporary (like Multi TM 01) or in 2-on-2 (POP2 Luvdisc). And even then, you can't auto-paralyze both Pokémon.
 
RE: Future EXs ideas

Precisely, just as I said. But the ex pokémon was just an idea, I wasn't thinking too much.


About your Swellow ex, swellow star and Flygon ex

Swellow *
Even though pokémon star have no poképowers (fact) this poképower is interesesting because is an disavantage in case you are losing the game, a typical feature of * pokémon.

Swellow ex

Very good, another not broken pokémon ex! :) The name of the poké-body (the name only) is not apropriated, however... Free flight is already an existing pokébody and works completely different than the way you put on swellow. I would invent another name, to avoid confusion. In the text of endeavor is missing the word "remaining", again, to avoid confusion.

Flygon ex...
not good.

Why lightning? Flygon is ground/dragon in the GB. If it has a non matching type, where is the delta species symbol? (in the card title and in the card circle, near the picture space)

Poképower: 2 options: or you choose the benched pokémon to switch and your opponent chooses the active (in 2x2) or you choose the active and your opponent chooses the benched. It needs to be explicited. (The attacker can't choose both, not according to what we see since RS on)

Risky spark. 2 energy 60 damage, straight 60 damage. Never saw an attack like that. This doesn't exist. It may cause damage to itself because of the coin. No way... if you attacked, you have take 50 damage. (change the name of the attack to Backfired Spark)

Rave should be a 4 energy attack: [L][L][C][C]
Remember that just by attaching another one, venusaur ex does 90. Flygon causing 80 with 3 is broken.

Now resistance: Flygon dragon affinity is for resistance to [F][L] This certainly (or almost certainly) will not be switched in the near future. Resistance to [R][L] is an invention, not a chance nintendo will release one Flygon with these resistances.

Weakness are according to gameboy (flygon has double to ice, as you know) But... a lot of pokémon dragon do too and no water weakness is there. I suggest for your flygon to have weakness only to [C], more traditional, even if your idea was to make a lightning ( beats water) water weak pokémon.
 
RE: Future EXs ideas

No problem ^^

The only mistake you did was to forget the retreat cost. The ones I commented were my ideas to make it more balanced ( I mean, by what I consider is balanced...) based on comparation with existing cards and how they work together during the game.

Feel free to comment your opinion about other people creations too if you noticed something you want to say. :)
 
RE: Future EXs ideas

escata said:
Flygon ex...
not good.

Why lightning? Flygon is ground/dragon in the GB. If it has a non matching type, where is the delta species symbol? (in the card title and in the card circle, near the picture space)

Flygon ex is Lightning simply because its unevolved forms usually require Lightning Energy to attack. It was made before EX: Delta Species even existed.

escata said:
Poképower: 2 options: or you choose the benched pokémon to switch and your opponent chooses the active (in 2x2) or you choose the active and your opponent chooses the benched. It needs to be explicited. (The attacker can't choose both, not according to what we see since RS on)

Now you can. What of "new ideas?" And if you read carefully, it's Benched Evolved, not just anyone you want.

escata said:
Risky spark. 2 energy 60 damage, straight 60 damage. Never saw an attack like that. This doesn't exist. It may cause damage to itself because of the coin. No way... if you attacked, you have take 50 damage. (change the name of the attack to Backfired Spark)

More "new ideas." They are, after all, future Pokémon-ex, which means they get better. Two for 60 may seem like a lot, but the draw back is the potential 50 to yourself. It's risky. Y'know, like the attack name. I don't know where you're getting the backfired bit from... you won't always deal damage to yourself. Just if you flip tails. But that's the price you pay if you want to do 60 for two.

escata said:
Rave should be a 4 energy attack: [L][L][C][C]
Remember that just by attaching another one, venusaur ex does 90. Flygon causing 80 with 3 is broken.

Flygon ex (the real one) can do 100 for 5. Gengar ex can do 100 for 3. A lot of Dark-type Pokémon-ex can do 100 or more for 3 or 4. Stop trying to make everything a carbon copy of things that already exist.

escata said:
Now resistance: Flygon dragon affinity is for resistance to [F][L] This certainly (or almost certainly) will not be switched in the near future. Resistance to [R][L] is an invention, not a chance nintendo will release one Flygon with these resistances.

