Gothitelle V Vileplume

What exactly are you saying?

Both decks have there pro's and con's, and which is better depends on your meta. In the match GothIclus vs Trainer Lock, Trainer Lock would win because Gothitelle runs heavily on trainer cards.

They both work well with Reuniclus.
 
I mean in terms of matchups V other tier decks, for example would one lose to most one of the other tier decks or would one win most of there matches V the other tier decks.
 
Vileplume what? googlebox, since that's the most common Vileplume deck? I'll assume so. Anyway, I think googlebox has an advantageous matchup against everything G/R does, no autolosses, and better matchups in general. I honestly do not see anything Gothitelle can do better than googlebox and I have no clue why people use it. Maybe someone will enlighten me...
 
glaceon said:
What exactly are you saying?

Both decks have there pro's and con's, and which is better depends on your meta. In the match GothIclus vs Trainer Lock, Trainer Lock would win because Gothitelle runs heavily on trainer cards.

They both work well with Reuniclus.
Actually, I found that if Gothitelle can get out before their Vileplume gets out, it's at a huge advantage. It can also threaten unlimited damage, which is great compared to google which caps off at 90 (SEL doesn't count :p).

As far as which deck is better, it depends. Gothitelle is faster, but Vileplume is reliable. A lot of decks/cards can exploit Gothitelle having to be active (Magnezone, Mew, Aipom, Magby, etc) to get easy wins against it. However, a lot of decks/cards can also exploit how much slower Vileplume is and its lower HP basic (anything that can hit T1-2 damage, but mostly Yanmega and Weavile). You've got to make a good meta call - if Mew isn't very popular, go with Gothitelle. Speed and consistency often outweigh most other things in this game. But, if you're facing an auto-loss every other round, those things don't matter. So if Mew is popular, go with Vileplume.
 
The Truth has the advantage because counting SEL legend, SEL can use the snipe attack to get rid of Reuniclus.

Gothitelle has a good matchup for Stage 1 decks and Dragons, but a bad Magnezone and Mew matchup.
The Truth has a good matchup for TyRam and Stage 1s, an ok ZPST and Magnezone matchup, and bad Mew matchup.
 
But if I get Gothitelle out before you get out Vileplume, good luck getting out a Vileplume, Reuniclus, and SEL without Communication or Rare Candy. It's harder than it sounds, especially since I can Catcher KO stuff that gets to the middle evolution. If you drop SEL first, I'll Catcher KO it as it's charging up. By the time you're setup, I'll probably have out 2 Gothitelle; maybe even a 3rd or 2nd Reuniclus. Of course, the reverse usually applies to when Vileplume gets a T2 Vileplume.
 
So for tl;dr, whichever deck gets trainer lock out first wins in Gothitelle vs The Truth.

For other types of trainer lock, there is also Mewlock.

Mewlock almost always beats Gothitelle.
 
I think he means matchups against the non lock decks, like Reshiphlosion, ZPST, Megazone, and the like.

If that is the case, Goth is probably better since you can use trainers and they cannot. This is also the case when facing a Vileplume deck, but decks that run Plume are generally designed to at least have some contingencies against trainer lock since they lock themselves. Gothetelle can also has the magic 130, where Vileplume is 120. That can make a big difference if your opponent techs a bellsprout.
 
This is what I posted for other matchups.


glaceon said:
The Truth has the advantage because counting SEL legend, SEL can use the snipe attack to get rid of Reuniclus.

Gothitelle has a good matchup for Stage 1 decks and Dragons, but a bad Magnezone and Mew matchup.
The Truth has a good matchup for TyRam and Stage 1s, an ok ZPST and Magnezone matchup, and bad Mew matchup.
 
As far as better card, I would say Goth just because it can stand on its own when active, unlike Vileplume. Yet Vileplume is much more versatile and can be used in a variety of decks, unlike Goth.
 
^Vileplume will never be active. I say vile. It is much more versatile and can fit into more decks because your attackers are not limited
 
^Vileplume is slower, less consistent, and goes down more prizes. It's still a Tier 1 deck, but for tournaments I'm a little reluctant to play it. Gothitelle having to be active is the only thing Vileplume has over it. After we get this new Levanny (post-regionals), the only thing really capable of exploiting that will be Magnezone.
 
pokemonjoe said:
^Vileplume will never be active. I say vile. It is much more versatile and can fit into more decks because your attackers are not limited

I am not saying it wants to be active, but Bellsprout is thrown into decks just to KO a bench when they can not use catcher. Be in Reuniclus or Vileplume.
 
Vileplume could go in pretty much any deck, but gothitelle is better in gothitelle reuniclus than vileplume is in google
 
It's hard to say which one is better. They're both very good. Vileplume is a good benches tech, while gothitelle is a good attacking tech. They both have their place in different decks, so you'll have to see which one you like better.
 
pokemonjoe said:
It's hard to say which one is better. They're both very good. Vileplume is a good benches tech, while gothitelle is a good attacking tech. They both have their place in different decks, so you'll have to see which one you like better.

No they do not. I do not see a place for either of them in most competitive decks. Could you explain?

Neither of them are good techs because they require backup making them work. Gothitelle is bad without Reuniclus, and same with most Vileplume variants.
 
The truth, Goth/reun, VVV, and just trainer locking decks in general. They are good techs because they can completely put your opponent at a standstill. And, yes they do. If you're running vileplume and gothitelle in the same deck, you're crazy
 
Vileplume cannot be a tech because a deck has to be built around it to work.
 
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