Seems OK actuallyLuxray+Koko+magnezone anyone?
if you play expanded play life dew and tech neighlego gx into your deck for a 9 prize game with your opponent trying to take 1 prize on a 200 hp pokemonHonestly, I think skipping out on Luxray altogether is the right choice here, especially if you're playing this as a tech. Just splash in a 2/2 line up to Luxio and choke your opponent for a little in the early game. You only lose 1 prize, forcing the 7 prize game anyway.
As already discussed in previous posts, Rare Candy defeats the purpose of Shining Celebi, and you really aren't playing Luxray as a main attacker here. You also have 2 easy KOs on your bench if you have both the Celebi and anything not yet a Luxray, not to mention really tight bench space as well.
I find this evolution line very interesting because it's the first line that I've seen where the stage 1 middle evolution is conditionally better than evolving up all the way, especially thanks to the Shinx.
I think there are 2 routes to take here.
Route 1 is to splash in a 2/2 or 3/3 line only up to Luxio into any other deck to prevent your opponent from getting set up early. The 30 damage is significant early game, and if you're against a Stage 2 deck, which you likely are nowadays, you can stop ultra balls and fast evolution rare candies. That's very significant for slowing your opponent down. 1 or 2 turns of Luxio while you get set up can be the game decider in a mirror match.
Route 2 is, as mentioned before, to go all the way into Luxray BREAK including Shining Celebi for item lock on a mathematically 200 HP 1 prize Pokemon as well as including Rayquaza from Guardian's Rising so that you have the option to snipe 150 or build up the energy for guaranteed 2 hit KOs with BREAK's attack, and maybe the occasional lucky cheeky OHKO. The main issue with this route is that you're even slower than Greninja BREAK since you don't have something as potent as water duplicates, and you are interested in having at least one Luxio as part of one of your evolution lines in order to make Shining Celebi worth it at all. You really have to have item lock in place to have an evolution line this slow get set up. Shinx's ability helps to mitigate this a bit, but the timing window of it is so specific that I wouldn't call it reliable.
Honestly, I think skipping out on Luxray altogether is the right choice here, especially if you're playing this as a tech. Just splash in a 2/2 line up to Luxio and choke your opponent for a little in the early game. You only lose 1 prize, forcing the 7 prize game anyway.
As already discussed in previous posts, Rare Candy defeats the purpose of Shining Celebi, and you really aren't playing Luxray as a main attacker here. You also have 2 easy KOs on your bench if you have both the Celebi and anything not yet a Luxray, not to mention really tight bench space as well.
I find this evolution line very interesting because it's the first line that I've seen where the stage 1 middle evolution is conditionally better than evolving up all the way, especially thanks to the Shinx.
I think there are 2 routes to take here.
Route 1 is to splash in a 2/2 or 3/3 line only up to Luxio into any other deck to prevent your opponent from getting set up early. The 30 damage is significant early game, and if you're against a Stage 2 deck, which you likely are nowadays, you can stop ultra balls and fast evolution rare candies. That's very significant for slowing your opponent down. 1 or 2 turns of Luxio while you get set up can be the game decider in a mirror match.
Route 2 is, as mentioned before, to go all the way into Luxray BREAK including Shining Celebi for item lock on a mathematically 200 HP 1 prize Pokemon as well as including Rayquaza from Guardian's Rising so that you have the option to snipe 150 or build up the energy for guaranteed 2 hit KOs with BREAK's attack, and maybe the occasional lucky cheeky OHKO. The main issue with this route is that you're even slower than Greninja BREAK since you don't have something as potent as water duplicates, and you are interested in having at least one Luxio as part of one of your evolution lines in order to make Shining Celebi worth it at all. You really have to have item lock in place to have an evolution line this slow get set up. Shinx's ability helps to mitigate this a bit, but the timing window of it is so specific that I wouldn't call it reliable.
Recently her Pokémon look more reflecting, plastic-like than the background
Exactly what I was thinking! It'll probably have like a 5% win rate, but if you manage to pull it off, you'll feel like a godWell:
4 missing clovers: 1st prize
4 puzzle if time: 2nd prize
Glutton GX = 4 prizes
Won!
I can see this being played in Zoroark because of the amount of extra space. Generally bad, but if you don't prize one, there you go. Actually, wait. SABLEYE.