It's an invention? You don't say? Wow, could have fooled me. Aren't all the fakes that everyone does nothing but inventions?

Now, there are only three Flygon. Two are in Dragon (one of them doesn't have a Resistance), and the other is the real Flygon ex. They do have F/L Resistance as you say. It was a mistake to make this particular Flygon ex resistant to Lightning, as now you're only doing 20 to yourself with Risky Spark. I just realized that now, so treat Flygon ex as if it were resistant to Fighting and Fire. Just because it doesn't exist doesn't mean it can't happen. That's the point of making fakes... new ideas... man.

escata said:
Weakness are according to gameboy (flygon has double to ice, as you know) But... a lot of pokémon dragon do too and no water weakness is there. I suggest for your flygon to have weakness only to [C], more traditional, even if your idea was to make a lightning ( beats water) water weak pokémon.

Every Dragon-type in the game except for Kingdra is weak to Ice. Therefore, the possibility remains that Flygon can have a weakness to Water in the TCG. It's diverse. It's different. You have a serious problem with things that aren't the same as everything else.

He has a Colorless weakness as well as a Water one to help balance the fact that he does 80 for 3 and has 150 life. And speaking of his 150 HP, I was wondering why you didn't rag on me for giving him 150 HP. Turns out the real Flygon ex has 150 HP as well. But 3 for 80 is a little on the broken side, so treat him as if he had 130 HP.
 
RE: Future EXs ideas

Ariados
110 HP(G)

Poke Body: Poison Amplifier
When ever a Pokemon(both yours and your opponents) becomes poisoned, put 2
damage counters on it in between turns. This can't be used if Ariados is affected by a special condition.

(G) Spider Web
Choose one of your opponents benched Pokemon and switch it with the Defending Pokemon. That Pokemon can't retreat during your opponenet's next turn. Your opponent chooses the defending Pokemon to switch.

(G)(G)(C) Spider Poison 40
The defending Pokemon is Poisoned and Burned.

Weakness: (R)
Resitance:
Retreat Cost: (C)
 
RE: Future EXs ideas

Really cool pokémon ex! :)

The poke-power can be used in the bench! :D It's not broken, since it is not cumulative.

The costs for the attacks are good, ariados does 70 with 3 if your opponent flips tails. This pokémon could really be a possible ex, it is similar to UF ariados (the best ariados ever made, in my opinion)

I think you switched the weakness... isn't it supposed to be [R]?
:)
 
RE: Future EXs ideas

(sorry, but I will just have to answer this... )

Pimpwalkin' Mateo Johnson said:
escata said:
Flygon ex...
not good.

Why lightning? Flygon is ground/dragon in the GB. If it has a non matching type, where is the delta species symbol? (in the card title and in the card circle, near the picture space)

Flygon ex is Lightning simply because its unevolved forms usually require Lightning Energy to attack. It was made before EX: Delta Species even existed.
Here is a detail you might have not understood.
Few pokémon in history used energy types that didn't match with its GB type:

Dragons (GB type dragons), Shining pokémon, Lugia and Pikachu.

However, none of them had its type changed because of that. Flygon's pre-evolutions do require [L] energy, as well [G]. But are its unevolved forms [L] type just because of that? Was there any flygon or vibrava [L]? Why isn't there any trapinch [C]? Trapinch is ground type in GB, not flying (so it can never be a [C] unless delta species) All the types were according to GB, it's almost "dogmatic". So, to change flygon ex (non delta species) type simply because its pre evolutions used [L] energy is not a justification. This is exactly the idea of delta species pokémon: to create unmatched GB types for old pokémon without messing with the TCG game.

Type matched always with game boy. If they don't match, they are obligatorialy delta species. If you want a Flygon ex non delta species other than [C], invent it [F]. [F] is possible since Flygon is ground type.

Ok: There is only one exception: Pop1 Torkoal. It is not delta species and its type doesn't match with GB type but I heard somewhere it was a mistake of some sort. Nothing we should base our imagination, afterall we have delta pokemon for this job now.

Pimpwalkin' Mateo Johnson said:
escata said:
Poképower: 2 options: or you choose the benched pokémon to switch and your opponent chooses the active (in 2x2) or you choose the active and your opponent chooses the benched. It needs to be explicited. (The attacker can't choose both, not according to what we see since RS on)

Now you can. What of "new ideas?" And if you read carefully, it's Benched Evolved, not just anyone you want.

