Pokemon: 21
This strategy features M Mewtwo Y from XY Break, Bronzong PHF, and Golduck BREAK. Bronzong PHF uses Metal Links to attach Metals on the Bench and Golduck BREAK's ability lets you move them around freely to whatever Pokemon you like, meaning you can Metal Links and then power up a M Mewtwo efficiently. I think M Mewtwo pairs well with M Manectric or Bronzong PHF. For those that don't know what M Mewtwo does, for 2 Colorless energy its attack does 10 damage plus 30 for each energy attached to it and the opponent's active, meaning if there are a combined 6 energy between M Mewtwo and the defending Pokemon, you hit for 190, which is really good. Also, Max Potion is getting a reprint, which is great for this deck, since Golduck BREAK can move all energy off of M Mewtwo in order for you to heal without discarding energy. In the event that you should have to get a DCE discarded off of Max Potion, bunnelby is there to use rototiller to recover it.
Text scans:
Mewtwo-EX – Psychic – HP170
Basic Pokemon
[C][C] Photon Wave: 30 damage. During your opponent’s next turn, any damage done to this Pokemon by attacks is reduced by 30 damage.
[P][P][C][C] Psycho Burn: 120 damage.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
M Mewtwo EX - Psychic - HP210
Mega Evolution – Evolves from Mewtwo-EX
When 1 of your Pokemon become a Mega Evolution, your turn ends.
[C][C] Psychic Infinity: 10+ damage. This attack does 10 damage plus 30 more damage for each Energy attached to each player’s Pokemon both player’s Active Pokemon. This attack’s damage isn’t affected by Weakness.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness: Psychic x2
Resistance: none
Retreat: 2
Psyduck – Water – HP60
Basic Pokemon
[C][C] Stampede: 20 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Golduck – Water – HP100
Stage 1 – Evolves from Psyduck
[W] Derail: 20 damage. Discard a Special Energy attached to your opponent’s Active Pokemon.
[W][C][C] Hydro Splash: 70 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Golduck BREAK – Water – HP140
BREAK Evolution
Ability: Hyper Trans
As often as you like during your turn (before your attack), you may move a Basic Energy from 1 of your Pokemon to another 1 of your Pokemon.
This Pokemon has the attacks, Abilities, Weakness, Resistance, and Retreat Cost of the Golduck it Break Evolved from.
Thanks!
LoneWolf2113
- 3 Mewtwo EX BRE
- 3 M Mewtwo Y BRE
- 3-3 Bronzong PHF
- 2-2-2 Golduck BREAK
- 2 Shaymin EX
- 1 Bunnelby PRC
- 3 Battle Compressor
- 3 Mewtwo Spirit Link (Assuming it cones out)
- 4 Ultra ball
- 3 Max Potion
- 4 Professor Sycamore
- 2 Professor Birch's Observations
- 2 Judge
- 2 Lysandre
- 4 VS Seeker
- 4 Double Colorless Energy
- 8 Metal Energy
This strategy features M Mewtwo Y from XY Break, Bronzong PHF, and Golduck BREAK. Bronzong PHF uses Metal Links to attach Metals on the Bench and Golduck BREAK's ability lets you move them around freely to whatever Pokemon you like, meaning you can Metal Links and then power up a M Mewtwo efficiently. I think M Mewtwo pairs well with M Manectric or Bronzong PHF. For those that don't know what M Mewtwo does, for 2 Colorless energy its attack does 10 damage plus 30 for each energy attached to it and the opponent's active, meaning if there are a combined 6 energy between M Mewtwo and the defending Pokemon, you hit for 190, which is really good. Also, Max Potion is getting a reprint, which is great for this deck, since Golduck BREAK can move all energy off of M Mewtwo in order for you to heal without discarding energy. In the event that you should have to get a DCE discarded off of Max Potion, bunnelby is there to use rototiller to recover it.
Text scans:
Mewtwo-EX – Psychic – HP170
Basic Pokemon
[C][C] Photon Wave: 30 damage. During your opponent’s next turn, any damage done to this Pokemon by attacks is reduced by 30 damage.
[P][P][C][C] Psycho Burn: 120 damage.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
M Mewtwo EX - Psychic - HP210
Mega Evolution – Evolves from Mewtwo-EX
When 1 of your Pokemon become a Mega Evolution, your turn ends.
[C][C] Psychic Infinity: 10+ damage. This attack does 10 damage plus 30 more damage for each Energy attached to each player’s Pokemon both player’s Active Pokemon. This attack’s damage isn’t affected by Weakness.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness: Psychic x2
Resistance: none
Retreat: 2
Psyduck – Water – HP60
Basic Pokemon
[C][C] Stampede: 20 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Golduck – Water – HP100
Stage 1 – Evolves from Psyduck
[W] Derail: 20 damage. Discard a Special Energy attached to your opponent’s Active Pokemon.
[W][C][C] Hydro Splash: 70 damage.
Weakness: Grass (x2)
Resistance: none
Retreat: 1
Golduck BREAK – Water – HP140
BREAK Evolution
Ability: Hyper Trans
As often as you like during your turn (before your attack), you may move a Basic Energy from 1 of your Pokemon to another 1 of your Pokemon.
This Pokemon has the attacks, Abilities, Weakness, Resistance, and Retreat Cost of the Golduck it Break Evolved from.
Thanks!
LoneWolf2113
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