. . . .So, if you compensated disadvantages here, why didn't you specify in the card? Room? There is a whole empty line there.
If a card breaks a major rule, you have to at least cite it. Imagine your card in an official match when this doubt come out. What will the judge do? Follow my line of thinking and rule by what is previously on the game (opponent has to choose one).

Pimpwalkin' Mateo Johnson said:
escata said:
Risky spark. 2 energy 60 damage, straight 60 damage. Never saw an attack like that. This doesn't exist. It may cause damage to itself because of the coin. No way... if you attacked, you have take 50 damage. (change the name of the attack to Backfired Spark)

More "new ideas." They are, after all, future Pokémon-ex, which means they get better. Two for 60 may seem like a lot, but the draw back is the potential 50 to yourself. It's risky. Y'know, like the attack name. I don't know where you're getting the backfired bit from... you won't always deal damage to yourself. Just if you flip tails. But that's the price you pay if you want to do 60 for two.

They don't get infinitely better, I can say it surely to you. You will never see a [C] symbol together with a 40 base damage in a basic pokémon or a [L][C] attack 60 without a major disadvantage, one that will make the attack ineficient or more expensive in the cost most of the times (see Sceptile ex delta species, from MC. Look at its poké-body to understand why it has that cost). The same for [L][L][C] 80 damage everyturn.

The disavantage you put on Flygon ex's Risky spark is weak, not eneough to balance the benefits. Also there is no disadvantage on Rave except for the specific energy cost, which clearly is not sufficient. Risky spark deals only 50 damage to the user half of the times (meaning, half of the times, no disavantage)

"Backfired" was in case flygon ex had to hit itself all the time with risky spark, if you had followed my suggestion. In this case, it will not be risky, but surely prejudicial, the reason of the word backfire.(I couldn't think of another one, there might be a lot other better words...). If you prefer the word risky, I'll cite an existing "risky" attack:

Giovanni's machamp: [F] 80 HP, stage 1 (gym challenge)
[F]Risky attack 60
Flip a coin. If tails, this attack does no damage to the defending pokémon and Giovanni's machamp does 100 damage to itself.

This is risky. You may win in T1, T2 or you may lose in T1, T2. If tails, that attack causes no damage to opponent.

What is the big risk for your flygon? To take (or not) damage that is 1/3 of its maximum HP? Not even that, you pointed that it has resistance to itself (I hadn't noticed this detail either). And it will always cause 60 damage to your opponent, despite of ther result of the flip.

If you want the attack truly risky, double the damage done to flygon ex or make it cause no damage to the opponent's pokémon that turn. A more balanced risk for a 2 energy attack. Note that the situation would be totally diferent if risky spark had 3 energy to attack. Attaching 2 energy instead of 3 energy is a huge step, is related with the proportion of energy you might include in a deck to supply this card attack. (4 energy attack going to 5 makes almost no difference).

Pimpwalkin' Mateo Johnson said:
escata said:
Rave should be a 4 energy attack: [L][L][C][C]
Remember that just by attaching another one, venusaur ex does 90. Flygon causing 80 with 3 is broken.

Flygon ex (the real one) can do 100 for 5. Gengar ex can do 100 for 3. A lot of Dark-type Pokémon-ex can do 100 or more for 3 or 4. Stop trying to make everything a carbon copy of things that already exist.

Flygon ex (the real one) can do 100 for 5 but requires 2 different energy: 1 [L], and 1 [G]. Gengar ex can do 60 with 3 if you are losing the game. Dark type pokémon can do that if you use darkness energy, say, R. Sneasel ex (so, they require more energy to pay the cost of the attack, and needs to be special energy cards. RSneasel ex requires a lot of pokémon dark to cause a lot of damage and have little HP. Alone, it is balanced). Venusaur ex does 90 with 5, because its poképower is really good. Your Flygon ex poké-power is even better so, the attack has to cause less damage (according to gengar ex, the real flygon ex...) with the same amount of energy.

Disadvantages, even future exs will have them.


Pimpwalkin' Mateo Johnson said:
escata said:
Now resistance: Flygon dragon affinity is for resistance to [F][L] This certainly (or almost certainly) will not be switched in the near future. Resistance to [R][L] is an invention, not a chance nintendo will release one Flygon with these resistances.

It's an invention? You don't say? Wow, could have fooled me. Aren't all the
fakes that everyone does nothing but inventions?

Now, there are only three Flygon. Two are in Dragon (one of them doesn't have a Resistance), and the other is the real Flygon ex. They do have F/L Resistance as you say. It was a mistake to make this particular Flygon ex resistant to Lightning, as now you're only doing 20 to yourself with Risky Spark. I just realized that now, so treat Flygon ex as if it were resistant to Fighting and Fire. Just because it doesn't exist doesn't mean it can't happen. That's the point of making fakes... new ideas... man.

New ideas, I agree, man. But your fake card ideas are not likely to happen for a possible future ex because those new ideas go far beyond estabilished patterns.

Example of estabilished pattern: Basic pokémon that have stage 2 evolutions. Never more than 50 HP.
Another example: Dragon pokémon resistance in RS-on. One is to fighting, one is to another type.

[L][F] If Flygon
[R][F] If Salamence
[W][F] If Rayquaza
[G][F] If Altaria, Dragonite or Latios
[P][F] If Latias.

(Did you noticed that resistance in TCG is not always according with the GB? See Latias and Rayquaza, for example)

Estabilished patterns are perceived by observation of the users and defined by Nintendo. All my comments are based in this criterion and in the assumption you invented or tried to invent your card in accordance to it. That's why you posted it in this topic, right? If you had made your card just for fun, you wouldn' post it here but in another topic in the forum.

If you see the chart you will understand why I also disagree with [F][R] resistance for Flygon. This was estabilished as salamence resistance affinity. Flygon's is [L][F].

Pimpwalkin' Mateo Johnson said:
It's an invention? You don't say? Wow, could have fooled me. Aren't all the fakes that everyone does nothing but inventions?

It is obviously an invention. It seems like only you could have been fooled. What I meant, if you didn't understand, is that you invented too much when giving your flygon ex resistances that never appeared combined for this particular pokémon (or any other). Isn't this topic to comment and invent future possible exs? If someone thinks an invention is not possible, that person may comment about these inventions.

Pimpwalkin' Mateo Johnson said:
escata said:
Weakness are according to gameboy (flygon has double to ice, as you know) But... a lot of pokémon dragon do too and no water weakness is there. I suggest for your flygon to have weakness only to [C], more traditional, even if your idea was to make a lightning (beats water) water weak pokémon.

Every Dragon-type in the game except for Kingdra is weak to Ice. Therefore, the possibility remains that Flygon can have a weakness to Water in the TCG. It's diverse. It's different. You have a serious problem with things that aren't the same as everything else.

It's not a problem. It is, in fact, the reason I'm doing all the comments. They are not not based on my imagination only (subjective), but are based on facts (objective): previously printed cards. Based on them, I can identify the patterns I use to make my comments.

Using your same logic, I could ask
"Why can't Kabutops have resistance to [R]? In he GB, they have 4x resistance!"
"Why doesn't Charizard resists to [M]?"
"Why isn't Heracross weak to [C], since Flying pokémon trashes him?"
"Why can't Flygon have resisntace to [F]and [R], since it is permitable in the GB?"
The possibility remains, doesn't it?

The answers are :
"Pokémon can't have resistance to [R] only, printed in their cards, even considereing most [W] pokémon resistant to fire in the GB. It had always been this way",

"Only Lightning type pokémon in the GB can have resistance to [M], even with GB fire types also resistant",

"Weakness to [C] represents only weakness to GB dragon type, even with [C] representing other GB types than dragon (one of them being flying). Heracross is not weak to GB dragon, so, no weakness to [C]",

"Flygon could have [R][F] as well as Latios and Latias, Dragonite, Altaria and Rayquaza. But they don't because each dragon had its resistances estipulated in TCG and [F][R] is not Flygon's but Salamance's".

What made it possible for me to state that? The patterns I mentioned before. I can invent cards ignoring the patterns, but then, I could invent anything without limitation. A card that follows such a pattern is more likely (much more likely) to be balanced and similar to a future ex. There is a lot of variation possible within the existing criteria, there is no reason to go against it all the time.

Pimpwalkin' Mateo Johnson said:
He has a Colorless weakness as well as a Water one to help balance the fact that he does 80 for 3 and has 150 life. And speaking of his 150 HP, I was wondering why you didn't rag on me for giving him 150 HP. Turns out the real Flygon ex has 150 HP as well. But 3 for 80 is a little on the broken side, so treat him as if he had 130 HP.

I tried to compensate the attacks instead of the HP. Seemed more reasonable. 150 is ok for flygon, reducing HP would discaracterize it. Besides, 20 less HP and 2 weakness don't balance the broken attacks by themselves. It needs more than that.
 
RE: Future EXs ideas

Kingler ex (delta)
110 hp
fighting
poke-power: Ambush Claw
When you put Kingler ex from you hand to evolve one of your pokemon, you may use this power. Put 1 damage counter on each of your opponent's pokemon.
FC Repeating Claw 10x
Flip a coin until you get tails. This attack does 10 damage times the number of heads. If you get 4 or more heads, the defendng pokemon is now paralyzed regardless of effect.
FFC King Claw 50
FFCC Second Strike 30+
This attack does 30 damage plus 10 more for each damage counter on the defending pokemon.
weakness:lightning
resistance:none
retreat cost:3

Miltank ex
120 hp
colorless
poke-body: Sleepwalking
Miltank ex can attack even when it's asleep.
CC Backfiring Yawn 10
Flip a coin. If heads, the defending pokemon is now asleep. If tails, Miltank ex is now asleep.
CCCC Sleepy Punch 120
If Miltank ex is not asleep, this attack does nothing. Either way, put 2 damage counters on Miltank ex.
weakness:fighting
resistance:none
retreat cost:3
 
RE: Future EXs ideas

Okee dokee doo.... I'll have another go at it...

Magneton EX
100 HP
Metal type

Poke-power: Magnetism
Once during your turn, before you attack, you may search your deck for a trainer card and put it into your hand. Shuffle your deck afterward. This poke-power cannot be used if Magneton EX is affected by any special conditions.

LMC Connective Blast: 20x
Does 20 damage times the total number of Lightning and Steel cards in play.

LLMM Zap Cannon: 70
Flip a coin. If heads, the defending Pokemon is now paralyzed.

Weakness: Fighting, Fire
Resistance: Grass
Retreat Cost: CCC

Man, that's a pretty good card. I don't even like Magneton!
 
RE: Future EXs ideas

Dewgong EX
120 HP(W)

Poke Body: Thick Blubber
All damage done to Dewgong EX by Fire type Pokemon and Water type Pokemon is reduced by 40(before applying Weakness and resitance).

(W)(C) Araura Beam 30
All of Dewgong EX's attack's do 20 more damage to the defending Pokemon during your next turn.

(W)(W)(C) Cold Crush 60
Discard an Energy card attached to the defending Pokemon. Your opponent chooses the energy card to discard.

Weakness: (L)
Resistance:
Retreat Cost: (C)(C)
 
RE:  Future EXs ideas

Tomokazu Komiya said:
Okee dokee doo.... I'll have another go at it...

Magneton EX
100 HP
Metal type

Poke-power: Magnetism
Once during your turn, before you attack, you may search your deck for a trainer card and put it into your hand. Shuffle your deck afterward. This poke-power cannot be used if Magneton EX is affected by any special conditions.

LMC Connective Blast: 20x
Does 20 damage times the total number of Lightning and Steel cards in play.

LLMM Zap Cannon: 70
Flip a coin. If heads, the defending Pokemon is now paralyzed.

Weakness: Fighting, Fire
Resistance: Grass
Retreat Cost: CCC

Man, that's a pretty good card. I don't even like Magneton!
Zap Cannon should read:
(L)(L)(L)(L) Zap Cannon 90
Magneton EX can't use Zap Cannon during your next turn.
 
RE:    Future EXs ideas

Tomokazu Komiya said:
Look, I wanted to PARALYZE! That's what Zap Cannon does in the games, silly!
I know what Zap Cannon does, but it has very low accuracy.
How about this:
(L)(L)(L)(C) Zap Cannon 70
Flip a coin, if heads the defending Pokemon is now paralyzed. Zap Cannon can't be used during your next turn.
 
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